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Part 27
Tony Hawk's Underground

Part 27

Complete goals in Tony Hawk's Underground's 'Goodbye Sweet Moscow' chapter, including picking up girls and finding cures for Kalo.

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Complete goals in Tony Hawk's Underground's 'Goodbye Sweet Moscow' chapter, including picking up girls and finding cures for Kalo.

Walkthrough
  1. 1
    WARM UP
    1. Goal: Score 50,000 points
  2. 2
    Time: 1:00
  3. 3
    Hint: All of Moscow is open for you to dominate. Just make the most of it and this goal is down.
  • DOUBLE-DOME **FINAL**
    1. Goal: Bust 10,000 Doubles Points
    2. Time: 2:00
    3. Hint: You show Eric who's boss by taking the air while he hugs the rim of the Orange Building's bowl. Hang back at first and let Eric get to the lip. Head after him and bust out some Vert stuff when the THUG mark appears over his head. You HAVE to go up on one side of Eric and land on the other side, otherwise the points don't count. Triple Kickflips or Stiffies and etc. work pretty well, since you're working too precisely to worry about Special tricks.
  • ANONYMOUS CALLER
    1. Goal: Meet the contacts in order
    2. Time: 0:15
    3. Hint: Each "person" you must contact is marked with a THUG mark, and each time you MEET that person, five seconds get added onto your clock. All the contacts are in the Armory and Stalin Statue Plaza, and the Red Arrow o' Doom leads the way once again. (Just as a note, the "people" are invisible for whatever reason...)
    4. Goal: Do 15 360 Spine Transfers
    5. Time: 2:00
    6. Hint: You have to spine over the center island on the communications building. Every 360 spin you make destroys the communication tower further. You can play conservatively and just do 360 fifteen times, or you can try to nail 720 spins to do two units of damage. It's possible to get all 15 spins the conservative way before time runs out. If you fall off the building, you have to press start and choose RETRY LAST GOAL since the only way back up is around the Main Church and onto the other Church, which sucks up way too much time.
  • PARTY FAVORS
    1. Goal: Pick up the girls
    2. Time: 0:30
    3. Hint: The last story-based car of the game is the Russki Beater, a smaller, zippier version of Manhattan's own. It's got a lower top speed, but compensates for having better-than-average acceleration and nice handling. The objective of this goal is similar to PICK UP EVERYONE IN THE LIMO where you have to grab THUG-marked people. This time, you need to run out and grab a person, then bring her back to the Communications Building where your wonderful employer is waiting. The Red Arrow points the way again, but getting around Tank Plaza and St. Basil's is a little difficult, so here's a list to help you out. 1//Nadia is past Tank Plaza, in the corner of Generic Gray Building nearest St. Basil's. Go around the TrickObs in Tank Plaza. 2//Tatyana is around St. Basil's, right next to The Needle. 3//Irina is waiting where Nadia was. Now things heat up a little as you have to pick up three girls at once! You get 10 seconds added to your clock each time you pick up a girl. 4//Svetlana is in the opposite corner of the Generic Gray Building, the one bordering Red Palace. 5//Natasha is in the center of Tank Plaza. 6//Rita is between St. Basil's and the Needle. 7//Lariska is near where you found Nadia and Irina.
  • HANGOVER CURE
    1. Goal: Get cures for Kalo
    2. Time: 0:30
    3. Hint: This is where Moscow's sick lines come into the spotlight. You need to get various objects to help Kalo get rid of his hangover, and each item you get adds ten seconds to your clock. In Normal mode, the line is fairly easy to follow, and when you're good at it you'll wind up finishing the goal with something like four minutes on your clock. But here's a list anyway, for anyone who wants it: 1//FIRST, I'LL NEED ASPRIN. - Right in front of you. Ollie out and grind on the HP rail to get... 2//PINK STUFF - ALWAYS HELPS - hop the gap in the rails to get the Pink Stuff. 3//RAW EGGS? - Jump off the HP rail and grind on the tank, then grind on the short black ledge (NECROPOLIS GRIND from the GAP HUNTING goal). 4//WATER! LOTS OF WATER! - Follow the NECROPOLIS GRIND. 5//VITAMIN A - Keep following the NECROPOLIS GRIND. 6//VITAMIN B2 - Still follow the NECROPOLIS GRIND. 7//VITAMIN Z? - Jump off the NECROPOLIS GRIND and grind on the nearest tank. 8//HAIR OF THE DOG! BURP! - Grind on the second tank after the first. 9//EYE OF NEWT! URP! - Grind on the third tank's cannon. 10//MY HEAD IS CLEARING... - Go up the QP in front of Generic Gray Building and grind on the middle ledge. Grind along until you hit the pipe. 11//NEED MORE PINK STUFF! - Jump over the gap in the pipes (DOUBLE DRAINAGE gap from GAP HUNTING). 12//WEIRD PLACE TO PUT TOMATO SOUP, HUH? - Jump off the pipe and grind on the ledge of the ^EHNH building. 13//HAIR OF THE DOG! BURP! - Hop off the ^EHNH building, grind on the handrail between it and the TrickObs, then use the angle of the rail to hop onto the top of the HP. 14//SOME GOOD SOLID FOOD - Grind St. Basil's, then grind on the ledges behind the Needle 15//EYE DROPS - Stay on the Needle ledges. 16//I NEED TOILET PAPER! - Stay on the Needle ledges 17//HERBAL THEREPY? NAH. - Follow the line by grinding on a St. Basil ledge, then grinding on the tank following. 18//OLIVE OIL? WHY NOT. - On the gray ledges after the tank. 19//HUGE BOWL OF CHILI HIT THE SPOT! - Jump off the ledge and onto the ^EHNH building, grinding the same ledge in line. 20//EVERYTHING'S STOPPPED SPINNING! - Grind on the lower ledge of the Generic Gray Building at around the middle 21//ENERGY DRINK - TASTES LIKE VOMIT - On the middle ledge of the Generic Gray Building. Use the angle of the ledge at the stairs to boost up. 22//GRANDPA'S SECRET CURE! - Jump off the ledge of the Generic Gray Building and onto the ledge of St. Basil's. 23//MORE HAIR OF THE DOG? SURE! - On the rail of The Needle. Jump onto it from the ledge from St. Basil's. 24//VITAMIN E! - Jump from the rail on the Needle to the ledge on St. Basil's. 25//BETA CAROTINE! - Hop from the ledge of St. Basil's to the Red Palace's wall. 26//BI
  • Tips
    • For the ANONYMOUS CALLER goal, remember that each contact you meet adds five seconds to the clock. The Red Arrow (waypoint (a marker on your map you've manually placed as a destination)) will guide you.
    • For the 360 Spine Transfers, falling off the communications building requires a retry of the last goal, as climbing back up takes too much time.
    • In PARTY FAVORS, the Russki Beater car has good acceleration and handling, making it easier to pick up the girls.
    • The HANGOVER CURE goal involves a long grind sequence; pay close attention to the listed items and their locations.

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