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Perks: Complements
Call of Duty: Advanced Warfare

Perks: Complements

Explore the Perk 1, 2, and 3 Tiers in Call of Duty: Advanced Warfare. Learn about Lightweight, Low Profile, Flak Jacket, Overcharged, Danger Close, Peripherals, Blind Eye, Cold-Blooded, Gung-Ho, Fast Hands, Hard Wired, Toughness, Blast Suppressor, Scavenger, and Hardline.

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Explore the Perk 1, 2, and 3 Tiers in Call of Duty: Advanced Warfare. Learn about Lightweight, Low Profile, Flak Jacket, Overcharged, Danger Close, Peripherals, Blind Eye, Cold-Blooded, Gung-Ho, Fast Hands, Hard Wired, Toughness, Blast Suppressor, Scavenger, and Hardline.

This guide covers the various Perks available in Call of Duty: Advanced Warfare, categorized into Perk 1, Perk 2, and Perk 3 Tiers. Each perk is detailed with its in-game description and a personal note offering insights into its effectiveness and usage.

Perk 1 Tier

Perk 1 Tier are marked as the Red Perks.

  • Lightweight — Move faster. Increases overall movement speed significantly, especially with Exo movement.
  • Low Profile — Invisible to UAVs, Tracking Rounds and Exo Ping. Makes you virtually undetectable by enemy detection systems, useful against frequent UAV users.
  • Flak Jacket — Take less explosive damage. Cancel frag cooking with weapon switch. Reset fuse when throwing back frags. Reduces explosive damage taken and allows for safer handling of Frag Grenades.
  • Overcharged — Increase Exo Ability battery life. Concuss nearby enemies with boost slams. Slightly extends Exo Ability duration and can stun enemies with boost slams.
  • Danger Close — Do more explosive and Scorestreak damage. Increases damage dealt by explosives and Scorestreaks, making it easier to eliminate enemies.

Perk 2 Tier

Perk 2 Tier are marked as the Blue Perks.

  • Peripherals — Increase mini-map coverage. Take out enemies without displaying their death location. Enhances mini-map visibility for faster enemy locating and allows for stealth kills without revealing death locations.
  • Blind Eye — Undetectable by Tracking Drones, Explosive Drones, and all Scorestreaks except UAV. Renders you invisible to most Drones and Scorestreaks, excluding UAVs.
  • Cold-Blooded — Immune to Thermal, Target Enhancer, Threat Grenade, and enemy call outs. No name or reticle color change when targeted. Protects against special sights and enemy targeting indicators, preventing your name from appearing red or your reticle from changing color.
  • Gung-Ho — Fire while sprinting and sliding. Allows firing weapons while performing movements like sprinting or sliding, enabling aggressive playstyles and winning gunfights without stopping.
  • Fast Hands — Reload while sprinting. Swap weapons, use Exo Abilities, and use Exo Launcher faster. Improves reloading speed while sprinting, and speeds up weapon swapping, Exo Ability usage, and Exo Launcher deployment.

Perk 3 Tier

  • Hard Wired — Immune to System Hack, EP, Nano Swarms, Stun Grenades, and Scramblers. Scorestreaks remain vulnerable. Provides immunity to various disruptive Scorestreaks and equipment, notably the System Hack.
  • Toughness — Flinch less when shot. Significantly reduces weapon flinch when taking damage, allowing for more stable aiming and sustained fire.
  • Blast Suppressor — Invisible on mini-map when performing Exo moves. Prevents your Exo move activations from appearing as red outlines on the enemy mini-map.
  • Scavenger — Start with extra magazines and resupply bullet ammo from fallen enemies. Grants additional starting ammunition and allows for replenishing ammo from defeated enemies.
  • Hardline — Decrease Scorestreak cost by 100. Reduces the score required to earn Scorestreaks by 100 points.

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