New to Tainted Grail? Learn how your starting choices impact your stats, recipes, and items. Get a head start with our beginner tips for Avalon!
Hey there! So you're diving into Tainted Grail: The Fall of Avalon? Awesome choice! Let's talk about getting started, specifically the 'Starting Bonus' you get right at the beginning. It's a bit of a role-playing moment where a prison guard asks you a few questions. Your answers can actually give you a nice little boost in stats, unlock some crafting recipes, or even grant you items right off the bat. Every character starts with base stats of 10 in everything, so these bonuses can really help shape your early game. Here’s a breakdown of what your answers can get you: * If you say you were on your way to enlist in the army: You can get bonuses in One-Handed, Heavy Armor, Medium Armor, and Blocking. Or, if you lean towards ranged, you'll get Archery, Medium Armor, and recipes for Wooden Arrow and Iron Arrow. For magic users, there are options for Light Armor, Magic, and the Burning Ember spell, or Light Armor, Alchemy, and the Nature's Caress spell. * If you were hunting: You can get boosts in Archery, Handcrafting, Sneak, and Athletics, plus recipes for Leather Hood, Leather Gauntlets, Leather Gloves, Leather Boots, and Leather Pants. Alternatively, you might focus on Archery, Handcrafting, Cooking, Sneak, Alchemy, and Athletics, unlocking recipes like Hearty Omelet, Fried Cabbage, Roast, and Simple Meal. There's also a path focusing on Archery, Alchemy, Sneak, and Athletics, giving you recipes for Health Potion, Sacred Elixir, and Mana Elixir. * If you were avoiding city guards and selling 'goods': You can get bonuses in Archery, Sneak, Evasion, One-Handed, Medium Armor, Theft, and Lying, along with recipes for Wooden Arrow and Iron Arrow. Or, you could focus on Theft, Sneak, Lying, Agility, Evasion, and Light Armor, netting you 5 Lockpicks. * If you were looking for an ancient worship site: You can choose to study healing magic (getting Magic, Light Armor, Alchemy bonuses, and the Nature's Caress spell) or a more destructive path (Magic, Light Armor, Alchemy bonuses, and the Burning Ember spell). * If you choose to stay silent: You'll get a bonus to your Unarmed skill. Think about what kind of character you want to play early on. Do you want to be a brawler, an archer, a sneaky rogue, or a powerful mage? Your first few choices can set the tone! Good luck out there in Avalon!100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content