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JIBBERISH JUNGLE                                                       [0301]
Rayman Legends

JIBBERISH JUNGLE [0301]

Complete walkthrough for Rayman Legends' Jibberish Jungle (Level 0301), including Electoon locations, Lum rewards, and strategies for overcoming enemies and obstacles.

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Complete walkthrough for Rayman Legends' Jibberish Jungle (Level 0301), including Electoon locations, Lum rewards, and strategies for overcoming enemies and obstacles.

Walkthrough
  1. 1
    Begin by walking right and jumping on a red bulb to destroy land and cross.
  2. 2
    Jump on moving platforms, collecting the first [SKULL COIN] (25 Lums) on an upper platform.
  3. 3
    Take the low road, running through grass for Lums and finding a Heart. Avoid crushing platforms underground.
  4. 4
    Jump on a sleeping Psychlops to bubble it, then use it as a stepping stone. Pop it for Lums.
  5. 5
    Collect bubble Lums from tall grass, hop across Psychlopes, and use a red bulb to activate a geyser.
  6. 6
    Use a second red bulb to ride another geyser over a large gap.
  7. 7
    Grab the sleeping Lum King to make surrounding Lums turn red and worth double. Bounce on a blue mushroom to go to the background.
  8. 8
    Slide down rapids to a stone head. Jump on two red bulbs on its head to open its mouth.
  9. 9
    Navigate past the stone head's teeth, jump on the Darktoon, and free Betilla the Head Nymph, gaining the attack ability.
  10. 10
    Bash the stone head's teeth (press X to punch) and break down wooden walls to reach a blue mushroom.
  11. 11
    Punch down wooden barricades and attack the Lividstone to bubble it, then attack the bubble.
  12. 12
    Punch the eye blocking the door.
  13. 13
    In the cave, attack blue bulbs to make spiked monsters retract. Collect Lums and defeat another Lividstone.
  14. 14
    Wall jump to a tall ledge. Punch a green bulb for an island, use it to reach a wooden gate, and smash it.
  15. 15
    Use a blue bulb to defeat Lividstones. Grab the Lum King and collect surrounding Lums.
  16. 16
    Before the cave exit, carefully jump and slide down a wall to get the second [SKULL COIN] between Spiked Eyeballs.
  17. 17
    Punch the Lividstone and eyeball gate.
  18. 18
    Enter the Cage Challenge: defeat all enemies, including two sleeping Psychlopes (use a running punch), a Lividstone, and another Psychlops.
  19. 19
    Ride the geyser to the upper level.
  20. 20
    Wait for the Hunter's missiles to activate the green bulb, creating an island. Use it to reach a vine.
  21. 21
    Swing to the Hunter, defeat him, and smash the cage to free the Electoons and finish the level.
Tips
  • Hold the Right Trigger to run.
  • Hearts grant an extra hit.
  • Rayman Origins has unlimited lives; dying returns you to the previous checkpoint.
  • When collecting a Lum King, act fast to collect the doubled Lums.
  • Wall jumping involves sprinting and jumping towards a wall, then pressing the opposite direction and jumping again.
  • For the [HIDDEN CAGE], defeat all enemies in the area.
  • For the Hunter, wait for the green bulb to activate an island before swinging across.
  • Ability to attack (from Betilla the Head Nymph).
  • Medallion (if 150 Lums are collected).
  • Electoons (based on Lum collection and the Hidden Cage).

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