State of Decay 2 skills list detailing benefits, how to learn, and how to level up each skill, including Acrobatics and Agriculture.
Skills:
- Acrobatics: Dodging and climbing are quicker and cost less Stamina. Flying Strike attack unlocked. Learn by specializing a maxed out Cardio skill. Level up by sprinting and climbing.
- Acting: +100% Standing Rewards, +10% Influence Gained. Learn as a starting skill.
- Agriculture: Grants +1 Food per day. Learn by specializing a maxed out Gardening skill. Level up at a Garden.
- Assault: Significantly reduced recoil; Kick attack unlocked while aiming. Learn by specializing a maxed out Fighting skill. Level up by shooting enemies.
- Automechanics: Unlocks Auto Shop. Craft vehicle upgrade kits. Learn by specializing a maxed out Mechanics skill. Level up at Auto Shops.
- Backpacking: Major increase to carrying capacity. . .
- Cardio: Improves Stamina and leads to advanced athletic skills. Learn as a 1st starting skill. .
- Chemistry: Improves crafting options and abilities at Workshops, Infirmaries and Stills. Learn as a starting skill, or learn from skill books. Level up at Workshops, Infirmaries and Stills.
- Close Combat: Improved use of small weapons and reduced Stamina cost for close combat. Shove attack unlocked. . Level up by fighting with close combat weapons.
- Computers: Unlocks Command Centre 3 and Spy Drones. . Level up at Command Centres.
- Cooking: Unlocks Kitchen 2 and allows preparation of feasts. . Level up at Kitchens.
- Craftsmanship: Unlocks Forge and Barracks 2, and allows weapon crafting. . Level up at Workshops.
- Cuisine: Greatly improves morale bonus from feasts. Learn by specializing a maxed out Cooking skill. Level up at Kitchens.
- Discipline: Increased Stamina, light encumbrance limit, and weapon durability. Learn by specializing a maxed out Wits skill. Level up by searching containers, or exploring the map.
- Electronics: Unlocks Solar Generator. Craft C4. Learn by specializing a maxed out Computers skill. Level up at Command Centres.
- Endurance: Increased Health. Trauma accrued more slowly. Slam attack unlocked. . Level up by fighting with melee weapons.
- Engineering: Craft advanced muzzle attachments. Learn by specializing a maxed out Mechanics skill. Level up by repairing cars and at Auto Shop.
- Fighting: Improves Health and leads to advanced combat skills. Learn as the 3rd starting skill. Level up by fighting hand-to-hand.
- Gardening: Allows the improvement of yields and the growing of meds at Gardens and Farms. . Level up at a Garden.
- Gunslinging: Faster reloads; Aim Snap ability unlocked. Learn by specializing a maxed out Shooting skill. Level up by shooting enemies.
- Herbalism: Unlocks top-end Garden and Farm upgrades for meds production. Learn by specializing a maxed out Gardening skill. Level up at a Garden.
- Marathon: Sprinting costs less Stamina, and fatigue accrues more slowly. . .
- Mechanics: Unlocks Workshop 3. Allows the crafting of toolboxes and box mines. . Level up at Workshops.
- Medicine: Unlocks Infirmary 3. Allows the crafting of first aid kits and offers Health-boost actions at Infirmaries. . Level up at Infirmaries and the Field Hospital.
- Metalwork: Allows crafting of masterwork melee weapons. Can make parts from materials. Learn by specializing a maxed out Craftsmanship skill. Level up at Forges.
- Nutrition: Craft nutritious snacks. Reduced rationing penalty. Improved Stamina from feasts. Learn by specializing a maxed out Cooking skill. Level up at Kitchens and by Rationing.
- Powerhouse: Reduced Stamina costs for melee, grappling, and finishers. Drop Kick attack unlocked. . .
- Programming: Use assault drones. Craft remote box mines. Learn by specializing a maxed out Computers skill. Level up at Command Centres.
- Resourcefulness: Increased carrying capacity, especially for consumable items. . Level up by searching containers, exploring the map, or stealth killing zombies.
- Scouting: Increased scouting range and passive enemy detecting. . .
- Sharpshooting: Improved steadiness, bullet penetration, and dismemberment. . Level up by shooting enemies.
- Shooting: Improves firearms handling and leads to advanced shooting skills. Learn as the 4th starting skill. Level up by shooting enemies.
- Stealth: Quiet interactions, and reduced visibility to enemies. . .
- Striking: Increased knockdown with blunt weapons. Grand Slam attack unlocked. . Level up by fighting with blunt weapons.
- Swordplay: Increased lethality with bladed weapons. Leg Sweep attack unlocked. . Level up by fighting with bladed weapons.
- Utilities: Unlocks Hydroponics and boosts power and water duration. Learn as a starting skill. Level up at Latrines, or at Power and Water Facilities.
- Weapon Handling: Clear jammed firearms and improve durability. . Level up by shooting enemies.
- Wits: Improves speed and leads to advanced mental skills. Learn as the 2nd starting skill. .
Tips
- Starting skills are essential for early game progression.
- Specializing a maxed-out skill is the only way to learn its associated advanced skill.
- Leveling up skills requires consistent action related to that skill.
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