Spiritfarer is a cozy management game about dying. You take on the role of Stella, the new Spiritfarer, tasked with exploring the world, finding and befriending spirits, and caring for them until they are ready to be released into the afterlife. You'll manage your ship, build facilities like the Guest House and Kitchen, and gather resources like wood and ore to improve your vessel and accommodate your passengers.
This guide will help you navigate the early stages of your journey, from meeting Charon and acquiring your first ship to understanding ship management and building essential structures. We'll cover how to upgrade your Blueprint Station and ship itself, including getting The Intrepid Otter, and how to build improvements like the Loom and the upgraded Kitchen, ensuring you're well-prepared for the spirits' needs and their eventual departures.
Guide and Walkthrough (PS4) by samantha\_nicole
Spiritfarer walkthrough covering Captain's Log, Requests & Shenanigans, Shops like Albert's Shipyard, and more.
- 1Captain's Log (Spirits): Navigate the Captain's Log to manage spirit events and progress their stories.
- 2Requests & Shenanigans: Complete character requests and engage in various shenanigans to advance the narrative and unlock new content.
- 3General Tips: Utilize general tips to enhance your gameplay experience.
- 4Spirits Events: Engage with individual Spirit Events to deepen your connection with each spirit and fulfill their final wishes.
- 5Shops & Facilities:
- 6Albert's Shipyard: Upgrade your ship and facilities here.
- 7Raccoon Inc.: Purchase and sell resources and materials.
- 8Francis, the Wandering Merchant: Find unique items from this traveling merchant.
- 9Susan's Museum: Collect and display artifacts.
- 10Blueprint Station: Use the Blueprint Station to unlock new buildings and upgrades for your ship.
- 11Shrines (Abilities): Discover and activate Shrines to gain new abilities, such as Glide, Double Jump, and Zipline.
- 12Recipe List: Consult the Recipe List to learn how to cook various dishes for your spirits.
- 13Locations X, Y: Explore different islands and locations marked on the map.
- 14Materials List: Keep track of all the materials you can harvest and find throughout the game.
- 15Harvest List: A detailed list of all harvestable resources.
- 16Fishing List: A comprehensive list of all fish you can catch.
- 17Trophy/Achievement List: Track your progress towards unlocking all trophies and achievements.
- 18Trophy/Achievement Tips: Get advice on how to obtain specific trophies and achievements.
- 19Controls: Familiarize yourself with the game's controls for PS4.
- Regularly check the Captain's Log for new spirit events and requests.
- Upgrade Albert's Shipyard to unlock more building slots and ship improvements.
- Visit Francis, the Wandering Merchant frequently for rare items.
- Experiment with different recipes to keep your spirits happy and healthy.
- Pay attention to the minimap (the small map in the corner of your HUD (heads-up display — the on-screen icons showing health, ammo and the minimap)) for navigation.
Captain's Log (Spirits)
Navigate Spiritfarer's quests with our comprehensive Captain's Log. Find all spirit requests, objectives, and walkthroughs for Gwen, Atul, Summer, Astrid, and more.
This guide details the requests and objectives for each spirit encountered in Spiritfarer. For more information about destinations, see Location Coordinates.
