Unlock the secrets of Part 16 in Magic: The Gathering Arena. Learn about deck strategies, key cards like Maze's End, and how to counter opponent's tactics for victory.
This section details the cards and strategies for Part 16, focusing on a Ravnica-themed multicolor deck featuring Maze's End and various Guildgates. It also touches upon specific cards and their uses in both single-player and multiplayer scenarios.
Key Cards and Mechanics:
- Maze's End: The central card for an instant win condition if the player controls 10 Gates of different names.
- Guildgates: Dual-color lands that enter the battlefield tapped, providing mana versatility but reducing speed.
- Gatekeepers: 2/4 creatures used as a stall tactic, with Smelt-Ward Gatekeeper having a notable ability to hijack and buff an opponent's creature.
- Hold the Gates: An enchantment that can significantly boost creature toughness on Planeswalker difficulty.
Deck Breakdown (DUEL 3-1: SEARCH THE CITY):
- Creatures [24]: Gatecreeper Vine, Opal Lake Gatekeepers, Saruli Gatekeepers, Smelt-Ward Gatekeepers, Sunspire Gatekeepers, Ubul Sar Gatekeepers.
- Enchantments [3]: Way of the Thief (replaced by Hold the Gates on Planeswalker difficulty).
- Artifacts [5]: Charcoal Diamond, Fire Diamond, Marble Diamond, Moss Diamond, Sky Diamond.
- Sorceries [3]: Urban Evolution.
- Lands [25]: Includes various Guildgates, Maze's End, and Transguild Promenade.
Strategic Notes:
- The deck's primary goal is to leverage Maze's End for an instant win.
- Guildgates, while providing mana fixing, make the deck slower as all lands enter tapped.
- On Planeswalker difficulty, the opponent's creatures can become extremely tough due to 'Hold the Gates'.
- Combos: Bident of Thassa can be used to force attacks and then counter with a larger creature, or utilize its card-drawing ability if gatekeepers are cleared.
Helpful Cards for this Part:
- Auger Spree: Effective removal for gatekeepers.
- Demolish: Destroys artifacts and lands.
- Dinrova Horror: Bounces permanents and forces discards.
- Ground Assault: Land-based damage removal.
- Inferno Titan: Strong presence with ETB/attack damage.
- Lightning Talons: Grants power and first strike.
- Monomania: Forces significant hand disruption.
- Palisade Giant: Redirects damage.
- Tribute to Hunger: Can gain significant life.
Multiplayer Battle Booster Cards:
- Mold Shambler: Kicker can destroy noncreature permanents.
- Skullcrack: Prevents life gain.
Other Notes:
- Destroying Maze's End when it searches for Guildgates is often optimal, as it enters tapped.
- Milling specific Guildgates can prevent the opponent from achieving the Maze's End win condition.
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