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WildWeather woods (Adventure)
Mario Golf: Super Rush

WildWeather woods (Adventure)

Complete walkthrough for WildWeather Woods in Mario Golf: Super Rush, including practice rounds, tutorials, and Speed Golf Training.

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Complete walkthrough for WildWeather Woods in Mario Golf: Super Rush, including practice rounds, tutorials, and Speed Golf Training.

Walkthrough
  1. 1
    Upon arrival, you must clear a practice round. Additional lessons are available in the practice area to the left of the club house, but one is locked until later.
  2. 2
    Tutorial 10 (Putting in the Rain): Speak to the leftmost turtle. Aim for a score of 70 or lower from 9 shots. Use about 2/3rds of the gauge for the first 3 shots. For the next 3 shots, adjust aim slightly right for an upward slope and use about 70% gauge power. For the last 3 shots, adjust aim slightly left for a downward slope and use power just around or below the flag's base.
  3. 3
    Tutorial 11 (Approach Shots in the Rain): Speak to the second turtle. For the first 3 shots, create a small gap between the aim line and the hole's light pillar (about the size of a pencil) and use power just below the flag's base with Super backspin. For the next 3 shots, use power between the flag's base and top with normal backspin. For the last 3 shots, use power at the flag's base with super backspin.
  4. 4
    Head inside the club house and speak with the receptionist to register. You cannot use the shop until this is done.
  5. 5
    Go to the gate to begin the main challenge. You need a score of 2 or lower in 3 holes to clear.
  6. 6
    Hole 1: Par is 4. This is a straight hole with 6 m/s wind and trees on the sides. Adjust for wind. Expect 2 shots to reach the green and 1-2 putts.
  7. 7
    Hole 2: Par is 3. This hole features a large lake with the hole on an island. Use a club capable of skip shots, aim below the green, and add topspin to reach the green in one shot. Use the 2nd or 3rd shot to putt.
  8. 8
    Hole 3: Par is 4. This hole has trees and rivers. Aim to land your first shot so the tree doesn't block the hole. Avoid landing under clouds, as lightning will strike and hamper your abilities.
  9. 9
    After completing the 3 holes, you can access the shop. The shop sells clubs that prevent lightning shock or cancel rain effects, and a shirt that lowers lightning damage.
  10. 10
    Return to the club house and register for Speed Golf Training. This involves 9 holes, including the previous 3, to be completed within 30 minutes. 30 seconds are used per shot.
  11. 11
    Hole 4: Par is 5. This is a long hole with clouds and wind that can push the ball into trees. Expect 3 shots to get within range and a 4th to reach the green.
  12. 12
    Hole 5: Par is 4. Similar to a desert hole, this has a split with water. Skipping the water is not an option due to branches and trees. Both paths have a cloud. Aim to reach the green in 2-3 shots. This may depend on your strength stat or require a special shot.
  13. 13
    Hole 6: Par is 3. Be aware of opponents using special shots that can knock your ball into penalty areas. If an opponent is about to use a special shot, wait for their ball to land before taking your own shot.
  14. 14
    Hole 7: Par is 4. Avoid landing your first shot near a cloud, then proceed to the hole.
  15. 15
    Hole 8: Par is 4. This hole has many islands and branches. Drive to the top middle island on the first shot, then to the green on the second.
  16. 16
    Hole 9: Par is 5. Your opponent may use a special shot. Let them take the lead to avoid potential bogies. If a tree might interfere with a drive shot, use a low trajectory shot instead.
  17. 17
    If you win within the time limit, the course is cleared.
  18. 18
    Return to the practice area and speak to the last turtle for Tutorial 12.
  19. 19
    Tutorial 12: This tutorial involves hitting targets, which are described as easy to hit.
Tips
  • In Tutorial 10, for the last 3 shots with a downward slope, aim slightly left and use power just around or below the flag's base.
  • In Tutorial 11, for the first 3 shots, use power just a tiny bit below the flag's base with Super back spin.
  • For Hole 2, use the 2nd or 3rd shot to putt the ball into the hole.
  • For Hole 3, if you are under a cloud when taking a shot, you will be shocked by lightning, which badly hampers your ability to take shots.
  • For Hole 5, consider your strength stat or use a special shot if needed to reach the green.
  • For Hole 6, the time lost by waiting for an opponent's special shot is less than the time gained from avoiding bogies.
  • For Hole 9, if a tree might screw up a drive shot, use a low trajectory shot instead.

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