Master Limbo's Chapter 08! Learn to jump across tree stumps, time your movements to avoid crushing logs and swinging traps, and safely slide past spike pits. Your guide to overcoming the challenges ahead.
Alright, so you've made it to Chapter 08 in Limbo. This part's all about careful timing and using the environment to your advantage. Don't worry, I'll walk you through it step-by-step.
First off, you'll find yourself heading downhill towards a bunch of tree stumps. Your goal here is to jump across them. You'll reach a point with two stumps pretty close together. One has a broken log on top, and the other has a small stick propping it up. You need to jump from the fourth stump onto that stick, and then immediately jump back to the fourth stump. If you don't move fast enough, that broken log will come crashing down on you.
Next, you'll use that log to get to another stump. This one's going to topple forward as soon as you land on it. After that, you'll need to make a pretty precise jump to a small platform off to the right. Be ready, because landing on this platform triggers a swinging trap! You'll have to time your next jump from this platform to the following stump perfectly to leap right over that swinging danger.
After that, you'll slide down a slanted log. Keep your wits about you, because there's a spike pit at the very end of it. Make sure you jump over it!
Keep moving right from the small stump. You'll soon encounter something that looks like a fake spider. It's got a leg that moves up and down, kind of like the real one you might have met earlier. The key difference here is that you can just run right underneath its leg when it lifts up. As you pass it, you'll see a shadowy figure dart away. Just keep heading to the right.
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