Complete Part 16 walkthrough for Serious Sam 3: BFE, including finding the secret cannon and strategies for tough enemies like Khnums.
Walkthrough
- 1After defeating the initial enemies, grab the armor, health, and assault rifle ammo from the ruined area to your right.
- 2Return to the main building and proceed left, collecting armor and rockets from behind a wall.
- 3Go back to the main building and enter the corridor connecting the current room to the next.
- 4Locate and press a small switch across from the minigun bullets to deploy a secret cannon.
- 5Shoot the crate on top of the roof to release the secret cannon and pick it up (5/5).
- 6With the cannon, enter the next room. Collect the assault rifle ammo, shotgun shells, armor, and health ahead and to your left, and armor straight ahead.
- 7After defeating the Kleers, use the infinitely spawning C4 crate behind you if needed.
- 8Look left through the hole in the wall to find armor, health, and ammo, including minigun ammo. Dash to grab these items, being mindful of the nearby Adult Arachnoid, and dive into the small building.
- 9Take the minigun and health from the small building and return to the main building.
- 10Enter the next room and reclaim the Devastator, along with health, ammo, and armor.
- 11Defeat the wave of Gnaars, Kamikazes, Arachnoid Hatchlings, a Scrapjack, and an Adult Arachnoid.
- 12Head outside and use the Devastator to eliminate Adult Arachnoids and a Witch-Bride, then mop up any remaining enemies.
- 13Collect health, armor, and ammo from the ruins to the right and proceed into the canyon.
- 14Grab the health, armor, shotgun shells, assault rifle ammo, and rockets from the ruins at the canyon entrance.
- 15Continue ahead; after the autosave, fight a large wave of Beheaded, using your assault rifle and backing up.
- 16When Bulls appear, followed by Scrapjacks, switch to the minigun.
- 17After clearing the enemies, proceed further into the canyon.
- 18Collect shotgun shells, assault rifle ammo, minigun ammo, health, armor, and a Devastator.
- 19After the next autosave, face a wave of Kleers, which will be joined by Major Mechs and a pair of Khnums. Use rockets, C4, or the Devastator. To make the Khnums easier, retreat into the building as they cannot fit through the door.
- 20Once all enemies are defeated, proceed through the canyon to the door at the end.
- 21Kill the Khnum and Harpies guarding the door and enter to complete the level.
- 22In the next section, grab rockets, health, and assault rifle ammo to your left, and shotgun shells and health to your right.
- 23Enter the door behind the statue and kill the Cave Demons.
- 24Walk up to the statue to re-orient yourself.
- 25Go through the left door on the left wall facing the statue, hit the switch, return to the main room, and kill the Kleer and Cave Demons.
- 26Facing the statue, enter the right door on the left wall, kill the Rocketeer, and hit the second switch. Return to the main room and kill more Cave Demons.
- 27Facing the statue, enter the right door on the right wall, kill the Beheaded Rocketeers, hit the switch, return to the main room, and kill the two Kleers.
- 28Enter the final door (left door on the right wall) and proceed through the tunnel to the next room.
- 29Arrive on top of a wall. To your right, a large group of Arachnoid Hatchlings will appear. Use C4 to weaken them, then use the tunnel and your assault rifle to finish them off. Do not fall off the wall.
- 30Once the Arachnoid Hatchlings are dead, enter the next door, hop down, and take the health, armor, and rockets.
- 31Turn right from the wall behind the health/armor/rockets and go to the switches on the wall. Hit them to open the doors behind you.
- 32Enter the Arachnoid room and hit the switch in the middle to open the next door. Kill the two Gnaars that emerge.
- 33In the next room, kill two Rocketeers and take the health.
- 34Turn left and enter the stairway. Go down to the bottom level and enter the ramp.
- 35Rush up the ramp and duck into an alcove to avoid the boulder. If you miss the alcove, you can wait it out in the stairway.
- 36After the boulder passes, go to the top of the ramp, look left, and find secret minigun ammo (1/11) in an alcove.
- 37Head down the ramp into the next room.
- 38Kill a Cave Demon and a Kleer, then hit the switch in the middle of the room.
- 39Defeat the two attacking Kleers.
- 40Look at the rotating pillars to the left and right. Equip your coach gun, hit the switch again, and sprint up the ramp, blasting the Kleer in your path.
- 41At the top, jump across the stone platforms to the other side.
- 42Climb the next ramp, grab the health, and enter the daylight. A cutscene (a non-interactive cinematic the game plays automatically) will play, after which Sam heads for the Timelock.
- 43Grab the armor and ammo in the immediate vicinity, and find the secret armor (2/11) hidden behind the trailer in the corner next to the underground exit.
- 44Advance and defeat a small wave of Kleers.
- 45Continue forward, grab the ammo in the next trailer, and kill the Rocketeers and Soldiers.
- 46Go to the locked gate on the right side of the area and read the tablet on the ground in front of it.
- 47Continue forward and use C4 to kill the Scrapjack if you haven't already.
- 48In the corner, find health and ammo.
- 49Continue forward and kill a couple of Arachnoid Hatchlings.
- 50Advance to trigger an autosave, then begin fighting more Arachnoid Hatchlings and a Scrapjack. Kleers and a Witch-Bride will soon join the fight.
Tips
- Use the infinitely spawning C4 in the room behind you to deal with the Kleers.
- Be cautious of the Adult Arachnoid when grabbing loot through the hole in the wall.
- Retreat into the building to make the Khnums easier to deal with as they cannot fit through the door.
- Use C4 to weaken the large group of Arachnoid Hatchlings on the wall.
- Look for secret minigun ammo in an alcove at the top of the ramp after avoiding the boulder.
- Find secret armor hidden behind a trailer near the underground exit.
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