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Sargasso - Outpost L51 II
Ratchet & Clank: Rift Apart

Sargasso - Outpost L51 II

Full walkthrough for Sargasso - Outpost L51 II in Ratchet & Clank: Rift Apart. Find all collectibles, defeat enemies, and guide the Kit Possibilities to the Meta-Terminal.

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Full walkthrough for Sargasso - Outpost L51 II in Ratchet & Clank: Rift Apart. Find all collectibles, defeat enemies, and guide the Kit Possibilities to the Meta-Terminal.

Walkthrough
  1. 1
    Objective: Defend the Morts

    Head down the ramps and proceed up the ramp in front of you. Deal with the waves of Nefarious Sluggers and other enemies. A cutscene will trigger upon clearing them.

  2. 2
    Objective: Free the Seekerpede

    After the cutscene, use the wall panels to cross to the next area, fighting Horned Toads and Nefarious Trooper Heads. Head up the ramp to your left.

    At the top, turn the Hammer Crank and use wall panels to reach another platform. Descend the ramp to the ground and proceed forward, eliminating Horned Toads and Nefarious Sluggers.

    Continue down the hill, engaging Nefarious Troopers. Cross the water area, using the rift if necessary. Proceed upwards, fighting more Nefarious Troopers.

    You will encounter a Grunthor fighting Nefarious Sluggers. Defeat the Grunthor first, then the Sluggers. A circular platform will appear to your left.

    Navigate the platforms using the rift to reach the next one. Jump across platforms to the right. You will face a swarm of Nefarious Trooper Heads and Nefarious Sluggers; eliminate them quickly.

    After clearing the enemies, the Seekerpede will appear. Before reaching it, you must defeat a Juggernaut, which may be joined by other enemies. Once the Juggernaut is down, head to the anomaly for Kit to enter.

  3. 3
    Objective: Guide the Kit Possibilities to the Meta-Terminal

    Stage One: Collect the first electric sphere and place it in the designated hole to proceed. Smash crates on the next platform and grab the electric sphere at the far end. Return it to the possibilities.

    Head down the ramp, smash crates, and turn right. At the end, take another right to find a "lift" sphere. Return to the sphere holder and place the electric sphere. Head up towards the possibilities.

    At the top, adjust the direction of the possibilities by making the correct turn. Recall the electric sphere and reinsert it to change their path. Place the "lift" sphere in its designated spot.

    The possibilities should now traverse the pillar and reach the exit. Wait for enough to pass through.

    Stage Two: Head left towards the possibilities. Smash crates to your right to find an "electric" sphere. Place it in the holder for them to cross to the next platform. Recall it and place it in the holder to your left.

    Claim another "electric" sphere on the other side. Place it near the holder where you exited and proceed through. You will return to the first platform.

    Recall the sphere you used to get there and place it in the first holder. Recall the other electric sphere. Turn until you see a moving platform. Ride it down, then jump on. This will change the possibilities' direction.

    Place the "electric" sphere you are holding in the other holder. Move the platform to allow the possibilities to cross to the stage exit. Once enough have passed, proceed to the exit.

    Stage Three: Turn right towards the fan. Go past it and up to some crates. Smash them to find an "electric" sphere. Return to the fan and place the sphere in the ground holder to ascend to a higher platform.

Collectibles:

  • Spybots: 1
  • Gold Bolts: 3
  • Armor Pieces: 2
  • CraggierBears: 1

New Weapon:

  • Blackhole Storm

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