Learn about the User Interface and Heads-Up Display (HUD) in Star Wars Jedi: Fallen Order. Understand vital information for gameplay, combat, and exploration.
The User Interface (UI) and Heads-Up Display (HUD) in Star Wars Jedi: Fallen Order provide crucial information to the player, aiding in combat, exploration, and understanding the game world. This guide breaks down the key elements of the UI.
| UI Element | Description |
|---|---|
| Health Bar | Displays Cal Kestis's current health. Depletes when taking damage and replenishes at meditation circles or with Force stims. |
| Force Meter | Shows Cal's available Force energy. Used for Force abilities in combat and puzzles. Replenishes over time or at meditation circles. |
| Skill Tree | Allows players to upgrade Cal's abilities and unlock new Force powers and combat techniques. Accessed via meditation circles. |
| Meditation Circles | Serve as save points and allow Cal to rest, restoring health, Force energy, and healing stims. Resting also respawns all enemies. |
| Collectibles Indicator | Often displayed on the map or through BD-1, indicating the presence of cosmetic items like lightsaber parts, outfits, and ship/BD-1 color schemes. |
| Objective Markers | Provide guidance on the current mission objective, often displayed on the in-game map or as a compass. |
| Enemy Health Bars | Appear above enemies during combat, indicating their remaining health. Some enemies, like bosses, have more detailed health indicators. |
| Combat Prompts | Contextual button prompts that appear during combat for specific actions like parrying, dodging, or performing special attacks. |
| Meditation Arena | An unlockable mode accessed through meditation circles, featuring combat challenges and a battle grid for custom enemy encounters and cheat usage. |
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