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Controller Settings & Customization
The Last of Us Part I

Controller Settings & Customization

Learn how to customize controller settings and optimize your gameplay experience in The Last of Us Part I. Adjust controls, sensitivity, and accessibility options for Joel and Ellie's journey.

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Learn how to customize controller settings and optimize your gameplay experience in The Last of Us Part I. Adjust controls, sensitivity, and accessibility options for Joel and Ellie's journey.

The Last of Us Part I features modernized gameplay, improved controls, and expanded accessibility options. This section details how these elements enhance the player's experience, drawing parallels with The Last of Us Part II.

Key gameplay enhancements and changes in The Last of Us Part I include:

  • Enemy and Companion AI: Utilizes the same system as Part II, with Stalkers exhibiting more evasive behavior after attacks.
  • Weapon Recoil: Increased recoil encourages weapon upgrades to manage it.
  • User Interface: Aligns with the UI design of Part II for consistency.
  • Weapon Upgrade System: Implements the system found in Part II.
  • Collectible Memos: Now viewed directly in the player's hands instead of through the menu.
  • Movement and Gunplay: Refined for a smoother experience, including improved walking pace in forced sections.
  • Melee Item Throwing: Now possible while running, mirroring Part II's mechanics.
  • Shiv Appearance: Shivs are depicted as screwdrivers rather than blades.
  • Physics: Enhanced physics are applied to various environmental elements, such as items on tables.
  • Facial Animations: Cutscenes feature more expressive and authentic animations, utilizing performance capture from the original actors.

The game also supports PS5 hardware features like 3D audio and the haptic feedback and adaptive triggers of the DualSense controller.

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