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B. Armor & Suits
System Shock (Remake)

B. Armor & Suits

System Shock (Remake) armor guide: Hazard Suit (+75 RAD, +75 TOX) and Light Combat Armor (+20 defense, Strength 2).

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System Shock (Remake) armor guide: Hazard Suit (+75 RAD, +75 TOX) and Light Combat Armor (+20 defense, Strength 2).

HAZARD SUIT

The TriOptimum Zero-Phase Hazard Armor offers significant environmental protection with +75 RAD and +75 TOX defense. It utilizes a combination of triple-layer rubberized mesh, reflective shielding, and low-intensity force field path warps to guard against vacuum, radiation, and chemical spills. Despite some competitor claims about potential long-term carcinogenic effects of the force field generators, wearers prioritize its immediate protection against short-term hazards.

  • Slots: 4
  • Defense: +75 RAD, +75 TOX

LIGHT COMBAT ARMOR

The Dartech class 1 armor, also known as Light Combat Armor, requires a Strength of 2 to equip. This armor is constructed from a complex mesh of Kevlar and substrate steel, providing lightweight protection that offers marginally effective resistance against gunfire. It is designed to resist penetration and disperse the kinetic energy of impacts. Dartech is a supplier for TriOptimum's military branch, often arming groups like terrorists and local militias. While it offers some protection, it is not always sufficient to prevent fatal outcomes.

  • Slots: 4
  • Requires: Strength: 2
  • Defense: +20
Tips
  • Consider the Hazard Suit when anticipating radiation or toxic environments.
  • Ensure you meet the Strength requirement of 2 before attempting to equip the Light Combat Armor.
  • Light Combat Armor offers minimal defense; prioritize upgrading or finding better protection when possible.

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