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Spiritfarer

Spiritfarer

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Spiritfarer is a cozy management game about dying. You take on the role of Stella, the new Spiritfarer, tasked with exploring the world, finding and befriending spirits, and caring for them until they are ready to be released into the afterlife. You'll manage your ship, build facilities like the Guest House and Kitchen, and gather resources like wood and ore to improve your vessel and accommodate your passengers.

This guide will help you navigate the early stages of your journey, from meeting Charon and acquiring your first ship to understanding ship management and building essential structures. We'll cover how to upgrade your Blueprint Station and ship itself, including getting The Intrepid Otter, and how to build improvements like the Loom and the upgraded Kitchen, ensuring you're well-prepared for the spirits' needs and their eventual departures.

Guide and Walkthrough (PS4) by samantha\_nicole

Spiritfarer walkthrough covering Captain's Log, Requests & Shenanigans, Shops like Albert's Shipyard, and more.

Walkthrough
  1. 1
    Captain's Log (Spirits): Navigate the Captain's Log to manage spirit events and progress their stories.
  2. 2
    Requests & Shenanigans: Complete character requests and engage in various shenanigans to advance the narrative and unlock new content.
  3. 3
    General Tips: Utilize general tips to enhance your gameplay experience.
  4. 4
    Spirits Events: Engage with individual Spirit Events to deepen your connection with each spirit and fulfill their final wishes.
  5. 5
    Shops & Facilities:
  6. 6
    Albert's Shipyard: Upgrade your ship and facilities here.
  7. 7
    Raccoon Inc.: Purchase and sell resources and materials.
  8. 8
    Francis, the Wandering Merchant: Find unique items from this traveling merchant.
  9. 9
    Susan's Museum: Collect and display artifacts.
  10. 10
    Blueprint Station: Use the Blueprint Station to unlock new buildings and upgrades for your ship.
  11. 11
    Shrines (Abilities): Discover and activate Shrines to gain new abilities, such as Glide, Double Jump, and Zipline.
  12. 12
    Recipe List: Consult the Recipe List to learn how to cook various dishes for your spirits.
  13. 13
    Locations X, Y: Explore different islands and locations marked on the map.
  14. 14
    Materials List: Keep track of all the materials you can harvest and find throughout the game.
  15. 15
    Harvest List: A detailed list of all harvestable resources.
  16. 16
    Fishing List: A comprehensive list of all fish you can catch.
  17. 17
    Trophy/Achievement List: Track your progress towards unlocking all trophies and achievements.
  18. 18
    Trophy/Achievement Tips: Get advice on how to obtain specific trophies and achievements.
  19. 19
    Controls: Familiarize yourself with the game's controls for PS4.
Tips
  • Regularly check the Captain's Log for new spirit events and requests.
  • Upgrade Albert's Shipyard to unlock more building slots and ship improvements.
  • Visit Francis, the Wandering Merchant frequently for rare items.
  • Experiment with different recipes to keep your spirits happy and healthy.
  • Pay attention to the minimap (the small map in the corner of your HUD (heads-up display — the on-screen icons showing health, ammo and the minimap)) for navigation.

Captain's Log (Spirits)

Navigate Spiritfarer's quests with our comprehensive Captain's Log. Find all spirit requests, objectives, and walkthroughs for Gwen, Atul, Summer, Astrid, and more.

This guide details the requests and objectives for each spirit encountered in Spiritfarer. For more information about destinations, see Location Coordinates.

