Explore Part 48 of the Once Human walkthrough. Discover new inventories at Grayson's and Seurat's shops, essential purchases, and how to navigate the convention center.
After the events in Hengsha, your vendors will have new inventories. It is highly recommended to purchase the two Praxis Kits from the LIMB Clinic. If your budget allows, also pick up Typhoon Ammo and Hypostims. At Grayson's shop, prioritize buying the EMP Grenade and any weapon upgrades you find beneficial. Stocking up on Stop! Worms and Nuke Viruses is also a wise decision. Seurat also offers new supplies; consider purchasing the Gas Grenade and any other weapons or upgrades that catch your eye. After making your essential purchases, continue with the game.
GRAYSON'S SHOP (After Hengsha):
| ITEMS: | PRICE: | AVAILABLE QUANTITY: | NEW: |
| 10mm Pistol Ammo (x5) | 25 | 6 | |
| Shotgun Cartridges (x5) | 100 | 2 | |
| Tranquilizer Darts (x2) | 100 | 5 | |
| PEPS Energy Pack (x1) | 50 | 5 | NEW! |
| Heavy Rifle Ammo (x25) | 250 | 4 | NEW! |
| Revolver Ammo (x5) | 130 | 2 | NEW! |
| 10mm Pistol | 350 | 1 | NEW! |
| P.E.P.S. | 750 | 1 | NEW! |
| Heavy Rifle | 2500 | 1 | NEW! |
| Revolver | 600 | 1 | NEW! |
| Shotgun | 1500 | 1 | |
| Tranquilizer Rifle | 1500 | 1 | |
| Damage Upgrade | 250 | 1 | |
| Burst Round System | 1500 | 1 | |
| Laser Targeting System | 500 | 1 | NEW! |
| Reload Speed Upgrade | 250 | 1 | NEW! |
| Ammo Capacity Upgrade | 250 | 1 | NEW! |
| Target-Leading System (for Tranq. Rifle and Crossbow) | 1500 | 1 | NEW! |
| Cooling System (for Heavy Rifles and Plasma Rifles) | 1500 | 1 | NEW! |
| Exploding Rounds Package (for the Revolver) | 250 | 1 | NEW! |
| Armor Piercing System (for 10mm Pistol) | 500 | 1 | NEW! |
| Mine Template | 75 | 3 | |
| EMP Grenade | 200 | 1 | NEW! |
| Concussion Grenade | 60 | 2 | NEW! |
| Stop! Worm Software | 50 | 5 | NEW! |
| Nuke Virus Software | 50 | 5 | NEW! |
SEURAT'S SHOP (After Hengsha):
| ITEMS: | PRICE: | AVAILABLE QUANTITY: | NEW: |
| Machine Pistol Ammo (x15) | 120 | 5 | |
| Stun Gun Darts (x2) | 50 | 5 | |
| Rocket | 150 | 2 | NEW! |
| Crossbow Arrows (x2) | 70 | 4 | NEW! |
| Sniper Rifle Ammo (x5) | 150 | 2 | NEW! |
| Combat Rifle Ammo (x10) | 100 | 4 | NEW! |
| Silencer (*) | 500 | 1 | |
| Stun Gun | 500 | 1 | |
| Machine Pistol | 500 | 1 | |
| Rocket Launcher | 3000 | 1 | NEW! |
| Crossbow | 2000 | 1 | NEW! |
| Sniper Rifle | 3000 | 1 | NEW! |
| Combat Rifle | 1250 | 1 | NEW! |
| Rate-of-Fire Upgrade | 250 | 1 | NEW! |
| Heat Targeting System | 1500 | 1 | NEW! |
| Target-Leading System (for T. Rifle & Crossbow) | 1500 | 1 | |
| Target-Seeking System (for Machine Pistol or Combat Rifle) | 1500 | 1 | NEW! |
| Gas Grenade | 200 | 1 | NEW! |
| Frag Grenade | 150 | 2 | NEW! |
(*) If you've bought the Silencer before, it won't be available. If you visited Greg Thorpe and saved his wife, you'll receive approximately a 25% discount on all of Seurat's prices.
Make your way to the convention center, located down the road past the LIMB clinic, and enter the building.
Note: On your way to the convention center, Pritchard may contact you regarding the security leak you confronted Sarif with earlier. This occurs if you spoke to Pritchard previously and read all your emails. You can initiate the sidequest "Acquaintances Forgotten" at this time.
You will find Taggart in the Meeting Room, which is located upstairs. Upon entering, a social battle will commence. It is highly effective to repeatedly confront Taggart with the facts, partially agree with his points, and then press forward with your argument regarding what truly matters for the subject (SILVER TONGUE 1000XP).
Meet Taggart backstage and look for...
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