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Trophies
What Remains of Edith Finch

Trophies

Unlock every achievement in What Remains of Edith Finch! Our guide details how to find all peepholes, catch rabbits, and complete every family member's story.

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Unlock every achievement in What Remains of Edith Finch! Our guide details how to find all peepholes, catch rabbits, and complete every family member's story.

Alright, let's talk about snagging all those shiny Trophies in What Remains of Edith Finch. It's mostly about paying attention to the little details and making sure you experience everything each family member's story has to offer. Don't worry, it's pretty straightforward once you know what to look for!

Trophy Guide:

  1. A Closer Look (GOLD): This one is all about observation. You need to look through every single peephole in the house, plus the telescope by Odin's statue, until you hear Edith's commentary and see all the text messages pop up. Start with the peephole in the fence to the left of the house before you even go inside. The others are in the sealed doors leading to the various rooms. Make sure you linger on each one!

  2. All Roads (BRONZE): This trophy is for experiencing both paths leading to the house. When you first approach the house at the start of the game, you'll see a tree with the Finch name on it. Take the left path from there towards the garage. Once you reach the garage, turn around and take the main path back to the tree. That's it!

  3. Clear the Table (BRONZE): This happens during Barbara's story. You'll find yourself in the basement with a pool table. Your goal is to knock all the balls off the table using the crutch. Just have fun with it and clear the table!

  4. Everything Ends (GOLD): This is the big one. To get this, you need to complete the family tree and finish the entire game. Basically, play through all the stories and see the credits roll.

  5. G-R-E-G-O-R-Y (BRONZE): In Gregory's story, you play as a frog in the bathtub. You need to knock all the letters of his name into the bathtub. Just jump onto the side of the bath when you're playing as the frog.

  6. Great Owl (BRONZE): This one's in Molly's story. You'll be playing as an owl, and you need to catch two rabbits with only two swoops. Be careful here – if you miss, you'll have to replay the section to get the trophy. Aim true!

  7. Let Him Finish (BRONZE): Also in Molly's story, you'll be in the wheelhouse. There's a drunken sailor who starts singing. Your job is to just wait and let him finish his song. It takes about 2 minutes. Don't do anything to him until the song is over and you see the trophy pop. Patience is key here!

  8. Loop-de-loop-de-loop (BRONZE): After you've finished the game once, you can replay any of the family stories. Just select Calvin's story again to earn this trophy.

  9. Thanks, Johann! (SILVER): This is a simple one. Just let the ending credits roll all the way through. You'll see Johann's name in the credits, and that's how you get the trophy.

Tips
  • Pay close attention to any interactive elements in each story; many trophies are tied to small, specific actions.
  • Don't rush through the stories, especially Molly's, as some trophies require patience and precise timing.
  • For 'A Closer Look', make sure you're hearing Edith's voice and seeing the text for each peephole and the telescope.

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