| Request | Giver | Objective |
| Set Sail, Captain! | Gwen | - Set destination – Albert's Shipyard - From the Blueprint Station, purchase the Beginner upgrade - Look at the Blueprint Station above your cabin - Build a guest house |
| I Get Cranky When I’m Hungry | Gwen | - Set destination – Jellyfish Stage 1 event - Jump into the jellyfish - Build a kitchen, cook anything |
| Seeds for the Future | Gwen | - Set destination – Mosstein Cove - Cut down wood and pickaxe limestone - Build a Field - Set destination – Hummingberg - Look at the shrine in the town square - Go to Raccoon Inc. (initially buy nothing) - Purchase seeds, then plant and water them |
| The More, the Merrier | Gwen | - Set destination – Barkensheim Creek - Set destination – Hummingberg |
| Spring Feet | Gwen | - Set destination – Hummingberg - Go to Shrine, learn double jump - (Not technically a quest, but I am counting it as related) - Go to the right and downstairs, talk to the person _Welcome your new spirit, Summer_ |
| Usonia 1 | Gwen | - Build Gwen’s Lodge |
| Basic Moves | Gwen | - Required: Build a Loom - Use the loom |
| Back to the Past | Gwen | - Set destination – Villa Maggiore - Find the loom upgrade and music box inside - Talk to Gwen, give option, music box |
| More Than Meets the Eye | Gwen | - Improve the Loom - Use the improved Loom |
| Pretty on the Inside | Gwen | - Improve Gwen’s Lodge by fully decorating it with a Reading Corner, Bookcase, and Wall Decorations |
| Taking Time Off | Gwen | - Wait for Gwen to feel better |
| I Must Be Off | Gwen | - Enter Gwen’s Lodge - Talk to boat spirits - Set destination – Villa Maggiore |
| One Last Time | Gwen | - Set destination – The Everdoor - Accompany Gwen - Hit the Interact button (Square on PS4) in front of glowing lights - (Not technically a quest, but I am counting it as related) - Go to Gwen’s Lodge |
| Sticky Fingers | Pond Denizen | - Set destination – Barkensheim Creek - To start quest - Talk to the person near the water - Recover the lemon nearby - Hold the jump button (X on the PS4) and the down button while in the water _Welcome your new spirit, Atul_ |
| Sea Master 2000 | Atul | - Talk to Atul on the boat - Fish |
| Woodwork | Atul | - Build a sawmill - Required: Build a Loom for the Linen Thread |
| The Sommelier | Atul | - Required: Fish a Message in a Bottle |
| Measure Twice, Cut Once | Atul | - Use the Sawmill |
| Big Stove | Atul | - Improve the Kitchen with an upgraded stove - Required: Improved Loom |
| Atul’s Workshop | Atul | - Build Atul’s Workshop |
| Local Union 2187 | Atul | - Make Pork Chops and give it to Atul |
| Fishing Trip | Atul | - Make Fried Chicken |
| Spice Up Your Life | Atul | - Improve Atul’s Workshop by adding a shower - Improve Atul’s Workshop by adding a desk - Improve Atul’s Workshop by adding a picture frame |
| Family Style | Atul | - Invite spirits to dinner |
| Sous-Chef Extraordinaire | Atul | - Give the required meals to Atul (varies by spirits invited) |
| Au pied de grenouille | Atul | - Set destination – Hummingberg |
| Uncle’s Gone? | Atul | - Ask spirits on boat for Atul’s location - (Not technically a quest, but I am counting it as related) - Go to Atul’s Workshop |
| Nature Class | Summer | - Build a garden - Plant seeds in the garden and water them |
| Jiving Chives | Summer | - Play the guitar (hold Triangle on the PS4) |
| An Old Acquaintance | Summer | - Set destination – Quartz Dragon |
| Laying at the Ley Line | Summer | - Build Summer’s Sanctuary |
| The Diffracted Cabinet | Summer | - Give gemstones to Summer: Citrine, Amethyst, Diamond, Hematite, Opal - Give 3 types to progress |
| The Oneness and the Wholeness | Summer | - Set destination – Mount Toroyama - In cave, go up and to the right, upstairs, to the right - Mediate with Summer - Back towards the boat |
| A Cold and Dreamless Slumber | Summer | - A spirit will ask you about Summer - Set destination – Albert’s Shipyard - Unlocks HVAC System - Talk to Summer |
| The Metastatic Coil | Summer | - Set destination – Aluminium Dragon - Complete event - Set destination – The Everdoor - (Not technically a quest, but I am counting it as related) - Go to Summer’s Sanctuary |
| Unite! | Protest Denizen | - Talk to protest leader - Join protest - Go back and forth between the CEO and the protest leader _Welcome your new spirit, Astrid_ |
| Feed Your Elders | Astrid | - Feed Astrid something |
| Three Sisters | Astrid | - Find Astrid’s seabound friends - Set destination – X: 80, Y: 30 (Olga) - Plant resources on Olga’s shell |
| Bars of Gold | Astrid | - Build a Foundry - Use the foundry |
| Humble Abode | Astrid | - Wait for mail - Set destination – Iwashima Countryside - Ask around for information - Set destination – Furogawa - Ask around for information - Build Astrid’s Bungalow - Check the mail - Set destination – X: -91, Y: 138 (Masha) - Set resources on Masha - Set destination – Loneberg _Welcome your new spirit, Giovanni_ |
| Past Lovers | Astrid | - Talk to Astrid |
| I Have My Doubts | Astrid | MISSABLE ACHIEVEMENT/TROPHY WARNING - Follow Giovanni at night - Talk to Astrid in the morning - Read A Letter from Jennyfer SAVE GAME - Set destination – Oxbury - Go back to boat, make choice - (May need to wait till morning) QUIT GAME, LOAD FILE - Go back to boat, make other choice |
| Retrograde | Astrid | - Talk to Giovanni - Wait for Astrid |
Guide and Walkthrough (PS4) by samantha\_nicole (2)
Spiritfarer walkthrough covering Captain's Log, Requests & Shenanigans, Shops & Facilities like Albert's Shipyard, and more.
