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Isle of Awakening 3
Dragon Quest Builders 2

Isle of Awakening 3

Build a pyramid and oasis on the Isle of Awakening in Dragon Quest Builders 2. Learn bedroom requirements and prepare for a tough fight.

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Build a pyramid and oasis on the Isle of Awakening in Dragon Quest Builders 2. Learn bedroom requirements and prepare for a tough fight.

Walkthrough:

  1. After arriving on the Isle of Awakening, warp to the Mountaintop and speak with Mallet-Man.
  2. Fly east to the tablet and examine it to receive objectives: Build the pyramid and Build an oasis.
  3. Build a register and bring allies Rosie, Bonanzo, Wrigley, Lillian, Britney, and Perry to help.
  4. Green-ify the area Lulu suggests for the oasis and fill it with water using the Bottomless Pot. Use Worm Food for the shoreline.
  5. When tier 1 of the blueprint is complete, observers will leave, and you will proceed to tier 2.
  6. Outfit all fighters from Furrowfield with Iron Swords to prepare for random monster mob attacks.
  7. If you need more resources for the oasis, muddy hands drop grass seeds and walking corpses drop night soil.
  8. Den will ask you to build two bedrooms inside the pyramid: one Rough 'n' Tough and one Neat 'n' Sweet.
  9. Rough 'n' Tough Bedroom Requirements: Resident's Sign x1, Barrel x1, Bottles x1, Dumb-Bells x1, Light Source (Any) x1, Bed (Any) x1.
  10. Neat 'n' Sweet Bedroom Requirements: Resident's Sign x1, Dressing Table x1, Chair (Any) x1, Ornamental Flower x1 OR Potted Flower (Set) x1, Light Source (Any) x1, Bed (Any) x1.
  11. After completing the bedrooms, check in with Den. Malroth will sense something is wrong.
  12. Follow Lulu, and Malroth will mention an impending attack. Ensure everyone has an Iron Sword, or a Dragonsbane if you have enough scales.
  13. Advise making people from both islands fight together.
  14. Speak to Malroth to initiate a long fight sequence against multiple waves of monsters.
  15. Wave 1: Mad Mole x6, Chasmonaut x1.
  16. Wave 2: Chasmonaut x3, Prestidigitator x4.
  17. Wave 3: Mad Mole x6, Hood x2, Chasmonaut x1.
  18. Wave 4: Mad Mole x4, Hood x5.
  19. Wave 5: Big Mad Mole x4, Hood x1.
  20. Wave 6: Big Mad Mole x4, Big Chasmonaut x1, Prestidigitator x4.
  21. Wave 7: Prestidigitator x2, Hoodlum x4, Big Chasmonaut x1.
  22. Wave 8: Prestidigitator x4, Hoodlum x4, Big Chasmonaut x1.
  23. After the waves, warp to the dock and prepare for an ambush: Deadnaut x2, Chasmonaut x2, Big Hargonaut x1.
  24. Speak to Brownbeard.
  25. Choose any location other than the current one when prompted.
  26. Dispatch the Gargoyle and Hawk Men. After the cutscene (a non-interactive cinematic the game plays automatically), select

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