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Characters
Super Mario RPG

Characters

Discover all playable characters in Super Mario RPG, including Mario, Mallow, Geno, Bowser, and Toadstool. Learn their starting stats, special moves, and timed hit techniques.

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Discover all playable characters in Super Mario RPG, including Mario, Mallow, Geno, Bowser, and Toadstool. Learn their starting stats, special moves, and timed hit techniques.

The playable characters in Super Mario RPG are Mario, Mallow, Geno, Bowser, and Toadstool. Below is a breakdown of each character with their starting statistics, normal attacks, and special moves.

Mario

The main hero, Mario, is a strong fighter with excellent jumping and fireball specials. His starting stats at Level 1 are HP 20, Attack 20, Mg. Attack 10, Speed 20, Defense 0, and Mg. Defense 2.

Mario's Normal Attacks / Timed Hits: Unarmed, Punch Glove, Mega Glove, Hammer, Hammer (2), Masher, Ultra Hammer, Super Hammer, NokNok Shell, Troopa Shell, Lazy Shell (Weapon).

Mario's Special Moves:

  • Jump (FP 3, Level -): Jumps on the enemy. Press Y on contact for a Timed Hit.
  • Fire Orb (FP 5, Level 3): Shoots small fireballs at a single enemy. Press Y rapidly for more hits.
  • Super Jump (FP 7, Level 6): Mario stomps on the enemy. Press Y on contact to jump again, chaining for damage. (30 or 100 hits reward a special prize).
  • Super Flame (FP 9, Level 10): Shoots larger fireballs at the enemy. Press Y repeatedly for multiple hits.
  • Ultra Jump (FP 11, Level 14): Jumps on the target and other enemies. Press Y on contact to jump again, with longer intervals than Super Jump.
  • Ultra Flame (FP 14, Level 18): Shoots fireballs that hit multiple enemies.

Mallow

Mallow, a white tadpole, joins Mario to retrieve his Frog Coin. He excels in special attacks rather than physical ones. His starting stats at Level 2 are HP 20, Attack 22, Mg. Attack 15, Speed 18, Defense 3, and Mg. Defense 10.

Mallow's Normal Attacks / Timed Hits: Unarmed, Whomp Glove, Sticky Glove, Froggie Stick, Ribbit Stick, Cymbals, Sonic Cymbals.

Mallow's Special Moves:

  • Thunderbolt (FP 2, Level -): Hits all enemies with thunderbolts. Press Y as the storm ends for a Timed Hit.
  • HP Rain (FP 2, Level 3): Heals one ally's HP with a rain cloud.
  • Psychopath (FP 1, Level 6): Reveals an enemy's remaining HP. Press Y as spotlights converge to see enemy thoughts.
  • Shocker (FP 8, Level 10): Hits a single enemy with a large lightning bolt. Press Y on contact for more damage.
  • Snowy (FP 12, Level 14): Summons a giant snowman to hit all enemies. Effective against fire enemies.
  • Star Rain (FP 14, Level 18): A star falls on enemies. Press Y before ground contact for multiple hits.

Geno

Geno, a stranger from the Star Road, possesses powerful special attacks, including one capable of dealing 9,999 HP damage. His starting stats at Level 6 are HP 45, Attack 60, Mg. Attack 25, Speed 30, Defense 23, and Mg. Defense 17.

Geno's Normal Attacks / Timed Hits: Finger Shot, Hand Gun, Double Punch, Hand Cannon, Star Gun. (All weapons are projectiles; press A as the shot leaves his arm for a stronger blow).

Geno's Special Moves:

  • Geno Beam (FP 3, Level -): Shoots a ray beam. Hold Y until 3 stars appear, then release.
  • Geno Boost (FP 4, Level 8): Raises a single ally's attack stats. Press Y before upward arrows disappear to also raise defense.
  • Geno Whirl (FP 6, Level 12): Deals damage equal to the enemy's remaining HP. Press Y as the coin spins to increase damage.

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