Prepare to blast alien bugs in Deep Rock Galactic: Rogue Core, a thrilling action roguelike! This extensive guide features 125 sections, covering everything from getting started and core mechanics to a full walkthrough and detailed combat strategies. You'll find expert advice on equipment, boss fights, and uncovering hidden secrets to help you conquer Hoxxes IV.
Hotkeys
Learn the essential hotkeys for Deep Rock Galactic: Rogue Core to command your dwarves efficiently. Master unit grouping, building, and combat shortcuts to dominate the Hoxxes system.
Alright, miner! You already know how to point and click to get your dwarves moving, but let's talk about making that process way faster. This section is all about the hotkeys that'll seriously level up your game in Deep Rock Galactic: Rogue Core. Think of 'em as your secret handshake with the game!
Basic Hotkeys
| Hotkey | Function |
| CTRL + Number | Grouping Units: This is a big one you'll use constantly. Assign any squad of units to a number (like '1' or '2'). Once assigned, just hit that number key and all units in that group will be selected, no matter where they are on the battlefield. Double-tap the number, and the camera will snap right to them. Need to add or remove units from a group? Easy! Hold CTRL and either click on the units you want to add or drag a box around them. |
| S | Stopping Units: Pressing 'S' will instantly halt any unit that's currently moving. It's super handy if a dwarf is about to wander into turret range, but honestly, its use cases are pretty limited beyond that. Still, good to know! |
| G | Garrison: Need to get your dwarves inside a building or turret quickly? The 'G' key brings up the garrison symbol, letting you assign them to buildings in a flash. |
Advanced Hotkeys
| Hotkey | Function |
| Shift + Left Mouse Click | Multi-Building Units: Instead of clicking five times to build five units, just hold down 'Shift' while clicking the build button. The game will automatically queue up five of them for you. Saves your mouse finger! |
| F10 | Options Menu: This one's pretty straightforward – it just brings up the game's menu where you can save, load, or quit. Handy for a quick pause. |
| Delete | Killing Units: Got a unit you just don't need anymore? While I usually like to send them on a one-way suicide mission for some extra damage, if you need a unit gone *fast*, highlighting it and pressing 'Delete' will instantly destroy it. Use with caution! |
| C | Conversions: If you've got a squad of Jedi Knights or Masters, pressing the 'C' key will automatically order them to convert enemies. This is way faster than fumbling with your mouse to find the button and then targeting an enemy. |
| Shift + Click on Building | Multi-Construction: In those massive games with 200+ units, constantly clicking the build button and then the Prefab Shelter can be a real pain. Before you place a building, hit 'Shift'. This lets you place multiple Prefab Shelters wherever you want without having to re-select the build option each time. |
Game Basics
New to Deep Rock Galactic: Rogue Core? Learn essential game mechanics, resource management, combat strategies, and defensive tactics to survive the alien underworld.
Alright, so you're diving into Deep Rock Galactic: Rogue Core? Awesome! Think of this as your quick rundown from a seasoned miner to a fresh-faced greenbeard. We'll cover the absolute must-knows so you don't get eaten by bugs on your first drop.
First off, the golden rule: never let your Command Center or your Workers get destroyed. Seriously, if those go down, you're done. You need a solid base and a steady stream of resources to build anything, and that means keeping your Workers busy. You'll be juggling a few key resources:
- Carbon and Food: These are your bread and butter, found everywhere. Carbon is for building structures and units, while Food lets you churn out more Workers and units. Keep a good balance of Workers on these to keep your economy humming. More workers on a resource means faster income, which means more troops, which means victory!
- Nova and Ore: These are for the fancy stuff – think advanced ships, fighters, and defenses. You'll need these for the late game.
It's all about balance. Having more Workers on a resource speeds up your income, and a fat income means you can field a bigger army. Remember, income equals troops, and troops equal victory.
When you're facing off against an opponent, you've gotta know your faction's strengths and weaknesses. Each side has unique tech strategies that can really boost your fighting force. Don't forget to research these techs! Having superior technology means your troops hit harder and last longer. But don't go researching everything; wasting resources on tech you don't need means you can't build as many troops. Smart research is key.
When you're planning an assault, think about hitting them from all angles. Mix up air attacks, sea assaults, and your main ground force. Make sure your ground troops can cover each other's backs. And always think ahead – your first attack might not win the day. Build multiple military structures near the enemy base so you can quickly reinforce your assault. Bigger forces mean they last longer. If you've got Jedi units, use their conversion ability on enemy units – even if they die doing it, the enemy loses that unit, and you gain one (or they just die). This can really mess with their economy and morale. Don't let your enemy build up; early rushes can make or break a match.
If you find yourself on the defensive, load up on troops and defenses. Shield Generators are amazing – they can double the hit points of anything they cover, making your defenses last twice as long. Don't just leave a few units to defend an area; make sure you have enough to handle multiple attacks. Assigning units to guard specific structures also keeps them from wandering off. If the enemy starts spamming Cannons, get some of your own – if yours have a longer range, you can take theirs out before they become a problem. And remember, walls aren't going to stop an determined assault; they just show you where the enemy is coming from. Keep using those Jedi to convert enemy units to sow chaos in their ranks. Do this consistently, and you'll eventually emerge victorious.
Now, go out there and show those aliens what you're made of!