RequestGiverObjective
Set Sail, Captain!Gwen- Set destination – Albert's Shipyard
- From the Blueprint Station, purchase the Beginner upgrade
- Look at the Blueprint Station above your cabin
- Build a guest house
I Get Cranky When I’m HungryGwen- Set destination – Jellyfish Stage 1 event
- Jump into the jellyfish
- Build a kitchen, cook anything
Seeds for the FutureGwen- Set destination – Mosstein Cove
- Cut down wood and pickaxe limestone
- Build a Field
- Set destination – Hummingberg
- Look at the shrine in the town square
- Go to Raccoon Inc. (initially buy nothing)
- Purchase seeds, then plant and water them
The More, the MerrierGwen- Set destination – Barkensheim Creek
- Set destination – Hummingberg
Spring FeetGwen- Set destination – Hummingberg
- Go to Shrine, learn double jump
- (Not technically a quest, but I am counting it as related)
- Go to the right and downstairs, talk to the person
_Welcome your new spirit, Summer_
Usonia 1Gwen- Build Gwen’s Lodge
Basic MovesGwen- Required: Build a Loom
- Use the loom
Back to the PastGwen- Set destination – Villa Maggiore
- Find the loom upgrade and music box inside
- Talk to Gwen, give option, music box
More Than Meets the EyeGwen- Improve the Loom
- Use the improved Loom
Pretty on the InsideGwen- Improve Gwen’s Lodge by fully decorating it with a Reading Corner, Bookcase, and Wall Decorations
Taking Time OffGwen- Wait for Gwen to feel better
I Must Be OffGwen- Enter Gwen’s Lodge
- Talk to boat spirits
- Set destination – Villa Maggiore
One Last TimeGwen- Set destination – The Everdoor
- Accompany Gwen
- Hit the Interact button (Square on PS4) in front of glowing lights
- (Not technically a quest, but I am counting it as related)
- Go to Gwen’s Lodge
Sticky FingersPond Denizen- Set destination – Barkensheim Creek
- To start quest
- Talk to the person near the water
- Recover the lemon nearby
- Hold the jump button (X on the PS4) and the down button while in the water
_Welcome your new spirit, Atul_
Sea Master 2000Atul- Talk to Atul on the boat
- Fish
WoodworkAtul- Build a sawmill
- Required: Build a Loom for the Linen Thread
The SommelierAtul- Required: Fish a Message in a Bottle
Measure Twice, Cut OnceAtul- Use the Sawmill
Big StoveAtul- Improve the Kitchen with an upgraded stove
- Required: Improved Loom
Atul’s WorkshopAtul- Build Atul’s Workshop
Local Union 2187Atul- Make Pork Chops and give it to Atul
Fishing TripAtul- Make Fried Chicken
Spice Up Your LifeAtul- Improve Atul’s Workshop by adding a shower
- Improve Atul’s Workshop by adding a desk
- Improve Atul’s Workshop by adding a picture frame
Family StyleAtul- Invite spirits to dinner
Sous-Chef ExtraordinaireAtul- Give the required meals to Atul (varies by spirits invited)
Au pied de grenouilleAtul- Set destination – Hummingberg
Uncle’s Gone?Atul- Ask spirits on boat for Atul’s location
- (Not technically a quest, but I am counting it as related)
- Go to Atul’s Workshop
Nature ClassSummer- Build a garden
- Plant seeds in the garden and water them
Jiving ChivesSummer- Play the guitar (hold Triangle on the PS4)
An Old AcquaintanceSummer- Set destination – Quartz Dragon
Laying at the Ley LineSummer- Build Summer’s Sanctuary
The Diffracted CabinetSummer- Give gemstones to Summer: Citrine, Amethyst, Diamond, Hematite, Opal
- Give 3 types to progress
The Oneness and the WholenessSummer- Set destination – Mount Toroyama
- In cave, go up and to the right, upstairs, to the right
- Mediate with Summer
- Back towards the boat
A Cold and Dreamless SlumberSummer- A spirit will ask you about Summer
- Set destination – Albert’s Shipyard
- Unlocks HVAC System
- Talk to Summer
The Metastatic CoilSummer- Set destination – Aluminium Dragon
- Complete event
- Set destination – The Everdoor
- (Not technically a quest, but I am counting it as related)
- Go to Summer’s Sanctuary
Unite!Protest Denizen- Talk to protest leader
- Join protest
- Go back and forth between the CEO and the protest leader
_Welcome your new spirit, Astrid_
Feed Your EldersAstrid- Feed Astrid something
Three SistersAstrid- Find Astrid’s seabound friends
- Set destination – X: 80, Y: 30 (Olga)
- Plant resources on Olga’s shell
Bars of GoldAstrid- Build a Foundry
- Use the foundry
Humble AbodeAstrid- Wait for mail
- Set destination – Iwashima Countryside
- Ask around for information
- Set destination – Furogawa
- Ask around for information
- Build Astrid’s Bungalow
- Check the mail
- Set destination – X: -91, Y: 138 (Masha)
- Set resources on Masha
- Set destination – Loneberg
_Welcome your new spirit, Giovanni_
Past LoversAstrid- Talk to Astrid
I Have My DoubtsAstridMISSABLE ACHIEVEMENT/TROPHY WARNING
- Follow Giovanni at night
- Talk to Astrid in the morning
- Read A Letter from Jennyfer
SAVE GAME
- Set destination – Oxbury
- Go back to boat, make choice
- (May need to wait till morning)
QUIT GAME, LOAD FILE
- Go back to boat, make other choice
RetrogradeAstrid- Talk to Giovanni
- Wait for Astrid

