Explore the evolution of the BioShock guide, from its initial release to the final, comprehensive version. Track updates and additions made by the author.
Hey there! So, you're diving into BioShock and want to know how this guide came together? It's pretty cool to see how it grew from a basic walkthrough to the super-detailed resource it is now. Let's break down the version history so you know what went into making this walkthrough just right for you.
Version 0.1 (August 24, 2007): This was the very first go! The author got the intro and basic game concepts down, plus the walkthrough all the way through the Medical Pavilion. Think of it as the skeleton – the main structure was there, but lots of details were still being fleshed out, marked by those handy curly braces {}.
Version 0.2 (August 25, 2007): Just a day later, a quick polish! Some errors were fixed, and the walkthrough was pushed further, covering Neptune's Bounty. This is also when the author started adding the really useful stuff: audio diaries, plasmids, gene tonics, and where to find those Little Sisters.
Version 0.3 (August 25, 2007): Another day, another big leap! The walkthrough now reached the end of Arcadia, and a ton of reference info was added. Plus, the author started tracking weapon upgrade spots and research rewards, and even began listing items you can invent.
Version 0.4 (August 26, 2007): Things are really shaping up! This update clarified info on Big Daddy and Little Sister encounters and finished the Arcadia Pt. 2 section. More reference material was piled in, and the guide's overall formatting got a facelift.
Version 0.5 (August 27, 2007): A bit of tidying up and a smart reorganization. The plasmid and gene tonic lists were changed to show how you get them, not just where. The research rewards and achievement sections were completed, and the walkthrough made it to the end of Fort Frolic.
Version 0.6 (August 27, 2007): Another busy day! The walkthrough was completed up to the Rapture Control level. Some great reader suggestions started rolling in, helping to clarify points and add content. Keep those ideas coming!
Version 0.7 (August 28, 2007): This version tackled common questions with a new FAQ section and added more reader tips. The Big Daddy/Little Sister system explanation got a rewrite, and the walkthrough advanced to the end of Olympus Heights.
Version 0.8 (August 29, 2007): A minor update, but important! The walkthrough was completed through Apollo Square, and a few extra bits were added. The author was aiming to wrap everything up by the weekend.
Version 0.9 (August 30, 2007): Almost there! More reader content was added, and the Xbox 360 achievement section was included. Crucially, all the reference sections were finished, and the walkthrough reached the end of Point Prometheus.
Version 0.10 (August 31, 2007): The grand finale! The walkthrough was officially completed. A few final touches and reader additions were made. The author planned one last playthrough to catch any lingering errors, ensuring this guide is as solid as possible.
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