Complete walkthrough for all VR Missions in Lego Batman: Legacy of the Dark Knight, including Spaceship Shooter, Ring Master, Snake, and more. Find all rewards and collectibles.
VR Missions can be found either in the Laboratory of the Batcave or the Laboratory of the Watchtower. Head to the back to find a chair you can hop into. In these missions, you play as a computer Avatar. In situations where you're the human type avatar, you have no abilities other than punching and jumping, so they arrayed some challenges to put your skills to the test.
Spaceship Shooter 1
This puts you in a UFO against a group of attacking bad guys. Hold down X to fire a steady stream of lasers. Red enemies don't move. Yellow enemies move towards you. Blue enemies move faster. Shoot them all down without getting hit. After a certain amount of time, the Javelin token will appear, so float over that to collect it.
Spaceship Shooter 2
Prerequisite: Complete Story Mission 2 and Spaceship Shooter 1. Similar to the first with more enemy types. Green enemies will move laterally back and forth around the board. Purple enemies will move in circles towards you. The big blue enemy is a boss that rolls slowly towards you and must be shot multiple times. Don't forget to get the token that appears.
Spaceship Shooter 3
Prerequisite: Complete Story Mission 3 and Spaceship Shooter 2. More of the same, only you're now on a ring platform, which may make dealing with green guys harder.
Ring Master 1
Prerequisite: Complete Story Mission 4. The objective of this is to push all the enemies off the ring. After a little while, the platform will get smaller, so work fast. Also, a token will appear in the center, so be sure to grab it. Defeat ten enemies to finish.
Ring Master 2
Prerequisite: Complete Story Mission 5 and Ring Master 1. Same as above, only you're fighting on a ring. The token will appear at the back, so get there to get it before the platform falls.
Ring Master 3
Prerequisite: Complete Story Mission 6 and Ring Master 2. Same as the first, only you have to fight around Killer Croc, who cannot be beaten.
Race Track
Prerequisite: Complete Story Mission 7. This is a cute little race that requires you to maneuver a course for two laps. The first is with walls and the second without. Watch for the token that appears at the top of a jump.
Snake 1
Prerequisite: Complete Story Mission 8. This is a LEGO version of the classic Snake game. You will automatically move forward and can turn 90 degrees, but you fail if you run into a wall or over yourself. The idea here is to collect all the tokens that appear. Also, don't forget to pick up the character token in the lower right corner.
Snake 2
Prerequisite: Complete Story Mission 9 and Snake 1. Similar to the first, only now there are enemies and a new course. With luck, some enemies might destroy each other.
Snake 3
Prerequisite: Complete Story Mission 10 and Snake 2. In this challenge, after you collect the first token, little areas open above with more. Collect all those tokens to open a large area with lots of enemies and a few more tokens.
Stud Maze
Prerequisite: Complete Story Mission 11. Basically Pac-Man in LEGO form. Run around the maze collecting all the studs while avoiding the red bad guys. If you have "Attract Studs", this becomes a lot easier.
Stealth Collector 1
Prerequisite: Complete Story Mission 12. This challenge has you collecting tokens, but you must avoid being seen by the enemies. Their fields of vision are the lit squares on the ground, so avoid them. In this challenge, the two enemies march back and forth on their prescribed pattern. The character token will appear in the middle.
Stealth Collector 2
Prerequisite: Complete Story Mission 13 and Stealth Collector 1. The second version of this challenge has four guards and a similar back and forth pathing that the first had, only covering corners.
Stealth Collector 3
Prerequisite: Complete Story Mission 14 and Stealth Collector 2. The final stealth challenge has four guards walking back and forth horizontally. Make sure you stay in the gaps as they pass.
Survival
Prerequisite: Complete Story. This challenge is simply collecting studs on a conveyor belt while not dying. Watch the columns that turn red, because that means a laser is coming. The token will appear near the top in the center. Keep collecting until the simulation stops.
Block Hopper 1
Prerequisite: Complete Story. This challenge, much like those points in the story where you're in the computer, is about hopping across blocks to the endpoint. Follow the rising blocks. Yellow blocks will not sink so you can stay there. Follow paths that form as you travel around to the exit.
Block Hopper 2
Prerequisite: Complete Block Hopper 1. This challenge needs you to move a bit faster, as it will bring up blocks in groups of two. Head for the back left, then circle back towards the front right. The path shouldn't be too complicated to figure out.
Block Hopper 3
Prerequisite: Complete Block Hopper 2. The path's pretty obvious in this one, but you'll have to make some diagonal jumps, so be sure to jump from the very corner.
Block Hopper 4
Prerequisite: Complete Block Hopper 3. For the last challenge, take the left path. Everything else should be obvious.
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