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Borderlands: The Pre-Sequel

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Complete the Borderlands: The Pre-Sequel Welcoming Committee mission by recalibrating defense turrets in Jakobs Cove. Learn zombie weaknesses and rewards.

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Complete the Borderlands: The Pre-Sequel Welcoming Committee mission by recalibrating defense turrets in Jakobs Cove. Learn zombie weaknesses and rewards.

Walkthrough
  1. 1
    Upon warping to Jakobs Cove, watch the introductory cutscene (a non-interactive cinematic the game plays automatically) (a cinematic event).
  2. 2
    Talk to the white Claptrap at the end of the dock to receive the mission and enter the area.
  3. 3
    Follow the trail into a cave, encountering Zombies.
  4. 4
    Warning: Zombie enemies are resistant to Shock and Corrosive damage but weak against Fire. Regular Zombies use melee attacks or puke, which can hinder your movement and clutter your HUD (heads-up display — the on-screen icons showing health, ammo and the minimap) (Heads-Up Display, showing game information). Defilers spew a large stream of vomit.
  5. 5
    Killing a Zombie with a headshot (a shot that lands on the enemy's head, usually an instant kill) (a shot to the head) causes them to drop a [ZOMBIE BRAIN].
  6. 6
    Wade through the water and defeat the Zombies. Most can be sniped from a safe distance.
  7. 7
    Proceed down the only path not boarded up to reach Jakobs Cove.
  8. 8
    Leap onto the balcony to your left and press X next to the Gatling Turret to turn it on.
  9. 9
    Turret 3 calibrated: Objective Complete.
  10. 10
    Fall to the ground and activate the turret near the south gate.
  11. 11
    Turret 1 calibrated: Objective Complete.
  12. 12
    Walk past the defunct bounty board and up the ramp on the west end of town to reach the final turret.
  13. 13
    Turret 2 calibrated: Objective Complete.
  14. 14
    TURN IN!
  15. 15
    Scale the roof of the building west of Lucky's to find a [RED CHEST] on top.
  16. 16
    Turn in the mission at the Claptrap located at the bounty board.
Tips
  • Zombie enemies are weak against Fire damage.
  • Headshots on Zombies will cause them to drop [ZOMBIE BRAIN] items.
  • The windmill is locked and cannot be passed through initially.
  • Jakobs Cove is a dark, horror-themed area that is always at night.
  • You will not find human allies in Jakobs Cove; only automated messages and automated vendors.

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