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Skelketraz
Dragon Quest Builders 2

Skelketraz

Complete Skelketraz walkthrough for Dragon Quest Builders 2. Learn how to plant seeds, make a doll, and escape the prison island.

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Complete Skelketraz walkthrough for Dragon Quest Builders 2. Learn how to plant seeds, make a doll, and escape the prison island.

Walkthrough
  1. 1
    Start in your cell, step out, watch the (cutscene (a non-interactive cinematic the game plays automatically)), and talk to Malroth.
  2. 2
    Move south until you see the marker and head that way.
  3. 3
    Chat with the Wrecktor and plant 16 seeds.
  4. 4
    Report to the Wrecktor, then talk to him again to get more seeds.
  5. 5
    Head east, talk to 784, and get your other seeds to plant.
  6. 6
    Plant the next 16 seeds and check in with the Wrecktor again.
  7. 7
    After you can move again, head east and chat with the skeleton by the gate.
  8. 8
    Save your Cabbages.
  9. 9
    Return to your cell for the night (approximately 3 days).
  10. 10
    Head out of your cell and back to the yard.
  11. 11
    Report to the Wrecktor, light the haystack, and talk to the Wrecktor, then Malroth, then Molly.
  12. 12
    Find a pot lid in a coffer at the back of the room behind Molly.
  13. 13
    Equip the pot lid and sit on the bench.
  14. 14
    Use the firey frying pan next to Molly to grill your cabbages.
  15. 15
    Grab today's cabbage from the skeleton and return to your cell.
  16. 16
    Start the day, head to the yard, and then to the Wrecktor.
  17. 17
    Plant the cabbage seeds and tell him you finished.
  18. 18
    Speak with Malroth, then the other prisoners, and finally Molly.
  19. 19
    Feed the slime the monster munchies.
  20. 20
    Return to the bench and end the day.
  21. 21
    Get your daily cabbage and head to your cell.
  22. 22
    Speak with your slime buddy, then punch the bed and the blocks under it.
  23. 23
    Search the pot closest to the table, place it on the table, and read it.
  24. 24
    Speak to your slime buddy again, then punch the sand wall.
  25. 25
    Punch more sand in the next chamber, breaking your way through sand block after sand block.
  26. 26
    If you see frogstool, grab them.
  27. 27
    Eventually, you will come to an area with sconces. Jump up and smash the crates.
  28. 28
    In this room, read the sign by the incinerator, then go up the stairs and search the locked door.
  29. 29
    Head back down and go through the wooden door, and speak with the familiar face.
  30. 30
    Head back to your cell and speak with the slime again on the way.
  31. 31
    Hop up to your cell, replace some blocks in the floor, place your bed on them, and sleep.
  32. 32
    Head out to the yard, then speak with the Wrecktor.
  33. 33
    Speak with Malroth and follow him.
  34. 34
    Speak to him again, then talk to the prisoner he points out.
  35. 35
    Head straight north and speak with the marked skeleton.
  36. 36
    Unlock the door and go into the crematorium.
  37. 37
    Smash up the bones in the fire pit, avoiding the randomly sprayed pillars of flame.
  38. 38
    Open the chest for some medical herbs.
  39. 39
    Smash everything as fast as you can and get out of there.
  40. 40
    Speak with the skeleton again, then go back to the field and speak with the Wrecktor.
  41. 41
    Go into the empty cell at the far end of this area, on the side. Watch out for the troll.
  42. 42
    Wait for a bit and Malroth will suggest you crash.
  43. 43
    After the (cutscene), leave your cell and speak with the skeleton, then the hammerhood in the cell.
  44. 44
    Head up the stairs and speak to the other skeleton, and head out.
  45. 45
    Try and open the chest and then follow Malroth.
  46. 46
    Speak with him and head to the field.
  47. 47
    Speak with Molly.
  48. 48
    Cook the cabbages she hands you, then go speak with the Wrecktor.
  49. 49
    Speak with the other prisoners and then speak with Molly.
  50. 50
    Molly will teach you to make Monster Munchies; go ahead and make some.
  51. 51
    Speak with Molly again.
  52. 52
    To make a doll, go back where you got the pot lid. The crates are surrounding a sewing table.
  53. 53
    Smash some crates to access the sewing table and make a doll.
  54. 54
    Show the doll to Molly and then go speak with the skeleton that calls you out.
  55. 55
    Climb up the ladder on the watchtower and patch it with sand.
  56. 56
    Go speak to the skeleton again, and then speak to the one near the other watchtower.
  57. 57
    Patch this tower with sand as well, and go speak to the first skeleton again.
  58. 58
    Speak to Malroth, then the other prisoners.
  59. 59
    When you get the book, go place it on the table.
  60. 60
    Jump on the rocks of the mountain to get around the skeleton and the gate by going behind the watchtower, and go place the book.
  61. 61
    Return to your bench.
  62. 62
    Get your food and head back to your cell.
  63. 63
    Dig back down and speak with the slime.
  64. 64
    Head to the Crematorium. Consider getting more sand on the way for the stealth section.
  65. 65
    Once at the Crematorium, go up the stairs to the door you left unlocked.
  66. 66
    Follow your slime buddy up and over.
  67. 67
    As you progress, you will find Barbara. Talk to her and then continue following the slime.
  68. 68
    When you get the option, climb on your slime buddy and head up the mountain.
  69. 69
    When you get to ivy, dismount, climb the ivy, then climb on the slime buddy again.
  70. 70
    Dismount to jump onto the ivy as you climb, being careful about falling.
  71. 71
    When you get to the sand above the hole, smash it and get on the slime buddy again, and drop down.
  72. 72
    You will be directly behind the guard by the key chest.
  73. 73
    Carefully grab the key from the chest and go release the hammerhood.
  74. 74
    Go in the water just behind the hammerhood and follow the river around to the Hole.
  75. 75
    There is a hole in the wall by the stairs so slip in that way.
  76. 76
    Go down the stairs. By the spears, there are a stack of crates.
  77. 77
    In the stack is a chest with a club for Malroth. Punch the coffer to open it. This is your only chance to grab it.
  78. 78
    Release the hammerhood, and feed it munchies.
  79. 79
    Go place the doll, and head out.
  80. 80
    After leaving the cells, drop off to the left (South) and hop up the black rocks to get out.
  81. 81
    Go around the outside.
Tips
  • The path through Skelketraz is almost entirely linear with very little building.
  • You can use the firey frying pan next to Molly to grill your cabbages.
  • Breaking sand blocks is a key part of progressing through certain areas.
  • Be careful when climbing ivy and jumping, as falling is possible.
  • Getting more sand can make the stealth section easier.
  • Punch the coffer containing Malroth's club to open it; you do not need to break all the crates.

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