Face your fears and vacuum up ghosts in Luigi's Mansion: Dark Moon, a spooky action-adventure for Nintendo 3DS. This guide features 45 sections covering everything from getting started and Dark-Light Device tips to detailed walkthroughs of all main missions and side quests. Find hidden gems, master the Poltergust 5000 upgrades, and track down all the collectibles to achieve top ranks.
Part 1
Navigate Part 1 of Luigi's Mansion: Dark Moon with our expert walkthrough. Learn mission details, tips, and strategies for Gloomy Manor and beyond.
Hey there! Ready to dive into Luigi's Mansion: Dark Moon? This guide is gonna walk you through everything you need to know, starting with Part 1. Think of me as your trusty sidekick as we explore Evershade Valley together. We'll cover the missions, find hidden goodies, and make sure Luigi doesn't get too spooked!
- 1Gloomy Manor: This is where it all begins! You'll get a feel for the controls, learn how to use your Poltergust 5000, and start busting some ghosts. Don't worry if it seems a little tricky at first; we'll go through it step-by-step.
- 2Haunted Towers: After Gloomy Manor, you'll venture into the Haunted Towers. Expect a different atmosphere and new challenges as you continue your ghost-hunting adventure.
- 3Old Clockworks: Next up is the Old Clockworks, a place filled with ticking timepieces and, you guessed it, more ghosts! We'll help you navigate its unique puzzles.
- 4Secret Mine: Prepare for a subterranean spooky experience in the Secret Mine. This area brings its own set of environmental hazards and spectral residents.
- 5Treacherous Mansion: As the name suggests, this mansion is no walk in the park. We'll guide you through its treacherous halls and tricky ghost encounters.
- 6King Boo's Illusion: The final part of this initial walkthrough involves a confrontation with King Boo himself. It's a boss fight you won't want to miss, and we'll give you the strategies to succeed.
- Golden Bones: Keep an eye out for these! They randomly appear in missions and can revive Luigi if he runs out of health. They're usually found in areas you can investigate by pressing the [X] Button.
- Navigation: As you get more familiar with the mansions, I'll skip some of the super-detailed directions. The Touch Screen map is your best friend, so don't hesitate to use it!
- Formatting: Each section of the guide is clearly marked. Look for horizontal lines and headers to easily find the mission or area you're looking for.
Part 2
Learn about the introductory sequences in Luigi's Mansion: Dark Moon, including Professor E. Gadd's plea and the shattering of the Dark Moon.
You can begin a new game by selecting a file from the main menu, then opting to start a new game. You can also delete an old file if you need to, or press A+B+X+Y as you start up the game anew. Once you do, you'll begin by watching some introductory movies.
It all begins with Professor E. Gadd in his lab. The green ghosts nearby are benign. Outside, though, trouble brews. A dark Boo rises up in the sky towards the Dark Moon and, with the power of the gem on his head, shatters it and scatters the fragments across the land. The green ghosts suddenly turn, losing their eyeballs and wrecking the lab.
In some house, Luigi has fallen asleep while watching the television. Soon, he is awakened by some creepy noise coming from the TV. E. Gadd's face appears on-screen, notifying Luigi of the ghosts' hostility and requesting his help, forcibly dragging him through the screen to his lab.
After some small chat on the other side, E. Gadd decides to fill in the details. He shows you a picture of the Dark Moon, an odd celestial object that turns ghosts in Evershade Valley into rather harmless creatures. E. Gadd studied these peaceful ghosts until the aforementioned events occurred. He quickly left the Gloomy Manor and found the Dark Moon vanished from the sky, and a dark, dense fog all around.
E. Gadd fears that the ghosts will soon terrorize other areas beside the Valley. He has found one fragment of the Dark Moon, though - but only a fragment. And, even then, it seems that something has corrupted it. With some strange device, he fixes the fragment, dispersing some of the fog near the Bunker. This end result shows that the Gloomy Manor is reachable, and fixing the Dark Moon in whole will fix their problems.
He then asks Luigi for his help, answering his own question before Luigi is given a real choice.
If you want to back out to select a game mode, you can press the B Button - you can do Scarescraper (a multiplayer mode) and enter E. Gadd's Vault, although those are not yet unlocked. You can back out further to the title screen. Otherwise, mash the A Button until you start Gloomy Manor: Mission A-1: Poltergust 5000.
Part 3
Follow the Luigi's Mansion: Dark Moon Part 3 walkthrough to get the Poltergust 5000 and find treasure in Gloomy Manor.
- 1When E. Gadd calls, check the map (minimap (the small circular map in the bottom-left corner of your screen)) for a "!" marking the garage.
- 2Head north through the gate in the Front Yard.
- 3After the gate closes, E. Gadd will call and explain you can run by holding the B Button.
- 4Investigate the vase to the right of the staircase base to earn 5 Gold.
- 5Go up the stairs to the porch. Investigate the vase to the right (it does nothing).
- 6Go west and investigate the open window to see ghosts interacting with E. Gadd's car in the garage. You can tilt the 3DS or use the Circle Pad to change your viewpoint when looking through windows.
- 7Go to the front door (marked by a red line on the map).
- 8Press X near the front door, triggering a scene. A rat will run by; chase it downstairs to find a key.
- 9Use the key to enter the front door.
- 10In the Entrance, use the door on the left.
- 11In the Garage, investigate objects like the toolbox (southeast) and box (southwest) – they don't do much.
- 12Look through the window on the north side for a funny scene. Get 5 Gold from the drawers to the right of this window.
- 13Investigate the car to find the Poltergust 5000. E. Gadd will call and explain how to use it with the R Button.
- 14Use the Poltergust 5000 to suck up the pile of dirt in the northeast corner near the toolbenches for a piece of gold.
