Master Killer Instinct (2013) by understanding key game terms like Life Bar, Timer, Power Bar, Special Moves, Throws, and Blocking.
Use the following information to help you execute important moves that are of most importance to becoming the KI2 Master. Some of this terminology goes back to the original KI but some things have changed.
Simple Definitions
- Life Bar
- The colored bar on the top of the screen. This bar decreases if you receive damage or inflict damage on your opponent. The bar starts out green and once the bar is gone, the character falls. He stands up and gets a full Yellow-Red life bar.
- Timer
- The timer starts at 99 seconds and slowly decreases. Once the timer reaches 00, the player with the most life wins. *NOTE* if you are fighting the Boss "Gargos," if the timer runs down to 00, he wins, no matter how much life you have.
- Power Bar
- Right under the lifebar sits another bar which changes color and lights up. Once this bar is full (or partly filled) depending on how much you have, you can execute Super Moves.
- Character Select Screen
- This screen is where you choose your character.
- Special Moves
- Every character has 5-10 special moves. These moves can be done throughout the whole game. Special Moves require you to do special joystick motions or charges.
- Red Flashing Power
- Just about when your opponent's life bar is about to end, his lifebar will start flashing. This is "red flashing power."
- Throws
- Characters have different ways to throw. Be careful, as there is a...
- Counter Throw
- Press B+6 to counter opponents who throw you too much.
- Block
- To block all you have to do is press and hold (B) to block jump or high attacks. Use (DB) to block sweeps and many fireball attacks.
More Complex Definitions
In order to get the most out of KI2, you must know how to do the following:
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content