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[6.2.3] Objective: Stop the prison break!
Spider-Man 2 (2004)

[6.2.3] Objective: Stop the prison break!

Stop the prison break in Spider-Man 2 (2004). Learn how to deal with thugs, inmates, and Rhino's charge.

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Stop the prison break in Spider-Man 2 (2004). Learn how to deal with thugs, inmates, and Rhino's charge.

Walkthrough
  1. 1
    Begin outside the prison's main gates, noting the electrical barrier on the walls and thugs with guns atop them.
  2. 2
    Zip to the top of a guard tower as the quickest way to cross.
  3. 3
    Jump down onto the wall and dispatch the thug with a gun.
  4. 4
    Web the thug on the other wall, then jump across and take care of him.
  5. 5
    Jump down into the courtyard and deal with the three zebra-suited inmates fighting prison guards.
  6. 6
    Once the inmates are defeated, the prison gates will blow open and three thugs will rush in.
  7. 7
    While dealing with these ground-level thugs, you will be taking shots from a thug inside the prison.
  8. 8
    Deal with the thugs on the ground quickly.
  9. 9
    Run over to the prison wall to avoid getting shot by the internal thug.
  10. 10
    Climb the wall and deal with the thug who has been shooting at you.
  11. 11
    More inmates will rush from inside the prison; deal with the three on the ground.
  12. 12
    Zip back up to the top of the outer wall where another thug has arrived to shoot at you.
  13. 13
    After finishing with the shooter on the wall, you will be placed back in front of the wall into the prison.
  14. 14
    Rhino will burst out of the prison, and your Spidey sense (a warning indicator) will go off.
  15. 15
    Hit Left (default A) and then jump (default right mouse button) to avoid taking damage as Rhino charges.
Tips
  • Use the guard towers to quickly gain access to the prison walls.
  • Prioritize eliminating rooftop shooters to avoid taking constant damage.
  • Be ready to dodge Rhino's charge immediately after dealing with the final wall shooter.

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