Discover all of Emem's permanent and temporary traits in Vampire: The Masquerade — Swansong. Learn the unlock conditions and effects for each trait to optimize your playthrough.
Hey there! Let's dive into Emem's unique traits in Vampire: The Masquerade — Swansong. These can really change up how you approach certain situations, so knowing how to get them is key. We'll break down both her permanent buffs and the temporary ones she can pick up along the way.
Emem’s Permanent Traits
These traits stick with Emem and can influence her abilities for good (or sometimes, not so good!).
| Name | Scene | Unlock Conditions | Effects |
| Put in her place | 01 | Fail the opening dialogue skill check with April during the intro | -10 to the next experience cost for Mental Attribute |
| A sin confessed | 01 | Tell Journey to run and win the confrontation that follows, then as Leysha, tell Prince about it (watch the conversation). Finally, when Emem is questioned, tell the Prince the truth. | +10% success rate in Rhetoric tie |
| Friend or Enemy? | 04 | Rescue the Vampire prisoner at the top of the tower | +10% success rate in Psychology tie. -10% success rate in Rhetoric tie |
| Get it off your chest | 05 | When speaking to Hilda, ask her about your recovered memories | -20 to the next experience cost for the Social attribute |
| Allies in short supply | 05 | If you didn’t recover all of your memories in Scene 04, speak with Journey in her office (provided she is still here) and you’ll realize you no longer know who she is | -10 to the next experience cost for the Social attribute |
Emem’s Temporary Traits
These are more situational, popping up for a scene or a specific moment. They can be super helpful, but don't last forever.
| Name | Scene | Unlock Conditions | Effects | How to Lose |
| Amnesia | 04 | Once you witness your first memory near the start of this scene (can’t be missed) | Knowledge ratings are reduced to 0 | Once you have witnessed three memories |
| Tremere Concoction | 04 | Use the Tremere Potion found in the study | +1 to the Celerity Discipline until the end of the scene | Automatically at the end of the scene |
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