Guide and Walkthrough (PS4) by samantha\_nicole (2)

Spiritfarer walkthrough covering Captain's Log, Requests & Shenanigans, Shops & Facilities like Albert's Shipyard, and more.

Walkthrough
  1. 1
    Begin with the Captain's Log (Spirits) section to understand spirit management.
  2. 2
    Proceed to Requests & Shenanigans to learn about character quests and interactions.
  3. 3
    Review General Tips for advice on gameplay mechanics.
  4. 4
    Explore Spirits Events for detailed information on individual spirit storylines.
  5. 5
    Familiarize yourself with the game's economy and services in the Shops & Facilities section, including:
    • Albert's Shipyard: For ship upgrades and construction.
  6. 6
    Raccoon Inc.: For purchasing and selling goods.
  7. 7
    Francis, the Wandering Merchant: For unique items and rare finds.
  8. 8
    Susan's Museum: For collecting and displaying artifacts.
  9. 9
    Learn to craft and upgrade at the Blueprint Station.
  10. 10
    Discover and utilize Shrines (Abilities) to enhance your capabilities.
  11. 11
    Consult the Recipe List for all available cooking recipes.
  12. 12
    Find specific Locations X, Y and understand their significance.
  13. 13
    Refer to the Materials List and Harvest List for resource gathering.
  14. 14
    Check the Fishing List for all catchable fish.
  15. 15
    Aim for completion with the Trophy/Achievement List and associated Trophy/Achievement Tips.
  16. 16
    Understand the game's input methods in the Controls section.
Tips
  • The Table of Contents provides a clear roadmap through the guide.
  • Specific sections like 'Spirits Events' and 'Shops & Facilities' offer in-depth details for focused gameplay.
  • Utilize the 'Materials List' and 'Fishing List' for efficient resource management and collection.

Captain's Log (Spirits) (2)

Spiritfarer Captain's Log details quests for Gwen, Atul, Summer, and Astrid, including how to welcome them and complete their requests.

