Kirby's Dream Land Stage 1 (2) walkthrough: Get the Whip, Fire, Needle, Parasol, and Hammer abilities to collect all three Energy Spheres.
Walkthrough
- 1Proceed right and inhale the first enemy to get the Whip ability.
- 2Continue right until you reach gray bridges near a large yellow enemy. Drop through the bridges and enter the door at the bottom.
- 3Whip the 1-up to grab it.
- 4Go back out and continue to the next bridge. Grab the star and food if you wish.
- 5Proceed to the door and go through it.
- 6Grab the Fire ability.
- 7Move right, light the fuse, and jump into the cannon to get your first Energy Sphere.
- 8Go back through the door.
- 9Inhale the large block to get stars, food, and the Needle ability if you wish.
- 10Proceed to the door and enter it.
- 11Hit the bomb block to release the boulder, then outrun it.
- 12Proceed to the switch, step on it, then let the rock go ahead of you, clearing the path of enemies.
- 13At the next switch, let the first rock go in front of you, then run to avoid being smashed by the one that follows.
- 14At the end of the path, stay down, letting the rock smash obstacles, revealing the second Energy Sphere. Grab it.
- 15Jump to avoid the second boulder and go through the door.
- 16Enter the alcoves as you go to avoid incoming boulders.
- 17Go through the next door.
- 18Grab the lollipop and use it to plow through enemy legions.
- 19Drop down and enter the door at the end.
- 20Grab the Parasol to defend yourself from falling objects.
- 21Go right, then pick either Whip or Sword (or not).
- 22Proceed to fight Bonkers. Make sure to eat him to get the Hammer ability.
- 23Crush the metal blocks with the Hammer ability to get the last Energy Sphere.
- 24Keep going to the exit.
Tips
- Inhale enemies to gain their abilities.
- Use the Whip ability to grab the 1-up early in the stage.
- The Fire ability is needed to light a fuse and launch Kirby from a cannon.
- The Needle ability can be obtained by inhaling a large block.
- Outrun the boulders released by bomb blocks.
- Step on switches to control the boulders.
- The Parasol ability protects Kirby from falling objects.
- Bonkers can be defeated by inhaling him to gain the Hammer ability.
- The Hammer ability is used to crush metal blocks and obtain the final Energy Sphere.
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