Unlockable characters in Lego Batman: Legacy of the Dark Knight, including Batman, Robin, Alfred (after Mission 1), and Green Lantern (after Mission 2).
Batman
Available from the beginning. The Dark Knight, the Caped Crusader, the Protector of Gotham City. Batman's fight against crime began in tragedy when he personally saw his parents murdered at the age of 8 by a simple mugger. After years of extensive physical and mental training, Batman donned a black costume with a bat motif in order to strike fear into the hearts of his enemies.
Abilities:
- Projectile Weapon (Batarangs)
- Grapple
- Glide
Suits:
- Sensor Suit
- Power Suit
- Sonic Suit
- Space Suit
- Arctic Suit
- Electricity Suit
- Scuba Suit
Robin
Available from the beginning. The Boy Wonder, Robin is Batman's partner/sidekick. Throughout history there have been multiple Robins, but the Robin in this game is the third to bear the name: Tim Drake.
Abilities:
- Projectile Weapon (Staff, can also be used to flip on poles)
- Grapple
Suits:
- Hazard Suit
- Techno Suit
- Illumination Suit
- Dive Suit
- Helmet Suit
- Magnet Suit
- Sphere Suit
Alfred
Available after Mission 1. Alfred Pennyworth is the long-time butler of Wayne Manor, also serving as Batman's assistant, confidant, and surrogate father figure. Always quick with a wry comment, Alfred is nonetheless a capable member of Batman's team, constantly keeping Master Bruce in line.
Abilities:
- Projectile Weapon (Tray)
- Shield: Alfred's tray can be used as a shield
- Dig
Green Lantern
Available after Mission 2. Hal Jordan is the Green Lantern of Sector 2814 of the galaxy, the sector that includes Earth. He is a member of the Green Lantern Corps, a galactic peace-keeping force. Each Lantern has a Power Ring that allows them to shape their thoughts into glowing green matter.
Abilities:
- Lantern Power Set
- Sphere
Martian Manhunter
Available after Mission 2. J'onn J'onnz is one of the last living Martians, and a founding member of the Justice League. He largely maintains the Watchtower. He is an extremely powerful telepath and has other considerable powers besides.
Abilities:
- Flight
- Laser
- Sense
- X-Ray Vision
- Transform
- Phase
- Vent
- Mind Control
- Regeneration
- Tech
Cyborg
Available after Mission 3. After a horrible accident at STAR Labs, Victor Stone had much of his body replaced with cybernetic ware that gave him incredible powers of strength, as well as a variety of weaponry and the ability to interface with electronics. He has been both a member of the Teen Titans and the Justice League.
Abilities:
- Projectile Weapon (Blaster Gun)
- Laser
Suits:
- Demolition Suit
- Sonar Suit
- Space Suit
- Stealth Suit
- Magnet Suit
- Giant Suit
- Electricity Suit
The Flash
Available after Mission 3. Barry Allen is the Fastest Man Alive. A chemical accident combined with a lightning strike gave him the ability of super speed and agility. He's a long-time member of the Justice League.
Abilities:
- Speedster Power Set
Superman
Available after Mission 4. The Man of Steel, the Last Son of Krypton, the Man of Tomorrow, the original Flying Brick. Kal-El was born on Krypton, son of Jor-El, at a time when the planet was about to be destroyed. Jor-El sent his only son to Earth, where he learned of the incredible abilities granted to him by the Earth's yellow sun. Under the guise of mild-mannered reporter Clark Kent, Superman protects the city of Metropolis, and indeed the entire Earth.
Abilities:
- Kryptonian Power Set
Wonder Woman
Available after Mission 3. Diana is the princess (or perhaps queen) of the Amazons on Themyscira. Combined with the strength and longevity of the Amazon warriors, she also possesses armor forged by the gods and a Lasso of Truth.
Abilities:
- Projectile Weapon (Tiara)
- Flight
- Grapple
- Shield
- Mind Control
Killer Croc
Available after Mission 5. Waylon Jones was born with the condition "epidermolytic hyperkeratosis" (say that three times fast) which caused his skin to adopt a hard scaly surface and for him to resemble a human reptile. Adopting the name "Killer Croc", he used his abilities for crime in retaliation for the ridicule he suffered due to his condition.
Abilities:
- Giant
- Underwater
The Joker
Available after Mission 5. The Clown Prince of Crime, the Comedy to Batman's Tragedy, the Joker is Batman's greatest and most unpredictable nemesis. Driven insane after a chemical accident made him look like a clown, the Joker's crimes focus around a clown's antics, and his schemes always come with a punchline, either to his intended target, or Batman himself, whom he claims he couldn't exist without.
Abilities:
- Projectile Weapon (Machine Gun)
- Grapple
- Toxic Immunity
Suits:
- Decoy Suit
- Demolition Suit
- Electric Suit
- Flower Suit
- Illumination Suit
- Magnet Suit
- Sphere Suit
Lex Luthor
Available after Mission 5. Alexander Luthor is a billionaire industrialist and business man. He's also a genius inventor. Unfortunately, this is coupled with a severe inferiority complex as he worked so hard through his life to get where he was, and yet a man in red and blue swoops in with incredible powers and gets all the adoration.
Abilities:
- Grapple
Suits:
- Giant Suit
- Hazard Suit
- Decoy Suit
- Shield Suit
- Space Suit
- Stealth Suit
- Techno Suit
Plastic Man
Available after Mission 5. Patrick "Eel" O'Brien was a petty criminal until exposure to those wacky chemicals gave him superpowers. He is a superhero that can contort himself into any shape imaginable. ANY shape. He made himself into a toilet on more than one occasion, for example.
Abilities:
- Flight
- Vent
- Plastic Pad
- He can also turn into a bouncy ball by holding down B, but this doesn't seem to count as a Sphere
Cheetah
Available after Mission 5. Barbara Minerva is a super villain that is part cheetah. How she came about this ability is different depending on the continuity, but it usually involves some kind of genetic mumbo-jumbo. She is a constant villain to Wonder Woman.
Abilities:
- Dig
Firefly
Token on Qward (25,000). Garfield Lynns is a supervillain obsessed with fire and an enemy of Batman, typically. He wears
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