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Patch 1.06
Sniper Elite 5

Patch 1.06

Review sniper elite 5 Patch 1.06: 06 notes, including fixes for input delay, mission bugs in Mission 1, 4, 5, 6, 7, 8, and Target Fuhrer DLC.

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Review sniper elite 5 Patch 1.06: 06 notes, including fixes for input delay, mission bugs in Mission 1, 4, 5, 6, 7, 8, and Target Fuhrer DLC.

General Fixes:

  • Reduced input delay and softened deadzone edges for aiming, improving fine control.
  • Fixed various issues preventing players from falling through floors, getting stuck in falling animations, or walking through walls.
  • Resolved problems with players getting stuck on ladders.
  • Corrected camera control issues when entering Photo Mode with ironsights.
  • Restricted free cam in Photo Mode to prevent exploits during Axis Invasions.
  • Fixed an issue incorrectly allowing weapon scrolling when using a mounted machine gun.
  • Med Kits now function as expected.
  • The Precision Machines Receiver attachment now correctly reduces speed.
  • The Austen Control Grip now improves recoil recovery.
  • Jeff Sullivan’s equipment appears correctly when he is selected as a playable character.
  • 'Show Off' and 'Saboteur' Medals now unlock correctly.
  • Machine Gunners no longer t-pose when shot.
  • Players can no longer equip weapons or binoculars when using a mounted machine gun.
  • Dead enemies hidden in crates no longer continue to move.
  • Players can no longer hide underwater in the Landing Zone Multiplayer map.
  • Grenades no longer get stuck to the player’s hand when attempting to throw them.
  • Grenade arcs no longer disappear unexpectedly.
  • Fixed an issue impacting the ability to use the Grenade hotkey.
  • Herr Grunberg’s name now displays correctly when viewed through binoculars.
  • The overpressure magazine now correctly lists 'Increase Bullet Drop' as a con.
  • Enemy AI no longer disappears from the map when a cutscene (a non-interactive cinematic the game plays automatically) gets triggered.
  • Booby-trapped bodies now explode as expected.
  • Fixed an issue causing Flare Guns to slow down movement.
  • Players can no longer obtain the Authentic Trophy by exploiting difficulty changes in the pause menu.
  • Fixed an issue causing an inability to drop dead bodies on pick-up.
  • Fixed an issue causing AI to get caught in a consistent investigation loop.
  • Fruit boxes no longer levitate or appear to multiply unexpectedly.
  • In Survival Mode, the crew in armored vehicles no longer remain alive after vehicle destruction, allowing progression to the next wave.
  • Fixed an issue stopping the Satchel Charge from unlocking on completion of the campaign.
  • Fixed an issue causing a game crash when already exiting.
  • Fixed an issue where Axis soldiers would get stuck crouched in mid-air.
  • Fixed an issue causing birds to get stuck in place.
  • Fixed an issue causing wind to be disabled incorrectly in Campaign/Survival.
  • The trigger volume for Mines has been increased to ensure they activate in range for both human and vehicle targets.
  • Fixed an animation glitch causing an AI soldier to get off his bike after being shot, despite being dead.
  • Fixed an issue causing headlights to turn on and off based on player proximity.
  • Microphone volume no longer automatically returns to 100% each time a player returns to the game.
  • Additional minor bug fixes and improvements.
Mission 1 Fixes: Mission 1 Fixes: 7 items
The enemy at the boathouse now spawns correctly, allowing players to retrieve the key and proceed.
Marcel’s key now correctly unlocks the floorboard after retrieval from the building’s Attic.
Fixed an issue causing the chandelier to activate twice if shot and then activated via the lever.
Fixed a bug stopping some players from unlocking the Karabiner 98 after killing Freidrich with a chandelier.
Fixed a bug causing the ending cutscene to play too early for some players.
The Beach Defences collectible item now appears correctly.
The kill list target Steffen Beckendorf’s vehicle no longer disappears.
Mission 4 Fixes: Mission 4 Fixes: 7 items
Fixed an issue halting progression after sabotaging the Smelting Vat by pulling the lever.
Fixed an issue stopping players from being able to sabotage the crane by pressing the switch.
Players can now exfiltrate Mission 4 as expected.
Fixed an issue stopping players from being able to enter the building via the vent.
Fixed an issue causing irregular movement when walking down stairs in Mission 4.
Fixed a bug stopping players from being able to enter via the roof hatch to obtain a collectible item.
Fixed an issue causing the mission to end too early when entering the building near the kill list target.
Mission 5 Fixes: Mission 5 Fixes: 2 items
The objective to bury Lanzo Baumann in concrete now completes as expected.
Specific to Xbox players, the radio can now be interacted with and destroyed with the crowbar as expected.
Mission 6 Fixes: Mission 6 Fixes: 2 items
Fixed an issue causing irregular movement of the kill list target Jaan Trautmann.
The 222 tank now spawns as expected.
Mission 7 Fixes: Mission 7 Fixes: 3 items
Fixed an issue stopping the Kill List reward, the RSC1918, from unlocking after the V2 rocket has been dropped onto Dr Jungers.
Fixed an issue causing irregular movement on ladders, sometimes resulting in players getting stuck.
Fixed an issue causing a box to float.
Mission 8 Fixes: Mission 8 Fixes: 1 item
Fixed an issue causing enemies to appear invisible in the hangar.
Mission 10 (Target Führer DLC (downloadable content — extra missions or items released after launch)) Fixes: Mission 10 (Target Führer DLC (downloadable content — extra missions or items released after launch)) Fixes: 3 items
Adolf Hitler failing to escape by running on the spot has been fixed.
Fixed an issue impacting the ability to pick up a crowbar.
Hitler now acknowledges the player.

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