Your ultimate guide to Intergalactic: The Heretic Prophet! Master every level, defeat every boss, and uncover all secrets with our expert walkthrough.
Alright, let's dive into Intergalactic: The Heretic Prophet! This guide is gonna walk you through everything, from the dusty crypts to the final boss. Think of me as your co-pilot here – I'll point out the shortcuts, warn you about the traps, and make sure you don't miss any sweet loot. We're gonna tackle this game together, step-by-step. Ready?
First off, let's get you oriented. The game's map is pretty handy. Your face icon shows where you are, and the location name is right there. See that Chalice icon next to it? That means you've snagged the Chalice for that area. And a green checkmark? That means you've grabbed all the important goodies. Red arrows are dead ends, but green ones? Those are your paths forward. Some red arrows might open up later, but don't count on it.
Now, about combat and items. When you equip a throwing weapon, you'll see a green targeting light. If it locks onto a target, your throw will hit. Hold the button for continuous fire. Also, remember how your life meter works. Falling into deep water or a void drains your meter, but not the health in your Life Bottles. If your meter empties, it'll refill from the leftmost Life Bottle, draining it completely. These bottles are permanent, but the health inside isn't until you refill them.
The Chalice of Souls is key for unlocking the Hall of Heroes. As you defeat monsters, they fill it up. Once it hits 100%, you can grab the actual Chalice in the level. The Hall of Heroes is where you'll get awesome gifts from legendary figures. Make sure you grab a gift every time you visit, or you'll miss out on a prize permanently! The prizes are given in a set order, so skipping one means you lose a later reward.
We'll start our journey in Dan's Crypt. When you begin, hit Select to open your inventory. You'll see your Arm there – you can equip it or just rip it off by pressing X to start swinging. Your Arm can also be thrown with the Square button. You're in your own crypt, but don't get too comfy; a Gargoyle's gonna remind you that you didn't exactly go out a hero. Read the two books by the gate – they're full of useful info. Keep moving down the hall to the right, and grab the STAR RUNE from that yellow object between spinning circles. Don't forget to read the THIRD and FOURTH BOOKS you'll find along the way.
Continue down the hall and jump into the water. On the other side, grab the BAG OF COINS. Break open the chest with your Arm, then snag the COPPER SHIELD from the round object above it. Check it out in your inventory – the '150' on it shows its durability. Read the FIFTH BOOK nearby. Now, get ready for a running jump across the water. Hold the Directional Pad to run, and press O just before the edge to clear it easily. In the main room, you'll find the SMALL SWORD. This replaces your Arm and can be powered up with Square. Notice the differently colored rectangle on the wall – remember that!
Face the gate with the yellow hand and read the SIXTH BOOK on the left. Then, head towards that gate and grab the THROWING DAGGERS. You get 100 of them, which are great for tough enemies or hard-to-reach targets. Save 'em! Equip your Small Sword and Copper Shield again. Look for a green bottle on a rock – jump up to get a LIFE BOTTLE. This permanent upgrade adds another layer to your health. Finally, walk into the yellow hand to use the Star Rune, head up the stairs, and read the SEVENTH BOOK. Follow the trail of magic slime to exit the level.
Next up is The Graveyard. It's a bit weird starting here instead of right after your crypt, but hey, that's the game! Keep an eye out for hands running around – later, with a Club or Hammer, you can smash them for two coins each. Walk forward a bit, and when you reach a fork, head right...
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content