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Best Bannerlord Mods: Recommended Mods
Mount & Blade II: Bannerlord

Best Bannerlord Mods: Recommended Mods

Discover the best Mount & Blade II: Bannerlord mods to enhance your campaign experience. Improve crafting, diplomacy, character creation, and more with these essential recommendations.

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Discover the best Mount & Blade II: Bannerlord mods to enhance your campaign experience. Improve crafting, diplomacy, character creation, and more with these essential recommendations.

The campaign game mode in Bannerlord offers a great deal of customization even without any mods. In a game where you forge your own story for the most part, the replayability of campaigns is impressive. With that said, there are plenty of mods out there which can further enhance your experience of the campaign, and here we’ll list a few of our favourites.

Bannerlord Tweaks

As the game is still in continuous development, it can be expected that some features will feel unrefined or lacking in potential. If you can’t wait for the developers to focus their attention on these, Bannerlord Tweaks provides a good range of adjustments to some of the major and minor issues with the game. For example, one of the most annoying aspects of the crafting system is the stamina limit, which is incredibly low to begin with and will stop you in your tracks as you craft, making the whole process incredibly tedious. This mod raises the cap on stamina from 100 to 400, giving you more time to craft before you become exhausted. In addition, stamina gain per hour is doubled from 5 to 10. If this still isn’t enough for your preference, you can now disable the crafting stamina feature altogether, allowing you to continue crafting without the need for rest.

There are numerous other tweaks which will make the campaign slightly easier for first time players, or for casual players who don’t have as much time to grind through a campaign. For example, renown gain from battles is now doubled, and there’s an option to adjust the multiplier for influence gained. You’ll gain more renown from winning tournaments, 500 gold per tournament won, and you’ll gain experience from fighting in tournaments. The mod also offers greater customization for your clan, such as an option to increase the companion limit that you gain from each clan tier, and the amount of parties that you can field with them. Settlement buildings are now more productive, providing more food and militia troops over time. You can now loot a noble’s armor and weapons when you execute them, providing more of an incentive to do so. There are also some combat feature options, such as the ability to slice through enemies with two-handed weapons, or decapitate them when their health is low enough and you aim for the head. The list goes on, there’s a reason this mod is the most popular for Bannerlord on Nexus Mods!

Settlement Icons

This is a simple mod which alerts you to any points of interest in specific settlements. This is implemented discreetly by placing an exclamation mark as part of the icons above a settlement name, indicating that there are notables or other residents within the settlement who can offer you quests or other opportunities. A must have if you don’t like the idea of checking each and every settlement for new things to do!

Diplomacy

This mod greatly increases your capacity to engage in diplomacy within your own kingdom, and between kingdoms. The overall diplomacy interface has been improved, allowing you to send messengers, form alliances, create non-aggression pacts, grant fiefs to clans in your kingdom, claim fiefs that you led an assault on, donate money to lords, secede from a kingdom, and even force a king to abdicate from their throne. There’s so much more to this mod than meets the eye, so stop doubting its value and give it a go!

Fighting Together Relationship

This is a great little mod which introduces small a feature which should definitely be implemented into the main game. Essentially, the mod allows you to gain increased relations with nobles and other army leaders when you fight with them on the battlefield. The gain will be proportional to the outcome, which means if you win a battle against all the odds, you’ll gain a massive amount of increased relations with those that you won the battle with. Similarly, if you needlessly lead an ally into a battle which you’re unlikely to win, then lose, your relations with them will be significantly decreased. The relation system also applies to your enemy: you’ll automatically lose relation with anyone that you fight. Ultimately, this mod enhances immersion by allowing the player to strengthen alliances or create feuds through one of the most fundamental aspects of the game.

Kill Bandits Raise Relations

Another simple one which allows you to improve relations with local notables, villages, and settlements in the area when you defeat bandits nearby. This can be a great way of building your reputation in a new area, even before you encounter any of the notables in a settlement.

Detailed Character Creation

This mod does exactly what it sounds like: allows for a more detailed character creation experience. You’ll now be able to directly adjust features like age, weight, and muscle, all of which provide you with a much greater degree of control over the appearance of your character. There are also additional refinements to existing sliders for the finer details of facial and body features. The mod comes with an added feature which allows you to change the names of Wanderers and Nobles in a campaign. All this comes in a super lightweight package which makes the mod highly compatible with the base game and other mods.

Banner Editor

Ever wanted more options to customize your clan banner? This mod provides just that, simple and effective.

Cultured Start

A particularly useful mod for those who have already played through a campaign. This one allows greater customization for how and where you start a new campaign. There are numerous scenarios, including the option to skip the tutorial and the tedious quest Investigate Neretzes’s Folly. You’ll also be able to start a new campaign in a specific role s

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