Galactic Empire
Learn about the Galactic Empire's bonuses in Deep Rock Galactic: Rogue Core, including cheaper aircraft and faster Fortress construction.
The Galactic Empire civilization bonus in Deep Rock Galactic: Rogue Core grants aircraft a 5% cost reduction. Additionally, upgrades to Heavy Mechs are 10% less expensive compared to other civilizations.
The team bonus for the Galactic Empire provides Mech Factory units with a +10% speed increase. The Fortress bonus allows Fortresses to build 10% faster.
Lore: For millennia, the Old Republic governed the galaxy democratically. However, it grew bloated and corrupt, leading to discontent. Emperor Palpatine seized power, establishing the 'New Order' under the guise of fighting corruption, but his true aim was galactic domination. The Old Republic transformed into the tyrannical Empire, enforcing order through force and fear. Alien races were eradicated or enslaved, industries and star systems were nationalized, and terror became commonplace. Slavery and social injustice were rampant. Even the Jedi Knights were hunted and murdered.
Palpatine consolidated his power with allies like Darth Vader, eventually abolishing the Imperial Senate and allowing Moffs to rule regions. Imperial stormtroopers, loyal to the Emperor, served as his enforcers. Massive Star Destroyers, Super Star Destroyers, and orbital battle stations, along with the planet-destroying Death Stars, instilled fear. The Empire began to decline after the destruction of the first Death Star at the Battle of Yavin, suffered a setback at the Battle of Hoth, and was ultimately defeated at the Battle of Endor.
Despite their defeat, remnants of the Empire persisted. Grand Admiral Thrawn rallied these forces for an unsuccessful assault on the New Republic five years after the Battle of Endor. A year later, a reborn Emperor threatened peace again but was defeated. However, the last factions of the Empire continue to pose a danger in the age of the New Republic.
- Leverage the cost reduction for aircraft and Heavy Mechs to build a strong early-to-mid game army.
- Coordinate with teammates to maximize the +10% speed bonus for Mech Factory units.
- Utilize the faster Fortress construction to establish defensive positions more quickly.
Gungans
Gungans in Deep Rock Galactic: Rogue Core can build underwater Prefab Shelters and have self-regenerating buildings. Workers get a +10% Ore Mining Bonus.
Civilization Bonus: Gungans can build Prefab Shelters underwater. Their buildings have self-regeneration. Workers gain a +10% Ore Mining Bonus in TL-3.
Team Bonus: Shipyards cost -15% less. Shield Generators cost -10% less.
Fortress Bonus: NONE
Description: The Gungans are the original inhabitants of Naboo, a secretive, amphibious species dwelling in its thick swamps. They possess flexible, cartilaginous skeletons, making them adept warriors and skilled artisans who value personal responsibility, loyalty, and courage. Gungans have distinct races, such as Ankura (like Boss Nass) and Otolla (like Jar Jar Binks). Most Gungans are tall and lanky with long, muscular tongues, partially retractable eyestalks, four-fingered hands, and large teeth for crushing shellfish. Their earlobes, "haillu," are used for displays. As amphibious beings, their nostrils seal underwater, and they have nictating membranes over their eyes. Compound lungs allow them to breathe both air and water, and their physical adaptations include well-padded kneecaps and powerful legs for swimming. However, their skin dries easily in arid climates. Their skeletons are made of resilient hard cartilage. Gungan family units hatch from eggs and typically consist of a mother, father, and children.
Gungan settlements are found throughout Naboo's swamps, often built underwater. They are united by treaties and agreements, and due to long isolation, they are suspicious of the Naboo's different culture. Many Gungans have never encountered humans.
Gungans worship a pantheon of nature deities, with Oma-Oma revered as the creator of life on Naboo. Their technology, founded on organic materials, allows them to "grow" vehicles, weapons, tools, and structures, with most items being hand-crafted.
Historically, Gungans mobilized for war against semi-intelligent bursas and later fought inter-tribal wars, with Rogoe being a notorious warlord defeated by Gallo, who united the tribes. Currently, they maintain a large army for protection against predators and tradition, utilizing weapons based on strange, electrified goo energy balls launched from catapults, atlatls, and cestas.
The Gungan Grand Army, composed of soldiers from all settlements, can only be rallied by the Boss. Generals command groups of soldiers. The majority are militiagungs (part-time soldiers) who supply their own gear and are trained to use cestas and atlatls. Cavalry units ride trained kaadu. Generals use horns, whistles, and gestures for commands. The army's technology focuses on defense, with large shield generators mounted on fambaas protecting legions from blaster fire and artillery.
The Gungan Grand Army had not been called to battle for nearly 100 years before the Trade Federation invasion. An alliance with Queen Amidala led Boss Nass to organize the army against droid forces. Queen Amidala warned Boss Nass of potential Gungan casualties, recognizing the need for a diversionary force against the Trade Federation's advanced technology and firepower.
- Leverage the Gungan's underwater building capability for strategic base placement.
- Utilize the worker's +10% Ore Mining Bonus in TL-3 for increased resource gathering.
- Take advantage of the -15% cost for Shipyards and -10% for Shield Generators to bolster your navy and defenses efficiently.
- Remember that Gungan skin dries easily in hot and arid climates, so plan accordingly for environmental challenges.
Similar guides you might like
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content