Walkthrough
  1. 1
    Set Sail, Captain! (Gwen): Set destination to Albert's Shipyard. Purchase the Beginner upgrade from the Blueprint Station, look at the Blueprint Station above your cabin, and build a guest house.
  2. 2
    I Get Cranky When I’m Hungry (Gwen): Set destination to the Jellyfish Stage 1 event. Jump into the jellyfish, build a kitchen, and cook anything.
  3. 3
    Seeds for the Future (Gwen): Set destination to Mosstein Cove. Cut down wood and pickaxe limestone. Build a Field. Set destination to Hummingberg. Look at the shrine in the town square. Go to Raccoon Inc. (initially buy nothing), purchase seeds, then plant and water them.
  4. 4
    The More, the Merrier (Gwen): Set destination to Barkensheim Creek, then set destination to Hummingberg.
  5. 5
    Spring Feet (Gwen): Set destination to Hummingberg. Go to the Shrine to learn the double jump. Go to the right and downstairs, talk to the person to welcome your new spirit, Summer.
  6. 6
    Usonia 1 (Gwen): Build Gwen’s Lodge.
  7. 7
    Basic Moves (Gwen): Required: Build a Loom. Use the loom.
  8. 8
    Back to the Past (Gwen): Set destination to Villa Maggiore. Find the loom upgrade and music box inside. Talk to Gwen, give her the music box option.
  9. 9
    More Than Meets the Eye (Gwen): Improve the Loom. Use the improved Loom.
  10. 10
    Pretty on the Inside (Gwen): Improve Gwen’s Lodge by fully decorating it with a Reading Corner, Bookcase, and Wall Decorations.
  11. 11
    Taking Time Off (Gwen): Wait for Gwen to feel better.
  12. 12
    I Must Be Off (Gwen): Enter Gwen’s Lodge. Talk to boat spirits. Set destination to Villa Maggiore.
  13. 13
    One Last Time (Gwen): Set destination to The Everdoor. Accompany Gwen. Hit the Interact button (Square on PS4) in front of glowing lights. Go to Gwen’s Lodge.
  14. 14
    Sticky Fingers (Pond Denizen): Set destination to Barkensheim Creek. Talk to the person near the water. Recover the lemon nearby. Hold the jump button (X on the PS4) and the down button while in the water to welcome your new spirit, Atul.
  15. 15
    Sea Master 2000 (Atul): Talk to Atul on the boat and fish.
  16. 16
    Woodwork (Atul): Build a sawmill. Required: Build a Loom for the Linen Thread.
  17. 17
    The Sommelier (Atul): Required: Fish a Message in a Bottle.
  18. 18
    Measure Twice, Cut Once (Atul): Use the Sawmill.
  19. 19
    Big Stove (Atul): Improve the Kitchen with an upgraded stove. Required: Improved Loom.
  20. 20
    Atul’s Workshop (Atul): Build Atul’s Workshop.
  21. 21
    Local Union 2187 (Atul): Make Pork Chops and give it to Atul.
  22. 22
    Fishing Trip (Atul): Make Fried Chicken.
  23. 23
    Spice Up Your Life (Atul): Improve Atul’s Workshop by adding a shower, a desk, and a picture frame.
  24. 24
    Family Style (Atul): Invite spirits to dinner.
  25. 25
    Sous-Chef Extraordinaire (Atul): Give the required meals to Atul (varies by spirits invited).
  26. 26
    Au pied de grenouille (Atul): Set destination to Hummingberg.
  27. 27
    Uncle’s Gone? (Atul): Ask spirits on boat for Atul’s location. Go to Atul’s Workshop.
  28. 28
    Nature Class (Summer): Build a garden. Plant seeds in the garden and water them.
  29. 29
    Jiving Chives (Summer): Play the guitar (hold Triangle on the PS4).
  30. 30
    An Old Acquaintance (Summer): Set destination to Quartz Dragon.
  31. 31
    Laying at the Ley Line (Summer): Build Summer’s Sanctuary.
  32. 32
    The Diffracted Cabinet (Summer): Give gemstones to Summer: Citrine, Amethyst, Diamond, Hematite, Opal. Give 3 types to progress.
  33. 33
    The Oneness and the Wholeness (Summer): Set destination to Mount Toroyama. In the cave, go up and to the right, upstairs, to the right. Meditate with Summer. Go back towards the boat.
  34. 34
    A Cold and Dreamless Slumber (Summer): A spirit will ask you about Summer. Set destination to Albert’s Shipyard. Unlocks HVAC System. Talk to Summer.
  35. 35
    The Metastatic Coil (Summer): Set destination to Aluminium Dragon. Complete the event. Set destination to The Everdoor. Go to Summer’s Sanctuary.
  36. 36
    Unite! (Protest Denizen): Talk to the protest leader. Join the protest. Go back and forth between the CEO and the protest leader to welcome your new spirit, Astrid.
  37. 37
    Feed Your Elders (Astrid): Feed Astrid something.
  38. 38
    Three Sisters (Astrid): Find Astrid’s seabound friends. Set destination to X: 80, Y: 30 (Olga). Plant resources on Olga’s shell.
  39. 39
    Bars of Gold (Astrid): Build a Foundry. Use the foundry.
  40. 40
    Humble Abode (Astrid): Wait for mail. Set destination to Iwashima Countryside. Ask around for information. Set destination to Furogawa. Ask around for information. Build Astrid’s Bungalow. Check the mail. Set destination to X: -91, Y: 138 (Masha). Set resources on Masha. Set destination to Loneberg to welcome your new spirit, Giovanni.
  41. 41
    Past Lovers (Astrid): Talk to Astrid.
  42. 42
    I Have My Doubts (Astrid): MISSABLE ACHIEVEMENT/TROPHY WARNING. Follow Giovanni at night. Talk to Astrid in the morning. Read A Letter from Jennyfer. SAVE GAME. Set destination to Oxbury. Go back to boat, make choice. (May need to wait till morning). QUIT GAME, LOAD FILE. Go back to boat, make other choice.
  43. 43
    Retrograde (Astrid): Talk to Giovanni. Wait for Astrid.

Tips:

  • The

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