Complete Manhunt 2 Best Friends walkthrough as Leo, featuring environmental kills, Project militiamen, and how to defeat Michael.
Walkthrough
- 1Escape the chopper by running up the steps, turning right into the hallway, going through the door on the left, and down the chain-link hallway.
- 2Turn left at the end, go down the next hallway, then left and down another hallway to a small command room.
- 3Go through the door to the left and into a large machine room.
- 4Wait in the shadows near the running grinding machinery (the one to your right as you enter) for the first militiaman.
- 5Push the militiaman into the grinder when he walks in front of it.
- 6Use the button on the left side of the machine to switch it back on.
- 7Turn the other machine on and get into the shadows.
- 8Push the next two militiamen into the grinders as they enter.
- 9Grab a can, move towards the chain link fence behind the machines, and go through the door.
- 10Wait in the shadows to the right and throw your can at the silver box on the wall to lure a guard.
- 11Perform an environmental kill on the investigating guard when his back is to you. You'll get a checkpoint (an auto-save point you restart from on death) here.
- 12Take the pistol dropped by the guard.
- 13Go back out through the door in the chain-link fence and through the door to your left to find lockers with ammo and painkillers.
- 14Go straight through the doors in front of you; a militiaman will attack you (shoot him).
- 15Go left, then right into the next area. Do not go up the locked door at the top of the steps.
- 16Move to the left of the steps, hug the wall, and attack the two militiamen down the way with your pistol. The game will guide you through firing from cover (press the cover button to crouch behind walls or objects).
- 17Move forward to where the dead guards are. If you like, grab the plastic bag on the right.
- 18Wait for another guard to walk right in front of you.
- 19Move left along the wall, behind the truck, to the large shadow along the back wall. Try to reach the shadows before being spotted.
- 20Pick up the garrote when done with your plastic bag.
- 21Punch the wall in the corner and move back; kill the guard when he walks over.
- 22Go left in the shadows and lure over the other 3 guards one at a time, killing them. If more than one investigates, wait for an opportunity to kill the closest one and melt back into the shadows. Avoid using your gun for executions to prevent others from hearing.
- 23After killing all guards in this area, another will rush out of the building ahead. Gun him down if he spots you, or lure and kill him like the others.
- 24Go through the service door next to the large garage door at the end of this area.
- 25Immediately duck behind the low wall and shoot the two militiamen who enter, as stealth is not possible. Shoot the first one before he flanks you.
- 26After these two, go through the door on the right and shoot the militiaman inside.
- 27Grab his body, drop it on the conveyor in the middle of the room, and hit the switch to the right of it.
- 28Follow the conveyor belt out. Turn right after the belt (you don't need to crawl through the fence).
- 29Go down the hall, turn right, and go to the other side of the next room on the catwalks.
- 30Go through the door, down the hall, and up the steps.
- 31At the top, Michael will open fire with a flare gun. Duck behind a bale of hay and return fire.
- 32After a few shots, Michael will run ahead; follow him. Be careful of the hay, as it burns when hit by a flare, revealing your position.
- 33Follow Michael to another hay-laden area and exchange fire.
- 34Strafe and keep firing at Michael until he goes down. Aiming at his head automatically when close can give him a chance to hit you with flares.
- 35When Michael is down, take his keys and backtrack off the roof quickly before a Project helicopter arrives. You can find painkillers along the way.
- 36Make your way back to the boat where you started the level. New guards are present in the second half of the route; you can fight, stalk, or sprint past them.
- 37Hop onto the boat at the harbor to complete the episode.
Tips
- The Project militiamen are a new enemy type in this mission, known for their unusual dialogue.
- Environmental kills using the grinding machinery are effective for dealing with early enemies.
- Use shadows to your advantage for stealth kills when possible, especially against groups of guards.
- The game will guide you through firing from cover mechanics when you encounter the two militiamen near the steps.
- Be aware that hay bales can burn when hit by flares, potentially revealing your position to Michael.
- Sprinting is a viable option for returning to the boat if you have a good recollection of the route.
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