- 1Begin with the Captain's Log (Spirits) section to understand spirit management.
- 2Proceed to Requests & Shenanigans to learn about character quests and interactions.
- 3Review General Tips for advice on gameplay mechanics.
- 4Explore Spirits Events for detailed information on individual spirit storylines.
- 5Familiarize yourself with the game's economy and services in the Shops & Facilities section, including:
- Albert's Shipyard: For ship upgrades and construction.
- 6Raccoon Inc.: For purchasing and selling goods.
- 7Francis, the Wandering Merchant: For unique items and rare finds.
- 8Susan's Museum: For collecting and displaying artifacts.
- 9Learn to craft and upgrade at the Blueprint Station.
- 10Discover and utilize Shrines (Abilities) to enhance your capabilities.
- 11Consult the Recipe List for all available cooking recipes.
- 12Find specific Locations X, Y and understand their significance.
- 13Refer to the Materials List and Harvest List for resource gathering.
- 14Check the Fishing List for all catchable fish.
- 15Aim for completion with the Trophy/Achievement List and associated Trophy/Achievement Tips.
- 16Understand the game's input methods in the Controls section.
- The Table of Contents provides a clear roadmap through the guide.
- Specific sections like 'Spirits Events' and 'Shops & Facilities' offer in-depth details for focused gameplay.
- Utilize the 'Materials List' and 'Fishing List' for efficient resource management and collection.
Captain's Log (Spirits) (2)
Spiritfarer Captain's Log details quests for Gwen, Atul, Summer, and Astrid, including how to welcome them and complete their requests.
- 1Set Sail, Captain! (Gwen): Set destination to Albert's Shipyard. Purchase the Beginner upgrade from the Blueprint Station, look at the Blueprint Station above your cabin, and build a guest house.
- 2I Get Cranky When I’m Hungry (Gwen): Set destination to the Jellyfish Stage 1 event. Jump into the jellyfish, build a kitchen, and cook anything.
- 3Seeds for the Future (Gwen): Set destination to Mosstein Cove. Cut down wood and pickaxe limestone. Build a Field. Set destination to Hummingberg. Look at the shrine in the town square. Go to Raccoon Inc. (initially buy nothing), purchase seeds, then plant and water them.
- 4The More, the Merrier (Gwen): Set destination to Barkensheim Creek, then set destination to Hummingberg.
- 5Spring Feet (Gwen): Set destination to Hummingberg. Go to the Shrine to learn the double jump. Go to the right and downstairs, talk to the person to welcome your new spirit, Summer.
- 6Usonia 1 (Gwen): Build Gwen’s Lodge.
- 7Basic Moves (Gwen): Required: Build a Loom. Use the loom.
- 8Back to the Past (Gwen): Set destination to Villa Maggiore. Find the loom upgrade and music box inside. Talk to Gwen, give her the music box option.
- 9More Than Meets the Eye (Gwen): Improve the Loom. Use the improved Loom.
- 10Pretty on the Inside (Gwen): Improve Gwen’s Lodge by fully decorating it with a Reading Corner, Bookcase, and Wall Decorations.
- 11Taking Time Off (Gwen): Wait for Gwen to feel better.
