Explore all the unique stages in Gang Beasts, from the precarious Gondola to the hazardous Grind and Incinerator. Learn about their mechanics and how to survive.
Walkthrough
- 1Gondola: Two window cleaner's gondolas connected by a plank, suspended in front of a building. Cables can be broken to make gondolas fall.
- 2Grind: A metal walkway shaped like an '8' with large grinders below. Opponents can be thrown into the grinders, which will kill them if they don't escape. Guard rails are present, but some inner sections lack them.
- 3Incinerator: A multi-level arena with a conveyor belt leading to a furnace. Short guard rails surround the furnace. Various objects like boxes and shelves are present, and some objects come out onto the conveyor belt. A small room is accessible.
- 4Fans (replaced Vents): Features holes with large fans. A breakable bridge is over the largest fan. Fans can alternate between vacuuming players in and creating an upward draft.
- 5Trucks: Players are on top of two trucks driving on a motorway. Players must push opponents off while avoiding motorway signs by jumping or ducking.
- 6Containers: Set on two rotating shipping containers suspended in the air. Cables supporting the containers can be broken, causing them to fall or change angle. Players can get inside the containers.
- 7Wheel: An active Ferris wheel with gondolas that tilt based on weight distribution. The pier has loose wooden boards that can lead to falling into the water.
- 8Chutes: Features three floor chutes from which pink substance falls. Players must avoid the substance and other players. The background allows climbing over a fence to safety.
- 9Tower: A cylindrical building with a large central hole. Players must walk around the hole. A staircase leads down, but breaks if players don't reach the bottom and return in time, leading to a fall. Reaching the top after descending earns a trophy.
- 10Billboards: (No description provided in source)
- 11Buoy: (No description provided in source)
- 12Blimp: (No description provided in source)
- 13Girders: (No description provided in source)
- 14Subway: (No description provided in source)
- 15Ring: (No description provided in source)
Tips
- In 'Chutes', players can be knocked out by the falling pink substance.
- In 'Tower', successfully descending and returning earns a trophy.
- In 'Trucks', players must jump over or duck under motorway signs.
- In 'Containers', breaking all four cables causes the container to drop. Breaking 1-3 changes its angle.
- In 'Grind', inner sections of the walkway lack guard rails, allowing opponents to be pushed into the center grinders.
- In 'Fans', the upward draft only lasts for a short time.
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