Learn Slayer's strengths, weaknesses, and key moves in Guilty Gear Xrd REV 2. Master his Dandy Step and close-range pressure to dominate your opponents.
Alright, so you're looking to get stylish with Slayer in Guilty Gear Xrd REV 2? He's a super fun character who really shines when you're up close and personal, using his Dandy Step to zip around the screen and keep your opponent guessing. His whole game is about building momentum and linking his attacks together, because honestly, his individual moves aren't the strongest. You'll want to get good at closing the distance fast, especially after moves like Pilebunker that send your opponent flying. Just be aware that characters who like to play defensively or keep you at a distance can be a real pain for Slayer, so you'll need to be smart about how you approach them.
Slayer's got some unique tools that can really throw people off. His Dandy Step is your bread and butter for mobility and setting up pressure. From there, you can go into moves like Pilebunker or Crosswise Heel. Don't forget about Helter Skelter, which is a neat hop that's great for catching opponents who are expecting a more standard attack. And if you're feeling bold, his Instant Kill, All Dead, can end a round in a flash if you can land it!
Key Moves & Motions:
- Command Movement (Teleport): 66 (Hold)
- Command Normal 1: 6 + K (Can be held.)
- Command Normal 2 (Air): 2 + K in mid-air
- Mappa Hunch: 236 + P or K
- Bloodsucking Universe: 63214 + HS
- Dandy Step: 214 + P or K
- Pilebunker (during Dandy Step): P
- Crosswise Heel (during Dandy Step): K
- Under Pressure (during Dandy Step): S
- It's Late (during Under Pressure): S or HS
- Helter Skelter (during Dandy Step): HS
- Footloose Journey (Air): 214 + K in mid-air
- Undertow: 632146 + P
- Overdrive: Dead on Time: 632146 + S (Consumes 50% Tension.)
- Overdrive: Eternal Wings: 236236 + HS (Consumes 50% Tension.)
- Overdrive: Straight-Down Dandy (Air): 214214 + S in mid-air (Consumes 50% Tension.)
- Instant Kill: All Dead: 236236 + HS in Instant Kill Stance.
- Slayer's strength is in his combos and pressure. Try to link your Dandy Step into other moves as much as possible.
- Watch out for characters with strong zoning or defensive games. You'll need to be patient and look for openings.
- Pilebunker sends the opponent flying, so be ready to chase them down to continue your pressure.
- Helter Skelter is a great surprise tool against opponents who are used to your Dandy Step patterns.
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