Skip to content
Scouting: Cunning
Mount & Blade II: Bannerlord

Scouting: Cunning

Explore the Cunning Scouting perk tree in Mount & Blade II: Bannerlord. Discover bonuses to movement speed, sight range, tracking, and more for your campaign map experience.

By ···10 min read·Multi-source verified
1 reading this guide  

Explore the Cunning Scouting perk tree in Mount & Blade II: Bannerlord. Discover bonuses to movement speed, sight range, tracking, and more for your campaign map experience.

The Scouting perk tree in Mount & Blade II: Bannerlord focuses on enhancing your campaign map experience. Perks can increase movement speed (day/night, specific terrains), reduce food consumption, improve tracking information, increase enemy spotting range, and slightly boost hit points.

Skill Level 25:

  • Day Traveler: 2% movement speed bonus during daytime; 10% increased sight range during daytime.
  • Night Runner: 5% movement speed bonus during nighttime; 30% increased sight range during nighttime.

Skill Level 50:

  • Pathfinder: 2% movement speed bonus on steppes and plains; 50% chance to increase clan relation with a notable by 1 upon entering a town (once per day).
  • Water Diviner: 10% sight range bonus on steppes and plains; 50% chance to increase clan relation with a notable by 1 upon entering a village (once per day).

Skill Level 75:

  • Desert Born: 5% movement speed bonus on deserts and dunes; Towns you govern give 2.5% more tax.
  • Forest Kin: 50% less speed penalty in forests if party is >75% infantry; Villages you govern give 10% more tax.

Skill Level 100:

  • Forced March: 2.5% movement speed bonus when party morale is >75%; +2 passive XP to all troops daily when moving with party morale >75%.
  • Unburdened: 20% less penalty from overburden; +2 XP to all troops daily when moving while overburdened.

Skill Level 125:

  • Ranger: Increase maximum track spotting distance by 20%; Increase track detection chance by 10%.
  • Tracker: Increase maximum track life by 20%; 2% speed bonus when following a hostile party on the campaign map.

Skill Level 150:

  • Mounted Scouts: 10% sight range bonus if party is >50% cavalry; Increase party size limit by +5.
  • Patrols: +5 battle morale when fighting bandit parties; 10% advantage in simulated battles against bandits.

Skill Level 175:

  • Beast Whisperer: 5% chance of finding a mount daily when moving through steppes or plains; Increase carry capacity from pack animals by 10%.
  • Foragers: Reduce food consumption by 10% when moving through steppes or forests; 15% reduction in disorganized state recovery duration.

Skill Level 200:

  • Rumour Network: Trade penalty within cities of your faction decreased by 5%; Hideout detection range increased by 30%.
  • Village Network: Trade penalty within villages of your faction decreased by 10%; Villager parties are 10% larger.

Skill Level 225:

  • Keen Sight: Reduce sight difficulty penalty of parties in forests by 50%; Prisoner lords 50% less likely to desert from your party.
  • Vantage Point: When stationary for 1 hour, increase sight range by 25%; Increase party prisoner size limit by +10.

Skill Level 250:

  • Rearguard: Increase troop wounded recovery ratio by 20% while in an army; 10% more damage in simulated battles defending the siege camp.
  • Vanguard: Troops have 5% more damage in simulated battles when attacking; 10% more damage in simulated battles when sallying out (Governor).

Skill Level 275:

  • Uncanny Sight: Increase party speed by 0.1% for every skill level over 200.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content