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Covenant Vehicles
Halo: The Master Chief Collection

Covenant Vehicles

Learn about the Ghost, Banshee, Stationary Guns, and Wraith in Halo: The Master Chief Collection. Get tips on how to use and counter these Covenant vehicles.

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Learn about the Ghost, Banshee, Stationary Guns, and Wraith in Halo: The Master Chief Collection. Get tips on how to use and counter these Covenant vehicles.

Alright, let's talk about the rides you'll be seeing – and sometimes driving – in Halo: The Master Chief Collection. These Covenant vehicles can be a real game-changer, whether you're zipping around the map or using them for some heavy-duty offense. We'll cover the Ghost, Banshee, Stationary Guns, and the mighty Wraith.

Ghost

The Ghost is your nimble, speedy option. Think of it like a hoverbike – it's super fast and great for getting around large maps like Sidewinder quickly, especially in multiplayer. You can even glide a bit in the air. The catch? It's not exactly a tank. Its health is pretty low, so it can get taken out easily. You fire plasma cells while moving, but they're not the strongest. You'll often see Elites riding these. Here's a pro tip: you can actually take out the Elite rider without destroying the Ghost itself! Their heads are exposed, so aim for the head. If you want the Ghost for yourself, this is the way to go. Overall, it's fast, but not much else.

Banshee

This is the Covenant's aerial assault craft. You'll definitely need to get familiar with the Banshee for missions like Keyes, Two Betrayals, and Assault on the Control Room. It's got decent speed and average defenses. You can use it to rain down plasma fire on enemies below. The left mouse button fires standard plasma cells, while the right mouse button unleashes a plasma missile. Be careful with the missile, though – it can actually damage your Banshee if you're too close, and it needs to recharge after firing. Steering is pretty intuitive: use your mouse to point where you want to go. One bummer is you can't just hop into someone else's Banshee; if you shoot it too much, you'll just end up destroying it.

Stationary Guns

Okay, so these aren't technically vehicles since they don't move, but they're crucial to know about. You'll find these Covenant Gun Turrets, also called 'Shades', bolted down in various spots. They're your go-to for taking out waves of Covenant or Flood enemies. The plasma they fire is strong enough to get the job done, and they're particularly useful for clearing out Covenant troops at the gravity lift in Truth and Reconciliation. The major downside, as you can guess, is that they're stuck in place. If an enemy tosses a Plasma Grenade onto one, you'll want to bail out *fast* before it blows up in your face.

Wraith

The Wraith is the heavy hitter of the Covenant vehicle lineup, but unfortunately, it's usually piloted by Elites. It moves pretty slowly, but its main weapon – a massive energy ball – is incredibly destructive. A direct hit can be lethal, or at least drain your shields and leave you with minimal health. The good news is that the energy ball is fired slowly, giving you a decent window to dodge. The Wraith is also a huge target, making it vulnerable to weapons like the Rocket Launcher. Just make sure you've got plenty of ammo if you plan on taking one down without a Rocket Launcher.

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