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House Beneviento
Resident Evil Village

House Beneviento

Follow our Resident Evil Village guide to conquer House Beneviento. Solve puzzles, find key items like the Silver Key and Wedding Ring, and escape the horrors within.

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Follow our Resident Evil Village guide to conquer House Beneviento. Solve puzzles, find key items like the Silver Key and Wedding Ring, and escape the horrors within.

Walkthrough
  1. 1
    Head through the tall grass, passing a skeleton. You may see crows hanging from trees; if you have ammo, you can shoot them.
  2. 2
    At a fork, head left. The right path circles back.
  3. 3
    Cross the rope bridge, ignoring its instability. Destroy the Goat of Warding on the bridge to your left.
  4. 4
    Pass through the gate and follow the linear path. Ignore the locked gate on the left and continue downwards.
  5. 5
    At the bottom of the stairs, circle the large grave site and approach the large doors. Interact with the mail slot and use the Family Photo item to open the doors.
  6. 6
    Head through the doors and tunnel, then ride the elevator up.
  7. 7
    Emerge outside, follow the path to the house, through the gate, and onto the porch. Head left and around the side of the house.
  8. 8
    Go down the small steps on the left and look right through the bars to find and destroy another Goat of Warding.
  9. 9
    Head back and through the front doors of the house.
  10. 10
    Explore the house: the upper level has nothing, the door on the right is locked, and the door on the left is blocked. Head through the door in the back.
  11. 11
    Ignore the bedroom on the left and inspect the photo on the table with candles.
  12. 12
    Head through the door on the right. Follow the linear path; the door at the end is locked, so take the elevator down.
  13. 13
    Emerge into a hallway with a green floor. You can enter a room on the left containing a note about flowers, but it's not a File.
  14. 14
    From the main hallway, follow the linear path. The door on the right is locked, and you cannot interact with furniture. Head through the doors at the end.
  15. 15
    Immediately in front of you is a doll holding a Flask. Ignore it for now. Head left towards the back of the room. You can turn off the radio. The door here is locked with a key you don't have. This is the Medicine Room.
  16. 16
    On the opposite side of the room, on the right, is a Typewriter to save your game. There's a hallway to the right of the door you entered from, but the door at the end requires an item to be inserted.
  17. 17
    Approach the mannequin on the table. After a short scene, you will need to escape without weapons.
  18. 18
    Inspect the mannequin's right arm and pull it off. Look at the symbol on it and put it back down.
  19. 19
    Interact with the shoulder area to find the Silver Key.
  20. 20
    Inspect the photo. Inspect the left eye and roll it to make the symbol appear as the Iris. The mouth can be opened, but you need a tool. The bandages cannot be cut yet.
  21. 21
    Inspect the hand to remove the Blood Covered Ring.
  22. 22
    Inspect the left leg to remove it and find the Winding Key.
  23. 23
    Head back to the locked door in the Medicine Room and open it with the Silver Key.
  24. 24
    In this new room, head left, turn on the sink, and examine it again. Place the Blood Covered Ring in the sink to wash it and get the Wedding Ring.
  25. 25
    Inspect the Wedding Ring to reveal a code (e.g., 05 29 11).
  26. 26
    The other door in this room is locked from the other side. Head back to the previous room.
  27. 27
    Find the door you entered the room from now has a combination lock. Use the code from the ring to open it.
  28. 28
    Head back the way you came; the door that was previously locked will now open. Head through it.
  29. 29
    Find a note about a Music Box on the table. Use the Winding Key on the Music Box.
  30. 30
    Solve the Music Box puzzle by aligning the scratches on the different sections to match the example pictures. Play it to get Tweezers.
  31. 31
    Use the Tweezers to retrieve the Film from the mannequin's mouth.
  32. 32
    Head back to the beginning of the area and enter the door on the right when you reach the elevator.
  33. 33
    Read the note on the table and interact with the projector.
  34. 34
    Use the Film. Arrange the film strips in the following order: 1. Mannequin's Mouth Film, 2. Fairy Tale Words, 3. Baby, 4. Music Box (Wedding Gift), 5. Hand.
Tips
  • Craft or buy ammo before entering this area, as you can shoot Crows and Goats of Warding from a distance, though they are not essential to progress.
  • The path to the right at the first fork in the road leads back to where you started.
  • The door on the left side of the house's exterior, near the steps, contains a Goat of Warding.
  • Save your game at the Typewriter in the Medicine Room before attempting the mannequin puzzles.
  • The combination for the lock on the door in the Medicine Room is found by inspecting the Wedding Ring.
  • The Music Box puzzle requires aligning scratches; refer to visual guides if needed.
  • The order of the film strips for the projector is crucial for progressing.

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