Find Potted Meat and Drill Fuel, use the code 1540 to unlock a door, and acquire the Electro Bolt Plasmid in BioShock 2.
Walkthrough
- 1Turn around near the room's exit to find a pile of junk. Look down to see Potted Meat (restores Health) and Drill Fuel (replenishes fuel used for the Drill). Pick up both by looking at them and pressing the “X” button.
- 2Exit the room, go down the stairs, and turn right. You will see a locked door with a Keypad. The code, scribbled in the steam, is “1540.”
- 3Face the Keypad, press “X,” enter “1540” using the left control stick, and confirm with “X” to unlock the door. A Corpse (the first “container” in the game) will slump to the floor. Checking containers usually yields up to three different items. This Corpse contained 11 Dollars and Bandages (restores Health). Collect Dollars whenever possible, as they become important later.
- 4Inside the room, collect food, Dollars, Drill Fuel, and an Audio Diary.
- 5Exit the room, turn right, and walk forward. Past the stairs, a Splicer will be gunned down by another off-screen Splicer.
- 6Stop walking and hide behind a nearby corner. A Splicer with a pistol will appear. Run up to it and hold “R2” to drill into it, draining its Health and killing it. Release “R2” when it dies.
- 7The first Splicer was a “Thuggish Splicer” (wielding a blunt object), and the second was a “Leadhead Splicer” (pistol-wielding). Check both corpses for loot. The Thuggish Splicer yielded a First Aid Kit (restores all Health instantly, stored in inventory, usable via the right Directional Pad button, can carry up to five).
- 8Go down the hall the Leadhead Splicer came from. At the end, look right to see a neon sign with a hand shooting lightning and the text “Plasmid,” indicating a Plasmid can grant lightning abilities.
- 9Look left to see propaganda and a nearby Cash Register. Check the Cash Register for Dollars.
- 10Nearby is a wall-mounted dispenser for EVE Hypos (syringes of EVE, a blue substance). Grab an EVE Hypo.
- 11Look to the far right of the propaganda to see a large, pink machine. As you approach, you will see a vision of Eleanor.
- 12Near the machine, you will see writing urging you, the Daddy, to reunite with Eleanor.
- 13Approach the actual machine, a “Gatherer's Garden” (explained later when usable). Tied to it is a red bottle, the “Electro Bolt” Plasmid.
- 14Face the Electro Bolt Plasmid and press “X” to acquire it. The Daddy injects it, causing a seizure. A Little Sister approaches, stating Eleanor misses you and you will be better if you find her. She is then whisked away by a heavily-armored figure. The Daddy regains his senses.
Tips
- Revving the Drill consumes Drill Fuel.
- Checking containers, like Corpses, usually yields up to three different types of items.
- Dollars will not be used until later in the game, but you should collect them whenever possible.
- First Aid Kits instantly restore all your Health and can be used by pressing the right Directional Pad button. You can carry up to five First Aid Kits.
- The Electro Bolt Plasmid can give the ability to shoot lightning from your hands, which may be useful for reviving the dead generator.
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