- 12I Must Be Off (Gwen): Enter Gwen’s Lodge. Talk to boat spirits. Set destination to Villa Maggiore.
- 13One Last Time (Gwen): Set destination to The Everdoor. Accompany Gwen. Hit the Interact button (Square on PS4) in front of glowing lights. Go to Gwen’s Lodge.
- 14Sticky Fingers (Pond Denizen): Set destination to Barkensheim Creek. Talk to the person near the water. Recover the lemon nearby. Hold the jump button (X on the PS4) and the down button while in the water to welcome your new spirit, Atul.
- 15Sea Master 2000 (Atul): Talk to Atul on the boat and fish.
- 16Woodwork (Atul): Build a sawmill. Required: Build a Loom for the Linen Thread.
- 17The Sommelier (Atul): Required: Fish a Message in a Bottle.
- 18Measure Twice, Cut Once (Atul): Use the Sawmill.
- 19Big Stove (Atul): Improve the Kitchen with an upgraded stove. Required: Improved Loom.
- 20Atul’s Workshop (Atul): Build Atul’s Workshop.
- 21Local Union 2187 (Atul): Make Pork Chops and give it to Atul.
- 22Fishing Trip (Atul): Make Fried Chicken.
- 23Spice Up Your Life (Atul): Improve Atul’s Workshop by adding a shower, a desk, and a picture frame.
- 24Family Style (Atul): Invite spirits to dinner.
- 25Sous-Chef Extraordinaire (Atul): Give the required meals to Atul (varies by spirits invited).
- 26Au pied de grenouille (Atul): Set destination to Hummingberg.
- 27Uncle’s Gone? (Atul): Ask spirits on boat for Atul’s location. Go to Atul’s Workshop.
- 28Nature Class (Summer): Build a garden. Plant seeds in the garden and water them.
- 29Jiving Chives (Summer): Play the guitar (hold Triangle on the PS4).
- 30An Old Acquaintance (Summer): Set destination to Quartz Dragon.
- 31Laying at the Ley Line (Summer): Build Summer’s Sanctuary.
- 32The Diffracted Cabinet (Summer): Give gemstones to Summer: Citrine, Amethyst, Diamond, Hematite, Opal. Give 3 types to progress.
- 33The Oneness and the Wholeness (Summer): Set destination to Mount Toroyama. In the cave, go up and to the right, upstairs, to the right. Meditate with Summer. Go back towards the boat.
- 34A Cold and Dreamless Slumber (Summer): A spirit will ask you about Summer. Set destination to Albert’s Shipyard. Unlocks HVAC System. Talk to Summer.
- 35The Metastatic Coil (Summer): Set destination to Aluminium Dragon. Complete the event. Set destination to The Everdoor. Go to Summer’s Sanctuary.
- 36Unite! (Protest Denizen): Talk to the protest leader. Join the protest. Go back and forth between the CEO and the protest leader to welcome your new spirit, Astrid.
- 37Feed Your Elders (Astrid): Feed Astrid something.
- 38Three Sisters (Astrid): Find Astrid’s seabound friends. Set destination to X: 80, Y: 30 (Olga). Plant resources on Olga’s shell.
- 39Bars of Gold (Astrid): Build a Foundry. Use the foundry.
- 40Humble Abode (Astrid): Wait for mail. Set destination to Iwashima Countryside. Ask around for information. Set destination to Furogawa. Ask around for information. Build Astrid’s Bungalow. Check the mail. Set destination to X: -91, Y: 138 (Masha). Set resources on Masha. Set destination to Loneberg to welcome your new spirit, Giovanni.
- 41Past Lovers (Astrid): Talk to Astrid.
- 42I Have My Doubts (Astrid): MISSABLE ACHIEVEMENT/TROPHY WARNING. Follow Giovanni at night. Talk to Astrid in the morning. Read A Letter from Jennyfer. SAVE GAME. Set destination to Oxbury. Go back to boat, make choice. (May need to wait till morning). QUIT GAME, LOAD FILE. Go back to boat, make other choice.
- 43Retrograde (Astrid): Talk to Giovanni. Wait for Astrid.
Tips:
- The
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content