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How to Beat The Assassin
Hunt: Showdown

How to Beat The Assassin

Learn the basics of Hunt: Showdown, including gameplay, controls, and essential tips for survival. Master tracking, combat, and the unique PvEvP elements to claim victory.

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How to Beat The Assassin

Learn the basics of Hunt: Showdown, including gameplay, controls, and essential tips for survival. Master tracking, combat, and the unique PvEvP elements to claim victory.

This page serves as a basic guide for Hunt: Showdown, covering gameplay, controls, and tips. New information is added regularly, and contributions are welcome.

Basic gameplay

Every Bounty Hunt mission involves tracking and killing a boss monster, banishing its soul, collecting Bounty Tokens, and escaping the map. Each match is unique, with up to twelve players competing. The Soul Survivor mode has different rules, focusing on collecting Rifts and becoming the Wellspring.

Controls

Two control schemes are available: Hunter and Gunslinger. Key controls include:

Movement

  • SPRINT: hold [SHIFT] + [W]
  • JUMP: [SPACE]
  • VAULT: [SPACE] + move towards an object
  • MOVE UP AND DOWN A LADDER: hold [W] / [S]

Combat

Hunter Scheme:

  • MELEE ATTACK: press [LMB]
  • HEAVY MELEE ATTACK: hold [LMB]
  • AIM A WEAPON: hold [RMB]
  • FIRE A WEAPON: hold [RMB] + press [LMB]
  • RELOAD: [R]
  • TOGGLE WEAPON SIGHT: hold [RMB] + [SHIFT]

Gunslinger Scheme:

  • MELEE ATTACK: press [V]
  • HEAVY MELEE ATTACK: hold [V]
  • FIRE A WEAPON: press [LMB]
  • RELOAD: [R]
  • TOGGLE WEAPON SIGHT: hold [RMB]

Other Interactions

  • VIEW MAP: [TAB]
  • DARK SIGHT: hold [E]
  • SELECT EQUIPMENT: [MOUSE WHEEL] / [1 – 0]
  • USE SELECTED EQUIPMENT: hold [RMB] + press [LMB]
  • INTERACT WITH ITEMS/DOORS/LADDERS: [F]
  • TOGGLE WEAPON MODE: [X]

Tips and tricks

Sound is a Key Part of the Game

Sound is crucial for survival. Be aware of noises you make (running, gunfire, walking on planks) and listen for environmental cues like barking dogs or groaning zombies, which can indicate nearby players. Ensure you can hear the game clearly.

The Health Bar

  • Health regenerates over time to fill the current bar. Health kits are needed to refill empty bars.
  • Large bars are 50HP, small bars are 25HP.
  • Reviving permanently lowers health by one bar.
  • Health can be upgraded using tokens earned from winning matches.

Damage Types

  • Bleeding: Causes continuous health loss. Stop by pressing and holding [F]. Vulnerable while stopping.
  • Poison: Does not inflict damage over time, but prevents health regeneration. Wears off or can be cured with an Antidote Shot.
  • Burning: Causes continuous health loss and damages maximum health. Stops burning by pressing [F]. If health reaches 0 while burning, the Hunter dies permanently.

This is a PvEvP Game

Utilize the environment and AI enemies to your advantage in player encounters. Lure enemies towards monsters or use explosive barrels to gain an edge.

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