Explore the Tribes of Final Fantasy Tactics Advance: Humans, Banga, N'Mou, Viera, and Moogles, detailing their unique jobs and Divine Beasts.
Humans
Humans are the standard, well-rounded Tribe in Final Fantasy Tactics Advance, offering the widest variety of eleven Jobs. They are guarded by the Divine Beast Matias, the Corrupt Emperor, who can be summoned to deal heavy damage to all enemies.
- Soldier - Initial
- Paladin - Requires 2 Soldier A-Abilities
- Duelist - Requires 2 Soldier A-Abilities
- Thief - Initial
- Ninja - Requires 2 Thief A-Abilities
- White Mage - Initial
- Black Mage - Initial
- Illusionist - Requires 3 White Mage and 5 Black Mage A-Abilities
- Blue Mage - Requires 1 White Mage and 1 Black Mage A-Ability
- Archer - Initial
- Hunter - Requires 2 Archer A-Abilities
Banga
The Banga are a race of lizard men known for their rudeness, jingoism, and power, though they are somewhat slow. This Tribe has the smallest variety of Jobs, with only seven exclusive to their race. Their superior physical strength makes them suited for attacking, specializing in warrior-type Jobs, but they can also become Bishops and Palace Knights, which are low-level magic-using Jobs. Their Divine Beast is Adrammelech, the Spirit God of Wrath, who causes massive damage to all enemies when summoned.
- Warrior - Initial
- Dragon Knight - Requires 2 Warrior A-Abilities
- Guardian Knight - Requires 2 Warrior A-Abilities
- Gladiator - Requires 2 Warrior A-Abilities
- White Monk - Initial
- Bishop - Requires 2 White Monk A-Abilities
- Palace Knight - Requires 2 White Monk A-Abilities
N'Mou
N'Mou are strange, seemingly fragile creatures that are telepathic and can manipulate the flow of life, allowing them to Control and Morph into Monsters. Their supernatural powers make them ideal for Mage-type Jobs, with the majority of their eight available Jobs being magic-based. They can summon Ultima, the Fallen Angel, who blasts the field with white light, causing MP damage to all enemies.
- White Mage - Initial
- Black Mage - Initial
- Illusionist - Requires 3 White Mage and 5 Black Mage A-Abilities
- Time Mage - Requires 5 Black Mage A-Abilities
- Alchemist - Requires 3 White Mage and 5 Black Mage A-Abilities
- Monster Tamer - Initial
- Doppelganger - Requires 5 Monster Tamer A-Abilities
- Sage - Requires 3 White Mage and 2 Monster Tamer A-Abilities
Viera
The Viera are a beautiful, noble, completely female Tribe, also known as
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