Learn about Slow Spells in Legends of Runeterra. This guide covers their mechanics, usage, and strategic implications to help you master the game.
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Slow spells are a type of spell in Legends of Runeterra that can be cast at any time, but only during your own turn. They can be responded to by Fast Spells and Burst Spells, but not by other Slow Spells. Slow spells are often powerful and can swing the game in your favor if used correctly.
Key characteristics of Slow Spells:
- Can be cast only on your turn.
- Can be responded to by Fast Spells and Burst Spells.
- Cannot be responded to by other Slow Spells.
- Often have significant game-altering effects.
Examples of Slow Spells include:
- Warmother's Call: Summon an ally with 8+ cost from your deck.
- Feel The Rush: Summon an ally with 8+ cost from your deck and give it +4|+4.
- The Rekindler: Revive an ally with 3 or less base cost from your grave.
Understanding when and how to use Slow Spells is crucial for success in Legends of Runeterra. Their casting limitations and susceptibility to counter-play mean that timing and prediction are key.
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