Follow this Dragon Quest Builders 2 guide to conquer Isle of Awakening 5, build a winter wonderland, defeat waves of monsters, and design your island's banner.
Walkthrough
- 1Speak with the hermit and turn in your medals.
- 2Glide north to the Cerulean Steppes tablet. The first three targets are: Build the Castle!, Make a snowfield!, and Build traps to defeat the monsters!.
- 3Upgrade your table, speak with Lulu, and follow her up the plateau.
- 4Speak with Jeremiah, then warp to the dock.
- 5Unlock Rimey Reef and travel there. Your main goal is to defeat and befriend a Powie Yowie. Complete the island if possible, but keep a fire blade and ice lollies (or ice) handy.
- 6Once you have what you need, head back. Warp to the Cerulean Steppes and speak with Jeremiah.
- 7Make ice lollies and use them, along with worm food, to create your winter wonderland.
- 8Anessa will approach you mid-creation. You will be attacked, so everyone retreats to the pass. Finish your snowfield, then join them.
- 9Speak with Anessa, then place at least 100 different trap tiles down. Line the passage with castle blocks to discourage smashing.
- 10Speak with Anessa to begin the defense. The fighters are: You, Anessa, Zara, Esther, Jeremiah, Gerome, and Powie Yowie.
- 11Defeat the monster waves. The waves are: 6x Hargonaut; 3x Spiked Hare, 3x Scarewolf; 3x Spiked Hare, 3x Scarewolf, 1x Big Powie Yowie; 3x Hawk Man, 3x Pocus Chimaera; 3x Pocus Chimaera, 3x Hawk Man, 1x Big Gargoyle; 3x Knight Errant, 3x Killing Machine; 3x Knight Errant, 3x Killing Machine, 1x Big Knight Aberrant; 1x Big Powie Yowie, 1x Big Gargoyle, 1x Big Knight Aberrant; 2x Legerdeman, 2x Big Hargonaut, 1x Big Shaman.
- 12After the victory, let your people finish their castle.
- 13If you have enough gratitude, complete the other explorer's shore.
- 14Speak with Anessa and take the tour. Speak with everyone.
- 15Speak with Lulu, then fix up the castle with a throne room and royal bedchamber. Speak with Lulu again.
- 16Head to the Cerulean Steppes tablet and check it.
- 17Speak with the hermit to design your Builder's Banner. Follow him and speak with him at the top.
- 18Clear out the debris in the 16x16 basin and place colored chalk to create your island flag. Fill the entire 16x16 space. Use bird's-eye view to check your work.
- 19Speak with the hermit and he gives you the banner.
- 20Speak with the hermit again and place the banner down in front of the noticeboard. This is the point of no return. Ensure you have completed all desired building, medal exchanges, and item gathering before proceeding.
- 21Speak with the hermit to trigger a scene. Grab the Builder's Soul.
- 22Speak with Lulu, Rosie, Babs, and Anessa.
- 23Speak with Lulu one last time. Equip your best armor, shield, and a Mountaincleaver sword.
- 24Step into the portal. Run through the darkness, between the blue flames.
- 25Delete the five skeletons, then fight three skeletons and three skeleton soldiers.
- 26Destroy two more skeletons and four skeleton soldiers.
- 27Finally, fight Hargon.
- 28You wake up in Malhalla.
Tips
- Make sure you have ample healing items and food for Rimey Reef.
- Keep a fire blade handy for Rimey Reef.
- You will need ice lollies or a bunch of ice for the winter wonderland.
- Use your traps extensively during the monster defense.
- Use your war banner to buff and equip a Mountaincleaver for damage. Switch back to the war banner when the buff fades.
- If you are stumped on the banner design, the hermit can give you a hammer blueprint.
- Before speaking to the hermit to place the banner, do any desired building, medal exchanges, or infinite item gathering, as you will be locked in until the game's end.
- Equip your best armor, shield, and a Mountaincleaver sword before entering the final portal.
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