Learn how to build powerful Paladin decks in Hearthstone! Discover key cards, hero powers, and strategies to dominate the game with Uther Lightbringer.
Hey there! So you're looking to get into Paladin in Hearthstone, huh? Uther Lightbringer is all about building a big army of minions. His Hero Power, Reinforce (2), summons a 1/1 Silver Hand Recruit. Don't let that little guy fool you – this power gets seriously strong around turns 7 and beyond. Summoning an extra minion every turn for just 2 mana is something most classes struggle to deal with, and it can totally swing the game in your favor.
Paladins have a ton of flexible cards, which means you can build them in a few different ways, whether you like to go aggressive (aggro) or play a more defensive, controlling game. Both styles can be super successful!
Let's break down some of the key spells and secrets you'll be working with:
- Free Spells: These are your bread and butter. You've got Blessing of Kings (4) to give a minion a massive +4/+4 boost, Blessing of Might (1) for a quick +3 attack, Consecration (4) to clear out multiple enemies by dealing 2 damage to all of them, Hand of Protection (1) to give a minion Divine Shield (making it immune to damage for one hit), Hammer of Wrath (4) which hits for 3 damage and draws you a card, Holy Light (2) to heal for 6 health, and Humility (1) to reset a minion's attack to 1.
- Common Spells: Blessing of Wisdom (1) is interesting – enchant any minion, and whenever it attacks, you draw a card. This works even if you enchant an enemy minion!
- Rare Spells: Blessed Champion (5) lets you double a minion's attack, which can lead to some crazy high numbers. Divine Favor (3) is a great way to refill your hand if your opponent has more cards than you. Equality (2) is a board reset, setting all minions' health to 1. And Holy Wrath (5) draws a card and then deals damage equal to that card's mana cost – risky but potentially huge!
- Epic Spells: Avenging Wrath (6) deals 8 damage split randomly among enemy characters, and Lay on Hands (8) is a massive heal for 8 health plus drawing 3 cards.
Paladins also have some sneaky Secrets that cost just 1 mana:
- Avenge: When one of your minions dies, give a random friendly minion +3/+2.
- Eye for an Eye: If your hero takes damage, deal that much damage back to the enemy hero.
- Noble Sacrifice "Get Down!": When an enemy attacks, summon a 2/1 Defender to take the hit instead.
- Redemption: When one of your minions dies, return it to play with 1 health.
- Repentance: When your opponent plays a minion, reduce its health to 1.
Remember, the Hero Power might seem weak early on, but trust me, that extra 1/1 each turn adds up fast and can overwhelm your opponent!
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