In-depth guide for FragPunk Agent Aura, covering abilities, optimal card builds, and strategic playstyle.
Role: Healer, Area Denial

Aura is the quintessential Support Agent, focused on keeping her team alive and controlling key areas. Her abilities are crucial for sustained engagements and objective defense.
Abilities:
- Primary Weapon: Medi-Beam Rifle (Fires a continuous beam that can heal allies or damage enemies)
- Tactical Ability (Q): Healing Drone - Deploys a stationary drone that continuously heals nearby allies. Can be destroyed by enemies.
- Utility Ability (E): Energy Barrier - Creates a small, temporary energy shield that blocks projectiles. Useful for protecting teammates or blocking chokepoints.
- Ultimate Ability (Z): Barrier Field - Deploys a large, spherical energy field that blocks all incoming projectiles and heals allies within. Excellent for objective defense or reviving downed teammates safely.
Optimal Card Synergies:
- Healing Enhancements: Cards that increase healing output or drone duration (e.g., 'Medical Boost', 'Drone Efficiency').
- Shield Buffs: Cards that increase Energy Barrier health or duration (e.g., 'Reinforced Barrier', 'Extended Field').
- Utility Cooldown: Cards that reduce cooldowns for tactical or utility abilities (e.g., 'Rapid Deployment', 'Tactical Refresh').
- Ultimate Charge: Cards that grant ultimate charge on healing or assists (e.g., 'Supportive Presence').
Playstyle Tips: Aura's priority is to keep her team healthy. Position your Healing Drone in safe, central locations. Use Energy Barrier to protect vulnerable teammates or block enemy sightlines. Save Barrier Field for critical moments, like defending an objective or pushing through heavy fire. Always be aware of your team's health and communicate healing needs. While primarily a healer, don't forget your Medi-Beam Rifle can also deal damage when necessary.
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