- 15Vacuum the pile of dirt next to the door. You can vacuum while sucking up and down using the R and X/B Buttons. Find about 10 Gold in the rafts and shelf on the north side.
- 16In the northwest corner, suck the cloth to build up vacuum pressure. Hold R, then press A when indicated to remove the carpet. Open the chest beneath for a key.
- 17E. Gadd will call, mentioning ghosts are nearby.
- 18Go through the door to the east to proceed.
- 19In the Entrance, vacuum upwards to grab gold pieces, especially by sucking flames from the chandelier. Vacuum the carpet blocking the east door and proceed through.
- 20In the Mudroom, look out the northeast window.
- 21Vacuum the cloth items: two coats/drapes on the east and west sides (north of doors) for 5 Gold each.
- 22Vacuum the carpet on the floor to reveal a switch. Stand on it to get nearly 100 Gold from the northeast corner.
- 23Vacuum gold from the northeast and southeast corners by looking up.
- 24Stand beneath the fan, vacuum upwards, and the key will fly to the floor.
- 25The door to the right is locked; return west to the Entrance.
- 26Exit south to the Front Yard.
- 27Go west, vacuum the pile of dirt, and investigate the vase beneath for around 50 Gold.
- 28Return to the front door. Look upwards for gold pieces.
- 29Vacuum the rug in front of the front door for a gold bar (20 Gold).
- 30To the right, hanging on the porch, is a cloth. Suck it up (R+B+Up), go downstairs, and find revealed gold bars (40 Gold).
- 31Vacuum items between the gate and porch for about ten more Gold.
- 32Flash the purple flowers for money and a gemstone.
- 33Return inside to the Entrance.
- 34Use a key to open the north door.
- 35In the Guard Hall, after a brief scene, vacuum the wall to the right to remove a hidden cloth and gain gold (e.g., 98 Gold).
- 36Hold B and run northward to avoid the knights' swords, which deal 20 units of health damage.
- 37Proceed through the door to the Foyer.
- 38In the Foyer, examine the drawer on the left for a golden bone, which appears when you have a lot of treasure.
- The X Button is used to investigate objects.
- You can run by holding the B Button.
- When looking through a window, you can tilt the 3DS or use the Circle Pad to change the viewpoint.
- The Poltergust 5000 can be used to suck up ghosts and clean.
- You can vacuum while sucking up and down using the R and X/B Buttons.
- Knights' swords deal 20 units of health damage.
Part 4
Complete walkthrough for Part 4 of Luigi's Mansion: Dark Moon, including objectives, tips, and strategies for recovering stolen gears and capturing ghosts.
- 1E. Gadd points out a door with a panel that requires the Strobulb.
- 2Go upstairs and to the end of the path. Look in the aquarium if desired (a crystalline star is in the northwest corner).
- 3At the end of the path, press R and X to lower the chandelier's gears.
- 4Go to the lowest point of the chandelier and press X to get the Strobulb.
- 5E. Gadd explains the Strobulb can be powered up with the A Button and activates green circular panels when flashed. It can also stun ghosts.
- 6Go upstairs to the northeastern safe and use the Strobulb to get about 95 Gold.
- 7Backtrack to the Mudroom and go outside.
- 8Use the Strobulb on the eastern wall in the Mudroom to unlock the door via the panel and walk outside.
- 9In the Mudroom Exterior, go to the end of the path. Hit the rat with the Strobulb to defeat it.
- 10Go north to the tree and vacuum upwards to get the purple gem.
- 11Backtrack to the Foyer (one room west, two north).
- 12On the east side of the Foyer, use the Strobulb on the green panel to proceed.
- 13Enter the Coatroom. Vacuum upwards in the northeast corner for gold. Examine the northwestern cabinet for a health pickup (restores up to 25 health). Take down coats for about 20 Gold. Rip the wallpaper in the southeastern corner for nearly 100 Gold.
- 14Investigate the toilet to be rotated to the other side. Remove the rug to reveal a drain and gold. Remove the southeastern bathrobe for more gold. Remove the shower curtain to reveal a ghost; after a brief interaction, it goes back through the wall.
- 15On this side, go west and capture the ghost. Dodge its movements, hold A to stun, then press R to suck it up. This may take a few tries.
- 16Capture the four ghosts in the Foyer. You can capture multiple ghosts if you stun more than one. Mashing B helps keep them in your vortex.
- 17Capturing the ghosts ends the mission.
Mission A-2: Gear Up
- E. Gadd has you use the Parascope to detect paranormal signals in the northern rooms.
- You need to activate a mechanism to enter this area.
- The main destination is the Foyer. You'll be beamed into the Entrance.
- In the Entrance, you can investigate other areas for small amounts of money using the same methods as before, though most areas are unavailable.
- Go two rooms north of the Entrance to the Foyer.
- As you enter the Foyer, a red ghost disperses gears to other red ghosts.
- E. Gadd calls and informs you the ghosts are marked on the DS (Dual Scream). Tap the "!" markings to see the target's room.
- Use the northwestern 1F door in the Foyer, but it slams shut as a green ghost flies south.
- Backtrack to the Entrance.
- Capture the Greenie-type ghost here. It drops a key.
- Return to the Foyer.
- Go up the staircase, which turns into a slide.
- At the bottom, you'll be taunted by a blue ghost that hides in objects.
- The Strobulb is essential for activating panels and stunning ghosts. Power it up by holding the A Button.
- When capturing ghosts, dodge their attacks and then stun them with the Strobulb before vacuuming.
- Mashing the B Button can help keep ghosts in your vacuum's vortex.
- The DS map (Dual Scream) is useful for locating objectives by tapping the "!" markings.
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