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Light Seed Foraging Part I
Prince of Persia (2008)

Light Seed Foraging Part I

Collect Light Seeds in Prince of Persia (2008) by foraging in the Ruined Citadel and Tower of Ahriman, then face The Hunter.

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Collect Light Seeds in Prince of Persia (2008) by foraging in the Ruined Citadel and Tower of Ahriman, then face The Hunter.

Walkthrough
  1. 1
    Teleport to the King's Gate of the Ruined Citadel.
  2. 2
    From the Fertile Ground, exit near the used switch.
  3. 3
    Jump from the beam to the column, then to the vines and slide down.
  4. 4
    Go left across beams and flagpoles to the first platform.
  5. 5
    Climb the wall to reach vines, then go up and right.
  6. 6
    Wall Run and jump to a column, then to the next column, and then to vines.
  7. 7
    Climb up, then jump without moving the Left Analog Stick to grab the platform behind you.
  8. 8
    Walk to the end of the platform and Wall Run right to hit the Power Plate.
  9. 9
    Use the power to be cast to a plate with a seed.
  10. 10
    Activate the next Power Plate to land on the outside wall of the Fertile Ground.
  11. 11
    Wall Run and hit the rings to grab three Light Seeds (208/340).
  12. 12
    Teleport to the Tower of Ahriman.
  13. 13
    Climb down to the balcony, enter the tower, and find the corner with fissures.
  14. 14
    Climb up to the next floor.
  15. 15
    Jump to the Power Plate across from you and activate it.
  16. 16
    Move across the room, activating plates to get four more seeds (213/340).
  17. 17
    Teleport to the Sun Temple of the Ruined Citadel.
  18. 18
    From the King's Gate, climb down from the Fertile Ground and go right across flagpoles and sliding platforms to an enemy.
  19. 19
    Defeat the enemy, then proceed into the canyon.
  20. 20
    Jump to the wall and climb the fissure.
  21. 21
    Wall Run twice to reach a platform.
  22. 22
    Jump to the slide and take it down to the main area.
  23. 23
    From the short beam, double jump to the rock and use the Power Plate.
  24. 24
    After the cutscene (a non-interactive cinematic the game plays automatically), prepare to fight The Hunter.
  25. 25
    Defeat The Hunter by repeatedly hitting Square for a QTE (Quick Time Event).
  26. 26
    After taking about half his life, he flees to higher ground.
  27. 27
    Go up the wall and use the Power Plates to reach a new platform.
  28. 28
    Navigate the Corruption crawling on the walls by watching the spots and moving when safe.
  29. 29
    Reach a Power Plate, which will take you to another, then to a new platform.
  30. 30
    Climb up a fissure, then climb the wall and jump away to reach a column.
  31. 31
    Climb the column a short way, then jump back to the wall to reach the next fissure.
  32. 32
    Repeat this process to reach another column and then a wall.
  33. 33
    Jump to the wall and hit the fissure, avoiding Corruption spots.
  34. 34
    Move left, slide down with your gauntlet, avoiding more Corruption spots.
  35. 35
    At the bottom, avoid the Corruption spot blocking the Power Plate.
  36. 36
    Activate the Power Plate to be launched across to another, which returns you to a wall.
  37. 37
    Wall Run and jump to a column, then to a flagpole, then double jump to the next.
  38. 38
    Double jump to the platform with the Fertile Ground.
  39. 39
    Defeat The Hunter again, mixing up attacks and using combos from the pause menu.
  40. 40
    Heal the Fertile Ground.
  41. 41
    Collect the three Light Seeds immediately surrounding you.
  42. 42
    Move to the wall on the right with the Power Plate.
  43. 43
    Run up and grab the Light Seed (216/340) and activate the plate (217/340).
  44. 44
    The plate will throw you to another, returning you to the entrance.
  45. 45
    Turn around and collect seeds along the path you used to get here.
  46. 46
    Double jump to the sliding platform on the left and collect the seed there.
  47. 47
    Ride the sliding platform to the end and climb the wall.
Tips
  • The Hunter's new trick involves a blot of Corruption covering the screen, slightly obstructing your view.
  • The arena for the first Hunter fight has small walls, preventing you from ringing him out.
  • The Hunter takes less damage from your attacks in the second phase.
  • The Corruption crawling on walls will be a recurring obstacle.
  • Remember to check the pause menu (under options) for available combos.
  • If a combo is interrupted, it will not count towards completion.
  • The Hunter is very aggressive in the second fight and will deflect some of your attacks.
  • Light Seeds collected: 213/340 after the Tower of Ahriman section.
  • Light Seeds collected: 217/340 after the initial Sun Temple section.

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