Master Goro Majima's Slugger Style in Yakuza 0. Learn about its unique bat attacks, powerful combos, and all the upgrades to dominate your foes.
Goro Majima learns the Slugger Style in Chapter 3 of Yakuza 0, encountering Fei Hu dealing with a dissatisfied customer. This style focuses on power and reach, primarily utilizing a metal baseball bat. While slower than the Thug Style, it offers significant advantages in range and weapon handling.
Key Features of Slugger Style:
- Majima wields a Pummeling Bat, a weapon with infinite durability that cannot be dropped or thrown.
- Attacks are slower but have a much greater range, capable of hitting multiple enemies.
- The bat can block incoming weapon attacks, including knives.
- Rush Combo consists of five hits.
- The Light-Light-Heavy combo performs a "Full Swing" that can be charged for increased damage.
- The Light-Light-Light-Heavy combo initiates "Bat Nunchaku Swinging," a rapid-damage move that is difficult for enemies to counter.
- Majima cannot grab or pick up ground weapons; the Grab button performs a thrusting attack that breaks guards.
- Bat attacks can recoil off the environment, especially during Finishing Blows.
- Switching to certain weapons can provide additional benefits within this style.
Slugger Style Upgrades:
The Slugger Style can be enhanced through various upgrades purchased with money, categorized by rank and cost:
- Rank 1 (Cost: 400,000): Power Surge 1 (damage increase), Boost Health (S), All-Out Swing (chargeable Heavy Attack).
- Rank 2 (Cost: 2,000,000): Boost Health (XXL, XL, M, L), Running Assault (lunging strike while running), Slugger Attack (extra attack at 3rd Heat Bar).
- Rank 3 (Cost: 15,000,000): Power Surge 2, Essence of the Slugger (Heat Action after guard break), Weapon Training (Tonfa), Heat Wave 1 (increased Heat Gauge gain), Heat Retention (Time) 1 (slower Heat Gauge decay).
- Rank 4 (Cost: 50,000,000): Azure Dragon Spirit (less damage in Heat Mode), Weapon Training (Nunchaku, Katana, Pole, Kali Sticks, 1-Handed Stick), Weapon Master (Tonfa, Bat, 1-Handed Stick - reduced durability loss), Extra Bat Nunchaku Swings (more hits), Weapon Power Boost 1 (weapon damage increase), Quickstep Blow (Heavy Attack after Quickstep), Heat Retention (Damage) 1 (reduced Heat Gauge decay from damage).
- Rank 5 (Cost: 200,000,000): Secret of Swing (Follow Through - no wall recoil, 3rd Heat Bar only), Phoenix Spirit (Heat Gauge gain when health is low), Weapon Master (Nunchaku, Katana, Dagger, Kali Sticks - reduced durability loss), Essence of the Slugger: Hack Hit (Heat Action when health is low, 3rd Heat Bar only), Weapon Power Boost 2, Secret of Swing (Miracle Hit - block bullets with taunt), Secret of Swing (Iron Wall - guard from any direction), Bat Technique: Counterattack (counter in Heat Mode), Heat Retention (Damage) 2.
- Rank 6 (Cost: 500,000,000): Power Surge 3, Heat Retention (Time) 2, Tortoise Spirit (blocking raises Heat Gauge), Bat Technique: Body Blow (attack after guarding), Secret of Swing (Unscathed - auto-defend bullets while running, 3rd Heat Bar only), Secret of Swing (Hit Back - deflect thrown weapons), Bat Technique (Hold Escape - escape grabs), Yellow Dragon Spirit (recover health on Heat Action), Bat Technique: Retaliate (attack in fighting stance before enemy hits, 3rd Heat Bar only), Heat Wave 2, Power Surge 4.
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