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- 5) Weapons               -
Halo 2

- 5) Weapons -

Halo 2 Human Weapons: Pistol, Battle Rifle, SMG, Sniper Rifle, and Rocket Launcher stats and effectiveness. Learn how to use and counter each weapon.

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Halo 2 Human Weapons: Pistol, Battle Rifle, SMG, Sniper Rifle, and Rocket Launcher stats and effectiveness. Learn how to use and counter each weapon.

Pistol

The typical UNSC sidearm, the Pistol is great for packing some whallop with limited punch. Unfortunately, this weapon got a huge downgrade from the original Halo. It no longer has a long scope, and it does about half as much damage as it did before. Players from the original Halo remember the Pistol as almost a mini-sniper rifle, capable of mowing down occasional threats with ease. This is more of a secondary, and should NOT be relied upon. Personally though, Dual Pistols can be useful, and can inflict heavy damage during Slayer games.

Tips
  • Use a Rapid-firing gun, preferably 2 SMGs or a combo PR/SMG.
  • Many players will rarely use pistols, unless dualed together, or sided with an SMG.
  • Shouldn't be a problem at all to counter.

Battle Rifle

The Battle Rifle is an absolute beast when wielded correctly. It is designed as an infantry support weapon, mainly for long range fire, and has the ability for upclose battles with its burst fire technique. Clip is somewhat large, and it does reasonable damage per shot. On multiplayer, these guns can absolutely rape an opposing team if used correctly. Find a solid spot with a height advantage that is fairly close to the battlefield. From here, you can wear down your opponents' shields, and make easy kills with the scope on damaged opponents. Unfortunately, it does take about 12 shots to really put an opponent down, but these are useful nonetheless.

Tips
  • Sniper Rifle, or another Battle Rifle seem to work.
  • Battle Riflemen at ranged positions are quite a hectic problem to deal with.
  • The idea is to prevent them from scoping you for headshots, or to kill them before they get a 5-second interval to kill you.
  • Never run straight towards a Battle Rifle.

SMG

The Sub Machine Gun, or SMG, is one of the most common weapons during the game. It's basically the typical primary weapon for every human Marine, but it's also the one you spawn with on ALMOST every matchmaking game during X-BOX Live. It features a fairly large clip, has a high rate of fire, but does not do much damage. Depending on your range, it usually takes an entire clip to wear a shield down and/or kill someone. Thankfully, when dual wielded with another SMG, or Plasma Pistol, it can become lethal. However, these only seem to have appeal for knocking down the Flood during campaign, and just a typical machine gun. Nothing rare or exceptional about em'. For maximum effectiveness, combine with a Plasma Rifle or Plasma Pistol.

Tips
  • Pretty much any weapon can counter a SMG with exception to the Pistol.
  • Getting 2 SMGs can "easily" outmatch someone with a lone weapon.
  • Due to its common spawning as a primary amongst all players, SMGs are by far the most common you'll see.
  • Try to move away from the opposing player to make each bullet do less damage, and become less accurate.

Sniper Rifle

Regardless of what anyone says, the Sniper Rifle is quite possibly the most influential gun in the game (besides the RPG). This is exactly what it states, a sniper rifle with huge calibre bullets. It only can hold 4 bullets at a time, and must be shot in semi-automatic mode, however, these bullets upon entry automatically kill the opponent, or disable their shield. Awesome for killing on multiplayer, and also for long-range with a huge 2x scope. While it has limited ammo, always get this gun on multiplayer maps. Hold a spot on defense, or get a high advantage with a Banshee, land somewhere, and prove otherwise.

Tips
  • Battle Rifle, Covenant Carbine, or an opposing sniper will do.
  • Simply keep a steady rain of fire down on the Sniper, but make sure to be moving while doing so.
  • You'll want to prevent your sniper from scoping you, which can only be accomplished by strafing while while firing.
  • The Rocket Launcher can be applied into long-range scenarios, aka Headlong (one of the upper buildings), or a wedged hill.

Rocket Launcher

The Rocket Launcher is a rocket-propelled weapon (also known as RPG, even though it doesn't shoot grenades). You can launch explosive masses at people with this thing. The rockets can lock-on to vehicles by holding down the firing button over a vehicle. Please note that if the target is out of range, you will NOT see a range reticle around the vehicle. The Rocket has extremely limited ammo (4 rockets initially), but on multiplayer maps, it spawns at

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