Earn all trophies and achievements in Beyond: Two Souls. Follow this roadmap detailing collectibles, decisions, and challenges for 100% completion.
Welcome to the comprehensive Trophy/Achievement Roadmap for Beyond: Two Souls! guide you through every collectible, decision, and challenge to ensure you unlock all trophies and achievements with minimal hassle. While the game offers a compelling narrative experience, a strategic approach is key for 100% completion.
General Strategy & Important Notes:
- First Playthrough: Enjoy the Story! We highly recommend playing through the game once without worrying about trophies. This allows you to fully immerse yourself in Jodie's journey and make choices organically. Many trophies are tied to specific actions or collectibles that can be missed, so a second, more focused playthrough is often necessary.
- Collectibles are Chapter-Specific: Most collectibles (Bonus Content) are tied to individual chapters. If you miss one, you'll need to replay that specific chapter from the "Chapter Select" menu. Progress made in replayed chapters saves immediately.
- Decision-Based Trophies: Several trophies require specific choices or outcomes. These often involve moral dilemmas or interactions with other characters. We'll highlight these clearly.
- Clean-Up Playthrough: After your initial run, use Chapter Select to mop up any missed collectibles or specific actions. This is often the most efficient way to achieve 100%.
- Aiden's Powers are Key: Many trophies involve using Aiden's unique abilities. Practice switching between Jodie and Aiden frequently to interact with the environment and influence events.
- Difficulty Doesn't Matter: There are no difficulty-related trophies, so feel free to play on any setting you prefer.
Phase 1: Story Completion & Collectible Awareness
During your first playthrough, focus on experiencing the narrative. However, keep an eye out for opportunities to collect Bonus Content. While not strictly necessary for this phase, being aware of them can save time later.
Chapter-Specific Collectible Checklist (First Pass)
Below is a quick reference for Bonus Content locations. Detailed instructions will follow in Phase 2.
- The Experiment: 1 Bonus
- The Embassy: 1 Bonus
- First Interview: 1 Bonus
- Welcome to the CIA: 1 Bonus
- The Party: 1 Bonus
- Hunted: 2 Bonuses
- My Imaginary Friend: 1 Bonus
- The Condenser: 1 Bonus
- Homeless: 2 Bonuses
- First Night: 1 Bonus
- Like Other Girls: 1 Bonus
- Navajo: 2 Bonuses
- The Mission: 1 Bonus
- Norah: 1 Bonus
- The Dinner: 1 Bonus
- The Old Woman: 1 Bonus
- The Black Sun: 1 Bonus
Note: Some chapters have no Bonus Content. This list only includes chapters where collectibles are present.
Phase 2: Trophy Clean-Up & Specific Actions
This phase focuses on replaying chapters to earn missed trophies, especially those related to specific actions, choices, and collectibles. Use the "Chapter Select" menu extensively.
Collectible Hunter (All Bonus Content)
The "Collector" trophy requires you to find all 19 pieces of Bonus Content. Here's a detailed breakdown:
- The Experiment: After the initial experiment, when Jodie is in her room, use Aiden to interact with the Toy Car on the floor near the bed.
- The Embassy: In the main hall, before heading upstairs, use Aiden to possess the guard near the large painting. Guide him to interact with the Painting itself.
- First Interview: When Jodie is in the waiting room, use Aiden to interact with the Newspaper on the table.
- Welcome to the CIA: After the training sequence, in Jodie's apartment, use Aiden to interact with the TV Remote on the coffee table.
- The Party: After the initial awkwardness, when Jodie is alone, use Aiden to interact with the Music Player on the small table near the window.
- Hunted (1/2): Early in the chase, after escaping the first building, you'll pass a small shed. Use Aiden to open the Shed Door and interact with the item inside.
- Hunted (2/2): Later, when Jodie is hiding in the supermarket, use Aiden to possess the Cashier and make them interact with the register.
- My Imaginary Friend: When Jodie is playing in the snow, use Aiden to interact with the Snowman near the fence.
- The Condenser: In the main chamber of the Condenser, after the initial cutscene, use Aiden to interact with the Control Panel on the lower level.
- Homeless (1/2): When Jodie is begging, use Aiden to possess the Man in the Suit walking by and make him drop money.
- Homeless (2/2): Later, when in the abandoned building, use Aiden to interact with the Radio on the shelf.
- First Night: In the apartment, before going to bed, use Aiden to interact with the Book on the bedside table.
- Like Other Girls: During the bar scene, after the fight, use Aiden to interact with the Jukebox.
- Navajo (1/2): In the main house, use Aiden to interact with the Dreamcatcher hanging near the window.
- Navajo (2/2): Outside, near the stables, use Aiden to interact with the Horse Saddle.
- The Mission: After the initial infiltration, when Jodie is in the building, use Aiden to interact with the Map on the wall.
- Norah: In Norah's room, use Aiden to interact with the Photo Album on the dresser.
- The Dinner: Before preparing the meal, use Aiden to interact with the Cookbook on the kitchen counter.
- The Old Woman: In the old woman's house, use Aiden to interact with the Knitting Basket near her chair.
- The Black Sun: In the final area, before the ultimate choice, use Aiden to interact with the Data Pad on the console.
Decision & Action-Based Trophies
These trophies require specific choices or successful completion of QTEs/interactions.
- "A Better World" (Bronze): In the chapter "Homeless," successfully help all the homeless characters. This involves using Aiden to steal food from the supermarket, helping Jimmy with his addiction, and ensuring Tuesday and her baby are safe.
- "Saved All" (Silver): In the chapter "Navajo," successfully save all members of the family from the entity attacks. This requires quick reactions with Aiden's powers to shield and heal.
- "Perfect Lover" (Bronze): In the chapter "The Dinner," successfully prepare the meal and have a romantic evening with Ryan. This means choosing all the correct dialogue options and actions to impress him.
- "Uncontrollable" (Bronze): In the chapter "The Party," choose to take revenge on the bullies. This involves using Aiden to cause chaos and scare them.
- "Revenge" (Bronze): In the chapter "Norah," choose to kill Norah. This is a difficult moral choice, but necessary for the trophy.
- "Forgiveness" (Bronze): In the chapter "Norah," choose to forgive Norah. This is the alternative to "Revenge." You'll need two separate playthroughs of this chapter to get both.
- "The End" (Gold): Complete the game. This will unlock naturally after your first full playthrough.
- "All Endings" (Silver): Experience all possible endings. This requires multiple playthroughs or replaying the final chapter and making different choices at the very end. The key decisions are who Jodie chooses to be with (Ryan, Jay, Zoey, or alone) and whether she chooses Life or Beyond.
Miscellaneous Trophies
- "Explorer" (Bronze): Explore 100% of the environment in at least one chapter. This often happens naturally in chapters like "The Party" or "Homeless" if you take your time.
- "Stealth Master" (Bronze): Complete a stealth section without being detected. The chapter "Welcome to the CIA" has a good opportunity for this during the training mission.
- "Aiden's Fury" (Bronze): Use Aiden to incapacitate 10 enemies in a single chapter. "Hunted" or "The Condenser" offer ample opportunities.
- "Master of Your Own Destiny" (Platinum): Unlock all other trophies. Congratulations!
By following this roadmap, you'll systematically unlock every trophy and achievement in Beyond: Two Souls, ensuring you experience all the game has to offer.
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