Learn the simple rules of Wii Sports Golf. Understand Fairway, Rough, Bunker, Green, Out of Bounds, and scoring terms like Par, Birdie, and Bogey.
Using a club, get the golf ball across the course and into the hole in the fewest strokes as possible, hopefully within Par. You have different clubs (although the game automatically chooses the best one, and as there are so few it's best to just leave this option out) and different areas of the course to get across, explained below.
Fairway - This is the standard area of course and is indicated by the normal green. Aim to land each on each shot. You'll have no restrictions here.
Rough - The dark green areas, this is thicker grass that will impact you shots and limit them by 2 dots. Avoid getting on here, and if you do aim to shoot back on to the Fairway (or the Green if you can manage it).
Bunker - The sand pits of the course (indicated by yellow on the map) severely impact your shots. You may only use a here and can only go to one dot. Aim to get back on to the Fairway.
Edge of Green - This is a tiny strip on the outside of the green. Despite this it has the same properties of being on the Green, so you have to Putt from here.
Green - This is the light green area around the hole where you must use a Putter. Wind doesn't impact you here however topography does, so check that out with 1 on the Wiimote before Putting.
Out of Bounds - Hit it off the course and you'll miss a go and be relocated on the nearest edge of fairway. This is shown by the dark areas of map, as well as water. You'll miss a go if you land it here, so if on your first shot you hit out of bounds your next shot will be Stroke 3.
Once you reach the Green, you have to putt the ball in. You have to use the Putter at this point to tap the ball in to the hole, while taking note of the topography. Another factor to take note of is Wind; this is displayed in the top right corner of the screen and will have an impact on your strokes (bar Putting, for which it doesn't make any impact). Make your power and shot positioning different according to the wind speed and direction. Finally, each course has a Par in which you aim to get strokes within. Here are the different terms:
- Albatross - 3 shots under Par
- Eagle - 2 shots under Par
- Birdie - 1 shot under Par
- Par - Shots are the same as course Par
- Bogey - 1 shot over Par
- Double Bogey - 2 shots over Par
- +3 - 3 shots over Par
And so on. There are two special shots you can get as well - Chip-In and Hole-In-One. Chip-In means you get the ball into the hole from the fairway or rough, without needing to putt. A Hole-In-One means it took one shot to get the ball into the hole from the tee off (which is rare and hard to manage).
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